Player Matchup

Fenrir
Fenrir
CallMePapi5310
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
IdontCallMissing
Janus
Level 124
God Stats
31W - 32L
1,556 SR
Queue Stats
617W - 605L
1,476 Elo+
Party 3
Ares
Ares
OTF SNIPING
Ares
Level 69
God Stats
0W - 1L
1,950 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PleaseJustF6
Cu Chulainn
Level 177
God Stats
3W - 6L
1,335 SR
Queue Stats
389W - 381L
1,522 Elo+
Party 3
Jing Wei
Jing Wei
Procenco
Jing Wei
Level 89
God Stats
0W - 1L
1,109 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 93
1,490 SR
1,500 Elo+

VS

Team Averages
Level 127
1,463 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Dragon_King_Yami
Tsukuyomi
Level 183
God Stats
33W - 34L
1,526 SR
Queue Stats
459W - 441L
1,519 Elo+
Party 1
Ix Chel
Ix Chel
LocoSn1pes
Ix Chel
Level 165
God Stats
10W - 12L
1,383 SR
Queue Stats
404W - 391L
1,502 Elo+
Solo
Osiris
Osiris
T0NY1699
Osiris
Level 107
God Stats
3W - 3L
1,321 SR
Queue Stats
120W - 103L
1,512 Elo+
Solo
Danzaburou
Danzaburou
jericho0434
Danzaburou
Level 99
God Stats
15W - 9L
1,585 SR
Queue Stats
148W - 124L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
kidd_killerxX
Nu Wa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,548
510
590
1,672
558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
4 / 1 / 0
4,122
824
3,571
2,826
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 1 / 0
2,540
508
168
1,175
606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
PleaseJustF6
Cu Chulainn
6
0 / 1 / 4
3,758
752
1,947
5,437
2,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Procenco
Jing Wei
5
0 / 0 / 0
2,857
571
331
1,329
347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
7
2 / 0 / 2
4,067
813
1,888
3,494
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
LocoSn1pes
Ix Chel
5
1 / 1 / 1
3,515
703
1,306
2,730
1,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
T0NY1699
Osiris
7
0 / 0 / 0
3,802
760
0
1,430
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
jericho0434
Danzaburou
4
0 / 3 / 2
2,961
592
2,125
4,463
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 1
3,646
729
854
1,021
235
Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
4
4
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Tsukuyomi
2
0
2
3
L
4
1
0
4
W
Ix Chel
LocoSn1pes
Ix Chel
1
1
1
1.5
L
0
1
0
0
L
Cu Chulainn
PleaseJustF6
Cu Chulainn
0
1
4
2
L
Jing Wei
Procenco
Jing Wei
0
0
0
0
W
Osiris
T0NY1699
Osiris
0
0
0
0
W
Danzaburou
jericho0434
Danzaburou
0
3
2
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,607
Damage
6,173
12,439
Taken
13,138
4,817
Mitigated
4,553
3,414
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
590
441
0
680
1,672
558
0
98
1,574
0
2,969
W
Tsukuyomi
1,888
1,030
0
2,333
3,494
1,002
0
502
2,926
0
20,404
L
3,571
527
0
957
2,826
848
0
599
2,227
23,035
0
W
Ix Chel
LocoSn1pes
Ix Chel
1,306
516
535
1,282
2,730
1,049
0
920
1,810
7,964
0
L
168
33
0
165
1,175
606
0
342
833
1,404
0
L
Cu Chulainn
PleaseJustF6
Cu Chulainn
1,947
369
0
1,512
5,437
2,458
0
707
4,730
0
10,271
L
Jing Wei
Procenco
Jing Wei
331
176
0
100
1,329
347
0
414
915
0
9,156
W
Osiris
T0NY1699
Osiris
0
0
0
749
1,430
842
0
0
1,430
0
18,704
W
Danzaburou
jericho0434
Danzaburou
2,125
1,064
0
696
4,463
1,425
0
2,149
2,314
0
11,475
W
854
269
0
417
1,021
235
48
168
853
17,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,825
Gold Earned
17,991
82
Minions Killed
118
0
Camps Cleared
0
427,157
Distance Traveled
462,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,548
510
7
1
0
62,350
0
W
Tsukuyomi
4,067
813
42
8
0
112,810
0
L
Janus
4,122
824
37
7
0
100,642
0
W
Ix Chel
3,515
703
8
2
0
100,105
2
L
Ares
2,540
508
2
0
0
61,515
0
L
Cu Chulainn
3,758
752
19
4
0
96,666
0
L
Jing Wei
2,857
571
17
3
0
105,984
0
W
Osiris
3,802
760
33
7
0
80,562
0
W
Danzaburou
2,961
592
17
3
0
87,610
0
W
Nu Wa
3,646
729
18
4
0
81,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role