Player Matchup

Ymir
Ymir
BeerAnBacon
Ymir
Level 52
God Stats
1W - 0L
1,545 SR
Queue Stats
9W - 9L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChickenNoogy
Ah Muzen Cab
Level 88
God Stats
5W - 9L
1,702 SR
Queue Stats
389W - 392L
1,481 Elo+
Party 2
Arachne
Arachne
IBcoco024
Arachne
Level 62
God Stats
323W - 330L
1,485 SR
Queue Stats
336W - 348L
1,445 Elo+
Party 2
Janus
Janus
SillyPlayer7801
Janus
Level 60
God Stats
7W - 5L
1,609 SR
Queue Stats
171W - 170L
1,502 Elo+
Solo
Discordia
Discordia
SuperAzians
Discordia
Level 56
God Stats
8W - 10L
1,282 SR
Queue Stats
134W - 135L
1,162 Elo+
Solo
Team Averages
Level 64
1,525 SR
1,411 Elo+

VS

Team Averages
Level 65
1,541 SR
1,485 Elo+
Xbalanque
Xbalanque
CnL Jersey
Xbalanque
Level 56
God Stats
1W - 6L
1,283 SR
Queue Stats
63W - 57L
1,374 Elo+
Solo
Thoth
Thoth
GloopyTube
Thoth
Level 96
God Stats
6W - 5L
1,769 SR
Queue Stats
354W - 326L
1,513 Elo+
Party 1
Surtr
Surtr
LottieShawttie
Surtr
Level 84
God Stats
3W - 5L
1,654 SR
Queue Stats
157W - 143L
1,551 Elo+
Party 1
Bacchus
Bacchus
MontisLuminis
Bacchus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
deiviscougar1983
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 117L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 11
8,000
1,143
2,933
7,972
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
ChickenNoogy
Ah Muzen Cab
13
4 / 0 / 8
8,471
1,210
9,383
6,177
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
IBcoco024
Arachne
13
2 / 0 / 8
7,685
1,098
5,112
5,918
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 4
8,189
1,170
7,557
2,654
1,165
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
SuperAzians
Discordia
13
2 / 0 / 8
7,463
1,066
8,277
1,262
527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

366

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CnL Jersey
Xbalanque
12
0 / 2 / 0
6,641
949
2,515
6,481
2,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
12
0 / 2 / 0
7,094
1,013
12,162
5,559
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,873
982
4,745
10,588
8,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
12
0 / 5 / 0
7,199
1,028
2,239
12,318
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 0
6,197
885
0
849
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
13
Kills
0
0
Deaths
13
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
W
Ah Muzen Cab
ChickenNoogy
Ah Muzen Cab
4
0
8
8
L
Xbalanque
CnL Jersey
Xbalanque
0
2
0
0
L
Thoth
0
2
0
0
W
Arachne
IBcoco024
Arachne
2
0
8
6
L
0
3
0
0
L
Bacchus
0
5
0
0
W
5
0
4
7
W
Discordia
SuperAzians
Discordia
2
0
8
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,262
Damage
21,661
23,983
Taken
35,795
17,494
Mitigated
26,044
4,222
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,933
1,205
0
2,827
7,972
7,702
0
5,343
2,629
7,155
0
W
Ah Muzen Cab
ChickenNoogy
Ah Muzen Cab
9,383
3,718
0
0
6,177
4,534
0
3,547
2,630
0
33,967
L
Xbalanque
CnL Jersey
Xbalanque
2,515
1,630
0
0
6,481
2,548
0
3,072
3,409
0
9,657
L
Thoth
12,162
490
0
255
5,559
2,193
0
3,149
2,410
46,551
0
W
Arachne
IBcoco024
Arachne
5,112
3,539
0
1,351
5,918
3,566
0
3,844
2,074
0
9,821
L
4,745
1,357
0
597
10,588
8,654
0
5,623
4,965
204
14,141
L
Bacchus
2,239
115
0
906
12,318
12,420
0
6,923
5,395
4,109
0
W
7,557
731
0
0
2,654
1,165
0
1,137
1,517
23,494
0
W
Discordia
SuperAzians
Discordia
8,277
0
0
44
1,262
527
0
663
599
18,685
0
L
0
0
0
0
849
229
0
0
849
1,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
34,004
158
Minions Killed
153
6
Camps Cleared
3
690,483
Distance Traveled
492,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,000
1,143
9
1
1
120,973
0
W
Ah Muzen Cab
8,471
1,210
57
8
1
147,804
0
L
Xbalanque
6,641
949
26
4
1
111,873
0
L
Thoth
7,094
1,013
93
13
1
127,317
0
W
Arachne
7,685
1,098
20
3
0
148,919
0
L
Surtr
6,873
982
22
3
1
130,628
0
L
Bacchus
7,199
1,028
12
2
0
106,492
0
W
Janus
8,189
1,170
43
6
4
132,373
0
W
Discordia
7,463
1,066
29
4
0
140,414
0
L
Agni
6,197
885
0
0
0
16,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role