Player Matchup

Zeus
Zeus
GaaRa SHIELD
Zeus
Level 155
God Stats
14W - 8L
1,732 SR
Queue Stats
338W - 322L
1,572 Elo+
Solo
Thor
Thor
MillyBfromTN
Thor
Level 86
God Stats
0W - 3L
1,505 SR
Queue Stats
444W - 431L
1,456 Elo+
Solo
Hercules
Hercules
MirrorIsMyName
Hercules
Level 68
God Stats
3W - 8L
1,470 SR
Queue Stats
83W - 80L
1,505 Elo+
Solo
Xbalanque
Xbalanque
biggysed
Xbalanque
Level 158
God Stats
6W - 7L
1,514 SR
Queue Stats
316W - 287L
1,527 Elo+
Party 2
Atlas
Atlas
silva3jy
Atlas
Level 157
God Stats
5W - 3L
1,657 SR
Queue Stats
372W - 364L
1,519 Elo+
Party 2
Team Averages
Level 125
1,576 SR
1,516 Elo+

VS

Team Averages
Level 75
1,484 SR
1,513 Elo+
Olorun
Olorun
Abaddon764
Olorun
Level 53
God Stats
10W - 19L
1,451 SR
Queue Stats
197W - 204L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
MrRundown21
Baron Samedi
Level 59
God Stats
7W - 6L
1,271 SR
Queue Stats
68W - 65L
1,475 Elo+
Solo
Hercules
Hercules
RadialBakeBake
Hercules
Level 94
God Stats
4W - 5L
1,476 SR
Queue Stats
308W - 300L
1,599 Elo+
Party 1
Loki
Loki
Topherstrudel
Loki
Level 87
God Stats
122W - 104L
1,623 SR
Queue Stats
282W - 300L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Whitewolf00122
Sun Wukong
Level 82
God Stats
13W - 12L
1,599 SR
Queue Stats
500W - 488L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,784
556
7,417
5,319
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 4
6,736
481
4,483
14,398
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
12
0 / 2 / 0
7,169
512
6,302
16,352
13,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
biggysed
Xbalanque
13
2 / 1 / 0
7,851
561
3,478
5,348
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
silva3jy
Atlas
10
1 / 3 / 2
6,994
500
4,150
10,800
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abaddon764
Olorun
14
4 / 2 / 1
8,501
607
6,124
7,003
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
MrRundown21
Baron Samedi
13
1 / 1 / 3
7,856
561
3,744
5,888
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
1 / 1 / 6
7,296
521
4,565
13,218
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 0 / 4
7,887
563
5,900
7,619
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Whitewolf00122
Sun Wukong
14
2 / 0 / 4
8,894
635
13,975
14,575
10,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
12
12
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
Abaddon764
Olorun
4
2
1
2.25
L
1
1
1
1.5
L
0
5
4
0.4
L
Hercules
0
2
0
0
W
Baron Samedi
MrRundown21
Baron Samedi
1
1
3
2.5
W
Hercules
1
1
6
4
W
4
0
4
6
W
Sun Wukong
Whitewolf00122
Sun Wukong
2
0
4
4
L
Xbalanque
biggysed
Xbalanque
2
1
0
2
L
Atlas
silva3jy
Atlas
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
34,308
52,217
Taken
48,303
32,352
Mitigated
29,859
18,040
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Abaddon764
Olorun
6,124
4,015
137
2,299
7,003
3,091
1,612
1,513
5,490
60,686
6,200
L
7,417
116
0
1,193
5,319
2,075
0
2,321
2,998
65,318
0
L
4,483
940
0
4,965
14,398
5,361
0
2,767
11,631
0
50,669
L
Hercules
6,302
2,981
0
7,071
16,352
13,326
0
107
16,245
0
56,145
W
Baron Samedi
MrRundown21
Baron Samedi
3,744
210
538
1,464
5,888
3,319
462
3,217
2,671
53,081
0
W
Hercules
4,565
1,468
0
4,589
13,218
9,904
132
4,197
9,021
0
26,840
W
5,900
1,001
0
4,755
7,619
2,993
0
1,744
5,875
0
60,458
W
Sun Wukong
Whitewolf00122
Sun Wukong
13,975
2,502
0
6,096
14,575
10,552
0
1,124
13,451
0
74,255
L
Xbalanque
biggysed
Xbalanque
3,478
1,455
0
1,797
5,348
1,759
870
1,295
4,053
0
64,369
L
Atlas
silva3jy
Atlas
4,150
1,443
215
2,799
10,800
9,831
261
3,260
7,540
16,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,534
Gold Earned
40,434
445
Minions Killed
478
0
Camps Cleared
0
1,321,909
Distance Traveled
1,498,775
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,501
607
126
9
0
279,064
0
L
Zeus
7,784
556
136
10
0
239,520
7
L
Thor
6,736
481
67
5
0
273,215
0
L
Hercules
7,169
512
99
7
0
275,188
0
W
Baron Samedi
7,856
561
114
8
0
278,825
0
W
Hercules
7,296
521
32
2
0
291,775
2
W
Loki
7,887
563
92
7
0
359,134
0
W
Sun Wukong
8,894
635
114
8
0
289,977
0
L
Xbalanque
7,851
561
138
10
0
261,404
3
L
Atlas
6,994
500
5
0
0
272,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role