Player Matchup

Guan Yu
Guan Yu
DuckingLitLmao
Guan Yu
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 94L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
dat boi here
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,403 Elo+
Party 1
Hades
Hades
memecommander
Hades
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 83L
1,473 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,444 Elo+

VS

Team Averages
Level 90
1,559 SR
1,471 Elo+
Izanami
Izanami
WetDirtyBeef
Izanami
Level 64
God Stats
2W - 1L
1,756 SR
Queue Stats
153W - 153L
1,535 Elo+
Solo
Discordia
Discordia
robi271185
Discordia
Level 108
God Stats
27W - 23L
1,508 SR
Queue Stats
1,047W - 1,048L
1,447 Elo+
Solo
King Arthur
King Arthur
wagcal1614
King Arthur
Level 99
God Stats
3W - 2L
1,413 SR
Queue Stats
231W - 248L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
8,208
684
2,914
14,317
9,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
dat boi here
Sun Wukong
10
1 / 2 / 1
8,344
695
5,716
11,603
8,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
8,366
697
7,444
11,706
5,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WetDirtyBeef
Izanami
11
0 / 1 / 8
8,904
742
11,219
7,304
2,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
robi271185
Discordia
13
5 / 0 / 2
9,718
810
14,678
3,674
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
wagcal1614
King Arthur
12
3 / 2 / 4
9,256
771
6,890
13,345
11,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Izanami
WetDirtyBeef
Izanami
0
1
8
4
L
Sun Wukong
dat boi here
Sun Wukong
1
2
1
0.75
L
1
3
1
0.5
W
Discordia
robi271185
Discordia
5
0
2
6
W
King Arthur
wagcal1614
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,074
Damage
32,787
37,626
Taken
24,323
24,225
Mitigated
16,037
8,433
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,914
276
1,722
2,183
14,317
9,829
0
5,426
8,333
698
15,972
W
Izanami
WetDirtyBeef
Izanami
11,219
7,330
0
1,333
7,304
2,881
226
3,337
3,967
0
33,957
L
Sun Wukong
dat boi here
Sun Wukong
5,716
1,178
209
1,776
11,603
8,605
0
3,840
7,424
0
32,036
L
7,444
881
515
2,028
11,706
5,791
41
4,496
6,915
30,584
0
W
Discordia
robi271185
Discordia
14,678
670
303
877
3,674
1,311
688
734
2,940
44,192
0
W
King Arthur
wagcal1614
King Arthur
6,890
637
0
2,734
13,345
11,845
222
3,924
9,421
0
28,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
27,878
103
Minions Killed
130
0
Camps Cleared
0
650,318
Distance Traveled
627,830
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,208
684
28
2
0
233,334
0
W
Izanami
8,904
742
43
4
0
204,097
2
L
Sun Wukong
8,344
695
29
2
0
209,737
0
L
Hades
8,366
697
46
4
0
207,247
2
W
Discordia
9,718
810
47
4
0
199,374
0
W
King Arthur
9,256
771
40
3
0
224,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role