Player Matchup

Thanatos
Thanatos
Capija
Thanatos
Level 42
God Stats
7W - 9L
1,479 SR
Queue Stats
31W - 33L
1,431 Elo+
Solo
Zeus
Zeus
Furia_dos_Pampas
Zeus
Level 45
God Stats
0W - 4L
1,089 SR
Queue Stats
18W - 16L
1,458 Elo+
Solo
Sobek
Sobek
JadeNymph
Sobek
Level 48
God Stats
7W - 5L
1,304 SR
Queue Stats
38W - 55L
1,347 Elo+
Solo
Ravana
Ravana
lj_2005
Ravana
Level 44
God Stats
1W - 2L
1,441 SR
Queue Stats
61W - 84L
1,334 Elo+
Solo
King Arthur
King Arthur
xMacear234x
King Arthur
Level 42
God Stats
3W - 8L
1,167 SR
Queue Stats
190W - 180L
1,443 Elo+
Solo
Team Averages
Level 44
1,296 SR
1,403 Elo+

VS

Team Averages
Level 46
1,387 SR
1,346 Elo+
Fafnir
Fafnir
Ausdire
Fafnir
Level 16
God Stats
2W - 3L
1,202 SR
Queue Stats
9W - 31L
1,158 Elo+
Party 2
Vulcan
Vulcan
SamFrisinette
Vulcan
Level 31
God Stats
14W - 12L
1,463 SR
Queue Stats
42W - 59L
1,410 Elo+
Solo
Anubis
Anubis
iiTzSnake
Anubis
Level 50
God Stats
1W - 5L
1,273 SR
Queue Stats
13W - 38L
1,194 Elo+
Party 2
Ratatoskr
Ratatoskr
lPandaVibesl
Ratatoskr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Chernobog
Chernobog
yoitsFerno
Chernobog
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Capija
Thanatos
20
12 / 6 / 5
17,032
1,217
24,307
21,244
8,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
1 / 7 / 4
13,541
967
15,563
18,150
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
JadeNymph
Sobek
19
0 / 9 / 11
13,684
977
8,107
41,063
52,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
lj_2005
Ravana
20
3 / 12 / 12
14,421
1,030
18,507
31,242
12,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
xMacear234x
King Arthur
19
3 / 2 / 6
13,439
960
7,245
12,976
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ausdire
Fafnir
20
1 / 5 / 23
14,388
1,028
12,727
19,714
25,308
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
7 / 3 / 19
15,436
1,103
24,150
13,409
5,609
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
iiTzSnake
Anubis
20
9 / 2 / 19
15,947
1,139
33,590
11,196
6,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
lPandaVibesl
Ratatoskr
20
2 / 7 / 18
13,815
987
7,541
22,433
8,499
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chernobog
yoitsFerno
Chernobog
20
17 / 2 / 14
16,935
1,210
38,752
14,072
5,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
129
19
Kills
36
36
Deaths
19
38
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Ausdire
Fafnir
1
5
23
2.5
L
Thanatos
Capija
Thanatos
12
6
5
2.42
L
1
7
4
0.43
L
Sobek
JadeNymph
Sobek
0
9
11
0.61
W
7
3
19
5.5
W
Anubis
iiTzSnake
Anubis
9
2
19
9.25
W
Ratatoskr
lPandaVibesl
Ratatoskr
2
7
18
1.57
L
Ravana
lj_2005
Ravana
3
12
12
0.75
L
King Arthur
xMacear234x
King Arthur
3
2
6
3
W
Chernobog
yoitsFerno
Chernobog
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,729
Damage
116,760
124,675
Taken
80,824
91,468
Mitigated
51,338
15,573
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Ausdire
Fafnir
12,727
5,079
0
1,036
19,714
25,308
0
5,484
14,230
16,643
0
L
Thanatos
Capija
Thanatos
24,307
5,586
0
10,319
21,244
8,485
0
10,382
10,506
0
48,806
L
15,563
2,887
0
24
18,150
6,385
0
10,212
7,888
48,013
0
L
Sobek
JadeNymph
Sobek
8,107
948
81
4,178
41,063
52,360
0
23,861
16,852
34,300
0
W
24,150
9,318
0
226
13,409
5,609
0
2,315
11,094
58,154
0
W
Anubis
iiTzSnake
Anubis
33,590
3,087
0
5,750
11,196
6,374
0
4,835
6,361
67,688
0
W
Ratatoskr
lPandaVibesl
Ratatoskr
7,541
1,751
0
3,658
22,433
8,499
0
6,296
15,662
21
20,024
L
Ravana
lj_2005
Ravana
18,507
6,129
0
706
31,242
12,352
0
18,915
12,083
0
37,729
L
King Arthur
xMacear234x
King Arthur
7,245
604
0
265
12,976
11,886
0
6,040
6,858
0
21,037
W
Chernobog
yoitsFerno
Chernobog
38,752
24,630
0
4,616
14,072
5,548
0
4,740
9,332
0
60,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,117
Gold Earned
76,521
253
Minions Killed
246
10
Camps Cleared
8
1,176,212
Distance Traveled
1,330,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,388
1,028
5
0
0
256,116
0
L
Thanatos
17,032
1,217
37
3
6
286,886
0
L
Zeus
13,541
967
97
7
3
205,761
0
L
Sobek
13,684
977
52
4
0
237,920
0
W
Vulcan
15,436
1,103
95
7
5
271,668
0
W
Anubis
15,947
1,139
60
4
3
250,600
0
W
Ratatoskr
13,815
987
27
2
0
281,593
0
L
Ravana
14,421
1,030
41
3
0
267,539
0
L
King Arthur
13,439
960
26
2
1
178,106
0
W
Chernobog
16,935
1,210
59
4
0
270,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role