Player Matchup

Ah Puch
Ah Puch
CDB722
Ah Puch
Level 104
God Stats
0W - 2L
1,262 SR
Queue Stats
17W - 32L
1,322 Elo+
Party 1
Izanami
Izanami
Fishbed1
Izanami
Level 17
God Stats
1W - 2L
1,314 SR
Queue Stats
3W - 10L
1,233 Elo+
Party 1
Bastet
Bastet
LtBacon
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,306 Elo+
Party 1
Bacchus
Bacchus
Vulgarphrase
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,240 Elo+
Party 1
Chaac
Chaac
vprinaldi
Chaac
Level 48
God Stats
1W - 3L
1,376 SR
Queue Stats
17W - 32L
1,306 Elo+
Party 1
Team Averages
Level 57
1,390 SR
1,281 Elo+

VS

Team Averages
Level 83
1,426 SR
1,462 Elo+
Izanami
Izanami
AzureDivination
Izanami
Level 68
God Stats
62W - 70L
1,407 SR
Queue Stats
278W - 286L
1,449 Elo+
Party 2
Fenrir
Fenrir
KrakaRapta
Fenrir
Level 86
God Stats
4W - 4L
1,306 SR
Queue Stats
257W - 262L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
MerlinMan73
Nu Wa
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 77L
1,471 Elo+
Solo
Nike
Nike
Redhood599-TTV
Nike
Level 88
God Stats
27W - 21L
1,388 SR
Queue Stats
470W - 501L
1,493 Elo+
Solo
Ares
Ares
rburson63
Ares
Level 93
God Stats
38W - 38L
1,527 SR
Queue Stats
278W - 285L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CDB722
Ah Puch
11
2 / 3 / 1
6,802
523
7,113
9,885
3,456
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Fishbed1
Izanami
10
2 / 3 / 1
6,429
495
4,483
5,959
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
LtBacon
Bastet
13
5 / 1 / 0
7,368
567
6,151
9,607
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Vulgarphrase
Bacchus
9
0 / 4 / 3
5,951
458
2,742
9,027
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
vprinaldi
Chaac
10
0 / 3 / 0
5,771
444
5,687
12,865
7,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
6,924
533
6,869
5,789
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
KrakaRapta
Fenrir
14
5 / 3 / 1
7,837
603
7,633
14,268
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 4
6,624
510
3,589
5,740
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
4 / 0 / 0
8,249
635
7,616
10,794
10,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
12
2 / 1 / 6
7,317
563
4,002
10,043
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
14
14
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Ah Puch
CDB722
Ah Puch
2
3
1
0.83
L
Izanami
Fishbed1
Izanami
2
3
1
0.83
W
Fenrir
KrakaRapta
Fenrir
5
3
1
1.83
L
Bastet
LtBacon
Bastet
5
1
0
5
W
0
3
4
0.67
W
4
0
0
4
L
Bacchus
Vulgarphrase
Bacchus
0
4
3
0.38
W
Ares
2
1
6
5
L
Chaac
vprinaldi
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
29,709
47,343
Taken
46,634
24,753
Mitigated
29,979
14,744
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,869
5,131
0
1,241
5,789
2,110
710
1,708
4,081
0
59,138
L
Ah Puch
CDB722
Ah Puch
7,113
547
0
3,789
9,885
3,456
0
1,949
7,936
56,520
0
L
Izanami
Fishbed1
Izanami
4,483
2,974
0
604
5,959
2,045
0
2,060
3,899
0
52,229
W
Fenrir
KrakaRapta
Fenrir
7,633
2,021
0
4,015
14,268
6,583
0
1,820
12,448
0
72,087
L
Bastet
LtBacon
Bastet
6,151
1,862
0
4,974
9,607
3,343
0
738
8,869
0
43,853
W
3,589
318
0
1,219
5,740
1,942
0
3,683
2,057
43,912
0
W
7,616
787
0
2,750
10,794
10,963
201
0
10,794
647
62,010
L
Bacchus
Vulgarphrase
Bacchus
2,742
82
0
2,003
9,027
8,127
0
2,309
6,718
8,215
0
W
Ares
4,002
235
0
1,822
10,043
8,381
90
2,644
7,399
19,584
0
L
Chaac
vprinaldi
Chaac
5,687
2,087
0
3,374
12,865
7,782
0
790
12,075
0
37,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
36,951
310
Minions Killed
412
0
Camps Cleared
0
1,277,773
Distance Traveled
1,202,553
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,924
533
112
9
0
202,607
0
L
Ah Puch
6,802
523
81
6
0
234,589
3
L
Izanami
6,429
495
92
7
0
221,145
0
W
Fenrir
7,837
603
101
8
0
295,442
0
L
Bastet
7,368
567
75
6
0
308,203
8
W
Nu Wa
6,624
510
79
6
0
253,090
0
W
Nike
8,249
635
98
8
0
205,558
4
L
Bacchus
5,951
458
6
0
0
243,904
0
W
Ares
7,317
563
22
2
0
245,856
2
L
Chaac
5,771
444
56
4
0
269,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role