Player Matchup

Shiva
Shiva
AKA qt pie
Shiva
Level 149
God Stats
14W - 10L
1,503 SR
Queue Stats
446W - 432L
1,538 Elo+
Party 1
Anhur
Anhur
Do1ngCr1mes
Anhur
Level 179
God Stats
6W - 5L
1,555 SR
Queue Stats
671W - 675L
1,549 Elo+
Party 1
Nike
Nike
Kaiannpeppa
Nike
Level 231
God Stats
8W - 1L
1,857 SR
Queue Stats
431W - 377L
1,625 Elo+
Party 1
Thanatos
Thanatos
iFlaules
Thanatos
Level 99
God Stats
2W - 0L
1,479 SR
Queue Stats
48W - 34L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xVampiress
Morgan Le Fay
Level 209
God Stats
6W - 4L
1,598 SR
Queue Stats
181W - 187L
1,551 Elo+
Party 1
Team Averages
Level 173
1,598 SR
1,573 Elo+

VS

Team Averages
Level 146
1,532 SR
1,511 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TheHumbss
Apollo
Level 146
God Stats
12W - 16L
1,560 SR
Queue Stats
1,422W - 1,461L
1,486 Elo+
Solo
Discordia
Discordia
barb4rroj4
Discordia
Level 178
God Stats
1W - 2L
1,778 SR
Queue Stats
32W - 24L
1,563 Elo+
Party 2
Scylla
Scylla
rickylp
Scylla
Level 129
God Stats
0W - 1L
1,322 SR
Queue Stats
26W - 29L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
4 / 3 / 18
10,796
830
11,400
17,732
17,779
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 4 / 10
10,773
829
6,375
13,506
6,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 1 / 17
11,498
884
11,712
16,337
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
iFlaules
Thanatos
16
7 / 7 / 11
10,603
816
13,769
17,309
8,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xVampiress
Morgan Le Fay
20
10 / 3 / 15
12,480
960
20,303
13,901
8,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
6 / 6 / 6
10,679
821
10,895
12,023
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
 
Izanami
17
2 / 6 / 12
10,411
801
10,703
14,355
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
TheHumbss
Apollo
18
2 / 6 / 10
10,745
827
7,674
16,833
8,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
barb4rroj4
Discordia
15
6 / 8 / 8
9,918
763
14,881
13,202
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
rickylp
Scylla
15
1 / 7 / 10
9,083
699
9,126
10,806
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
33
Kills
17
18
Deaths
33
71
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
6
6
6
1.5
L
Izanami
 
Izanami
2
6
12
1.33
W
Shiva
4
3
18
4.33
W
6
4
10
2.75
W
6
1
17
14.5
L
Apollo
TheHumbss
Apollo
2
6
10
1.17
L
Discordia
barb4rroj4
Discordia
6
8
8
1.25
W
Thanatos
iFlaules
Thanatos
7
7
11
1.79
L
Scylla
rickylp
Scylla
1
7
10
0.86
W
Morgan Le Fay
xVampiress
Morgan Le Fay
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,559
Damage
53,279
78,785
Taken
67,219
56,302
Mitigated
27,230
30,854
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,895
626
795
1,318
12,023
5,362
803
3,564
8,369
18,660
0
L
Izanami
 
Izanami
10,703
7,056
250
2,656
14,355
5,558
1,659
5,568
8,522
0
26,622
W
Shiva
11,400
1,207
3,617
2,800
17,732
17,779
623
5,279
12,453
0
20,024
W
6,375
2,418
1,622
1,637
13,506
6,130
4,054
4,525
8,981
0
20,242
W
11,712
291
3,409
5,689
16,337
15,069
397
7,242
9,095
0
22,356
L
Apollo
TheHumbss
Apollo
7,674
5,151
287
4,211
16,833
8,068
1,857
5,498
11,049
0
21,532
L
Discordia
barb4rroj4
Discordia
14,881
710
749
1,574
13,202
4,914
802
3,293
9,687
24,642
0
W
Thanatos
iFlaules
Thanatos
13,769
2,357
648
7,655
17,309
8,746
1,220
11,199
6,110
0
20,277
L
Scylla
rickylp
Scylla
9,126
568
114
99
10,806
3,328
0
2,380
8,291
23,069
0
W
Morgan Le Fay
xVampiress
Morgan Le Fay
20,303
765
1,844
1,933
13,901
8,578
2,306
6,657
7,244
53,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,150
Gold Earned
50,836
142
Minions Killed
140
0
Camps Cleared
0
1,376,581
Distance Traveled
1,000,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,679
821
17
1
0
231,312
0
L
Izanami
10,411
801
42
3
0
179,969
0
W
Shiva
10,796
830
22
2
0
318,112
0
W
Anhur
10,773
829
22
2
0
246,245
0
W
Nike
11,498
884
16
1
0
290,101
0
L
Apollo
10,745
827
37
3
0
206,304
0
L
Discordia
9,918
763
20
2
0
183,808
0
W
Thanatos
10,603
816
12
1
0
251,602
0
L
Scylla
9,083
699
24
2
0
199,056
0
W
Morgan Le Fay
12,480
960
70
5
0
270,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role