Player Matchup

Sol
Sol
Atech1430
Sol
Level 86
God Stats
17W - 19L
1,533 SR
Queue Stats
49W - 72L
1,302 Elo+
Party 1
Ymir
Ymir
BATCAN23300
Ymir
Level 71
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 67L
1,214 Elo+
Party 1
Bakasura
Bakasura
Itzcoatl56
Bakasura
Level 104
God Stats
5W - 3L
1,461 SR
Queue Stats
36W - 62L
1,206 Elo+
Party 1
Team Averages
Level 87
1,498 SR
1,241 Elo+

VS

Team Averages
Level 89
1,475 SR
1,382 Elo+
Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
APRIL_SHARP
Cerberus
Level 112
God Stats
0W - 1L
1,297 SR
Queue Stats
14W - 23L
1,239 Elo+
Party 2
Discordia
Discordia
thelostone3
Discordia
Level 129
God Stats
1W - 3L
1,629 SR
Queue Stats
31W - 34L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
8,797
880
12,627
8,468
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 7
7,878
788
4,814
9,902
8,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Itzcoatl56
Bakasura
10
5 / 2 / 3
8,404
840
4,717
6,264
2,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 5 / 3
6,461
646
3,277
9,700
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
APRIL_SHARP
Cerberus
10
2 / 4 / 1
7,292
729
4,836
11,763
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
thelostone3
Discordia
10
1 / 3 / 2
7,249
725
9,828
6,813
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
3
3
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
3
0.3
L
Cerberus
APRIL_SHARP
Cerberus
2
4
1
0.63
W
6
0
4
8
W
1
1
7
4.5
W
Bakasura
Itzcoatl56
Bakasura
5
2
3
3.25
L
Discordia
thelostone3
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
17,941
24,634
Taken
28,276
14,408
Mitigated
12,045
6,190
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,277
774
0
563
9,700
4,488
283
7,055
2,530
0
10,416
L
Cerberus
APRIL_SHARP
Cerberus
4,836
300
123
3,693
11,763
5,083
319
6,276
5,107
22,308
0
W
12,627
2,741
483
4,955
8,468
3,402
1,770
5,879
2,589
39,935
0
W
4,814
885
0
0
9,902
8,099
78
6,105
3,797
20,366
0
W
Bakasura
Itzcoatl56
Bakasura
4,717
3,876
0
752
6,264
2,907
284
3,293
2,971
0
9,010
L
Discordia
thelostone3
Discordia
9,828
919
171
1,520
6,813
2,474
8
4,184
2,419
32,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,079
Gold Earned
21,002
104
Minions Killed
101
0
Camps Cleared
0
491,025
Distance Traveled
432,589
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,461
646
15
2
0
112,133
0
L
Cerberus
7,292
729
47
5
0
165,086
0
W
Sol
8,797
880
62
6
0
169,968
0
W
Ymir
7,878
788
22
2
0
171,715
3
W
Bakasura
8,404
840
20
2
0
149,342
0
L
Discordia
7,249
725
39
4
0
155,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role