Player Matchup

Ishtar
Ishtar
Gold III
BL4CKMagneto
Ishtar
Gold III
Level 147
God Stats
39W - 60L
1,406 SR
Queue Stats
336W - 330L
1,385 MMR
Solo
Arachne
Arachne
Gold IV
Blu3_Prnt
Arachne
Gold IV
Level 159
God Stats
7W - 1L
1,845 SR
Queue Stats
161W - 180L
1,360 MMR
Solo
Ix Chel
Ix Chel
Gold IV
MaddZach
Ix Chel
Gold IV
Level 147
God Stats
3W - 1L
1,417 SR
Queue Stats
180W - 182L
1,355 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Soso1Motaku
Cu Chulainn
Silver I
Level 143
God Stats
7W - 3L
1,447 SR
Queue Stats
87W - 88L
1,386 MMR
Solo
Ares
Ares
Gold V
unread_rule65
Ares
Gold V
Level 166
God Stats
26W - 21L
1,528 SR
Queue Stats
662W - 687L
1,383 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,529 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,570 SR
1,403 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
AlohaShirt
Awilix
Gold V
Level 158
God Stats
9W - 10L
1,508 SR
Queue Stats
310W - 305L
1,369 MMR
Solo
Izanami
Izanami
Bronze III
DvineTrunks
Izanami
Bronze III
Level 32
God Stats
1W - 2L
1,769 SR
Queue Stats
6W - 11L
1,354 MMR
Party 1
Poseidon
Poseidon
Bronze III
ImTheSussyBaka
Poseidon
Bronze III
Level 67
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 5L
1,416 MMR
Party 1
Bacchus
Bacchus
Gold IV
b10c5a
Bacchus
Gold IV
Level 153
God Stats
156W - 141L
1,556 SR
Queue Stats
387W - 388L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 4 / 2
9,720
540
8,049
13,318
5,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Blu3_Prnt
Arachne
19
13 / 1 / 4
12,289
683
14,937
17,599
7,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
MaddZach
Ix Chel
15
1 / 3 / 7
9,567
532
9,006
10,315
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Soso1Motaku
Cu Chulainn
16
5 / 2 / 3
10,947
608
16,051
21,073
20,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 2
8,987
499
4,132
11,202
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AnhurPeleAthena

VS

Bans
AnubisMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 6 / 1
8,139
452
11,252
17,645
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
AlohaShirt
Awilix
16
10 / 4 / 1
9,978
554
13,228
16,494
7,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
DvineTrunks
Izanami
13
1 / 5 / 0
7,884
438
8,106
14,722
5,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
13
0 / 4 / 1
7,784
432
8,554
11,236
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
b10c5a
Bacchus
13
0 / 3 / 2
7,867
437
6,748
15,726
20,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
11
11
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
1
0.08
L
Awilix
AlohaShirt
Awilix
10
4
1
2.63
W
Ishtar
1
4
2
0.5
W
Arachne
Blu3_Prnt
Arachne
13
1
4
15
L
Izanami
DvineTrunks
Izanami
1
5
0
0.2
L
Poseidon
0
4
1
0.13
W
Ix Chel
MaddZach
Ix Chel
1
3
7
1.5
W
Cu Chulainn
Soso1Motaku
Cu Chulainn
5
2
3
3.25
L
Bacchus
b10c5a
Bacchus
0
3
2
0.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,175
Damage
47,888
73,507
Taken
75,823
48,899
Mitigated
53,797
25,418
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,252
1,333
0
5,318
17,645
15,922
0
2,792
14,853
0
68,144
L
Awilix
AlohaShirt
Awilix
13,228
5,694
0
3,608
16,494
7,409
0
3,902
12,418
0
71,315
W
Ishtar
8,049
4,872
0
4,295
13,318
5,494
1,583
2,101
11,171
0
80,272
W
Arachne
Blu3_Prnt
Arachne
14,937
11,327
0
6,738
17,599
7,656
108
3,461
13,962
0
104,043
L
Izanami
DvineTrunks
Izanami
8,106
5,143
0
5,344
14,722
5,579
0
2,039
12,603
0
67,541
L
Poseidon
8,554
938
0
3,896
11,236
4,696
0
2,738
8,384
75,595
0
W
Ix Chel
MaddZach
Ix Chel
9,006
769
2,487
3,354
10,315
4,568
0
3,708
6,468
76,097
0
W
Cu Chulainn
Soso1Motaku
Cu Chulainn
16,051
3,323
0
5,358
21,073
20,942
106
961
18,944
16,320
68,625
L
Bacchus
b10c5a
Bacchus
6,748
245
0
5,538
15,726
20,191
0
5,122
10,338
30,428
0
W
4,132
364
305
2,881
11,202
10,239
0
4,900
6,018
26,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,510
Gold Earned
41,652
511
Minions Killed
484
0
Camps Cleared
0
1,704,052
Distance Traveled
1,733,625
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,139
452
102
6
0
340,486
7
L
Awilix
9,978
554
96
5
0
405,020
2
W
Ishtar
9,720
540
112
6
0
298,638
0
W
Arachne
12,289
683
115
6
0
426,576
2
L
Izanami
7,884
438
114
6
0
317,812
3
L
Poseidon
7,784
432
137
8
0
319,380
6
W
Ix Chel
9,567
532
136
8
0
359,032
1
W
Cu Chulainn
10,947
608
126
7
0
314,339
0
L
Bacchus
7,867
437
35
2
0
350,927
4
W
Ares
8,987
499
22
1
0
305,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role