Player Matchup

Hercules
Hercules
Bronze III
BlackGerog
Hercules
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
DiezToDiez
Cabrakan
Bronze III
Level 157
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
xNiratu
Poseidon
Bronze III
Level 114
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,499 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,487 SR
1,444 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Brisco77
Jing Wei
Bronze III
Level 104
God Stats
1W - 1L
1,517 SR
Queue Stats
3W - 4L
1,354 MMR
Solo
Chang'e
Chang'e
Gold IV
HelixHalo20
Chang'e
Gold IV
Level 127
God Stats
4W - 1L
1,445 SR
Queue Stats
66W - 81L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackGerog
Hercules
11
1 / 5 / 2
8,690
668
5,271
10,632
13,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
DiezToDiez
Cabrakan
12
0 / 3 / 3
8,659
666
4,818
10,529
14,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
xNiratu
Poseidon
13
3 / 2 / 0
9,640
742
10,606
8,699
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AresNe ZhaBacchusKuzenbo

VS

Bans
ZeusCharonThanatosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 0 / 6
10,049
773
9,554
16,571
17,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Brisco77
Jing Wei
13
2 / 2 / 8
9,706
747
7,537
9,077
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
HelixHalo20
Chang'e
13
4 / 2 / 6
10,016
770
8,375
8,590
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
10
10
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
6
7
L
Hercules
BlackGerog
Hercules
1
5
2
0.4
W
Jing Wei
Brisco77
Jing Wei
2
2
8
3
L
Cabrakan
DiezToDiez
Cabrakan
0
3
3
0.5
W
Chang'e
HelixHalo20
Chang'e
4
2
6
3.5
L
Poseidon
xNiratu
Poseidon
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
25,466
29,860
Taken
34,238
30,535
Mitigated
24,994
3,015
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,554
1,439
0
4,616
16,571
17,686
85
6,102
10,469
0
31,975
L
Hercules
BlackGerog
Hercules
5,271
895
0
1,402
10,632
13,325
0
2,561
8,071
0
12,537
W
Jing Wei
Brisco77
Jing Wei
7,537
6,254
0
1,709
9,077
3,881
806
5,263
3,814
0
44,814
L
Cabrakan
DiezToDiez
Cabrakan
4,818
700
0
1,023
10,529
14,012
0
3,605
6,924
13,953
0
W
Chang'e
HelixHalo20
Chang'e
8,375
255
2,234
3,094
8,590
3,427
60
4,549
4,041
37,524
0
L
Poseidon
xNiratu
Poseidon
10,606
1,319
0
590
8,699
3,198
0
2,409
6,290
69,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
29,771
132
Minions Killed
151
0
Camps Cleared
0
729,622
Distance Traveled
745,305
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,049
773
30
2
0
242,539
0
L
Hercules
8,690
668
4
0
0
244,698
0
W
Jing Wei
9,706
747
67
5
0
250,128
0
L
Cabrakan
8,659
666
16
1
0
225,318
2
W
Chang'e
10,016
770
54
4
0
252,638
0
L
Poseidon
9,640
742
112
9
0
259,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role