Player Matchup

Morgan Le Fay
Morgan Le Fay
A Long Nod
Morgan Le Fay
Level 127
God Stats
9W - 6L
1,549 SR
Queue Stats
171W - 186L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ericc137
Cu Chulainn
Level 126
God Stats
3W - 1L
1,694 SR
Queue Stats
115W - 127L
1,469 Elo+
Party 1
Janus
Janus
RoadHermit
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,458 Elo+
Party 3
Artio
Artio
rubic rocket
Artio
Level 119
God Stats
2W - 0L
1,732 SR
Queue Stats
97W - 90L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
watermelonade
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 234L
1,473 Elo+
Party 3
Team Averages
Level 107
1,595 SR
1,462 Elo+

VS

Team Averages
Level 123
1,522 SR
1,435 Elo+
Olorun
Olorun
Marley436
Olorun
Level 149
God Stats
2W - 4L
1,405 SR
Queue Stats
280W - 272L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OnkelUbi
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,823 SR
Queue Stats
206W - 225L
1,411 Elo+
Solo
Odin
Odin
Royal-dare-_-
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,239 Elo+
Solo
Cliodhna
Cliodhna
gbrusuelas
Cliodhna
Level 144
God Stats
1W - 1L
1,713 SR
Queue Stats
158W - 159L
1,482 Elo+
Party 2
Maman Brigitte
Maman Brigitte
orlyme
Maman Brigitte
Level 126
God Stats
0W - 1L
1,171 SR
Queue Stats
94W - 87L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A Long Nod
Morgan Le Fay
15
4 / 3 / 11
8,861
806
6,556
8,312
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Ericc137
Cu Chulainn
16
4 / 1 / 12
8,959
814
10,995
12,015
12,475
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
6 / 2 / 12
9,498
863
11,562
5,579
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 16
9,680
880
4,587
13,920
13,377
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
watermelonade
Tsukuyomi
16
6 / 5 / 10
9,361
851
14,695
13,749
7,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Marley436
Olorun
16
4 / 3 / 6
8,880
807
5,309
8,394
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
OnkelUbi
Morgan Le Fay
17
4 / 5 / 7
8,759
796
15,434
11,668
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 6
6,995
636
6,013
13,019
11,083
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
gbrusuelas
Cliodhna
17
5 / 4 / 6
9,629
875
10,514
11,100
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
orlyme
Maman Brigitte
11
1 / 6 / 8
7,357
669
7,409
10,557
3,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
23
Kills
14
14
Deaths
24
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A Long Nod
Morgan Le Fay
4
3
11
3.17
W
Cu Chulainn
Ericc137
Cu Chulainn
4
1
12
10
L
Olorun
Marley436
Olorun
4
3
6
2.33
L
Morgan Le Fay
OnkelUbi
Morgan Le Fay
4
5
7
1.5
W
Janus
6
2
12
6
L
0
6
6
0.5
L
Cliodhna
gbrusuelas
Cliodhna
5
4
6
2
L
Maman Brigitte
orlyme
Maman Brigitte
1
6
8
0.83
W
3
3
16
3.67
W
Tsukuyomi
watermelonade
Tsukuyomi
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,395
Damage
44,679
53,575
Taken
54,738
39,345
Mitigated
27,958
21,053
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A Long Nod
Morgan Le Fay
6,556
1,392
650
672
8,312
3,990
1,422
4,411
3,901
15,268
0
W
Cu Chulainn
Ericc137
Cu Chulainn
10,995
1,216
1,835
3,611
12,015
12,475
409
6,486
5,529
0
21,451
L
Olorun
Marley436
Olorun
5,309
2,181
996
2,224
8,394
3,811
427
3,249
4,937
18,235
0
L
Morgan Le Fay
OnkelUbi
Morgan Le Fay
15,434
1,225
156
1,152
11,668
4,990
0
3,888
7,370
27,868
0
W
Janus
11,562
750
1,357
560
5,579
2,479
252
3,041
2,538
25,724
0
L
6,013
1,382
429
289
13,019
11,083
0
5,972
6,438
615
8,260
L
Cliodhna
gbrusuelas
Cliodhna
10,514
1,566
480
2,188
11,100
4,113
0
4,152
6,736
0
19,412
L
Maman Brigitte
orlyme
Maman Brigitte
7,409
147
820
779
10,557
3,961
0
4,877
5,531
13,972
0
W
4,587
484
4,076
4,166
13,920
13,377
243
8,512
5,408
10,809
0
W
Tsukuyomi
watermelonade
Tsukuyomi
14,695
3,310
2,001
2,125
13,749
7,024
140
6,317
7,432
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,359
Gold Earned
41,620
126
Minions Killed
97
0
Camps Cleared
0
1,049,328
Distance Traveled
881,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,861
806
28
3
0
176,568
0
W
Cu Chulainn
8,959
814
22
2
0
227,712
0
L
Olorun
8,880
807
25
2
0
168,736
0
L
Morgan Le Fay
8,759
796
23
2
0
184,800
0
W
Janus
9,498
863
42
4
0
183,644
0
L
Odin
6,995
636
13
1
0
185,060
0
L
Cliodhna
9,629
875
22
2
0
176,293
0
L
Maman Brigitte
7,357
669
14
1
0
166,909
0
W
Artio
9,680
880
8
1
0
247,485
0
W
Tsukuyomi
9,361
851
26
2
0
213,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role