Player Matchup

Kumbhakarna
Kumbhakarna
LegendDusty
Kumbhakarna
Level 109
God Stats
8W - 5L
1,498 SR
Queue Stats
100W - 85L
1,471 Elo+
Party 1
Thanatos
Thanatos
NatsukiZac
Thanatos
Level 29
God Stats
13W - 8L
1,676 SR
Queue Stats
71W - 66L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
OkazakiQuinn
Danzaburou
Level 24
God Stats
30W - 18L
1,614 SR
Queue Stats
96W - 83L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cocoQTpi
Cu Chulainn
Level 63
God Stats
17W - 14L
1,567 SR
Queue Stats
82W - 69L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
e11 kvnut
Morgan Le Fay
Level 47
God Stats
2W - 5L
1,258 SR
Queue Stats
112W - 113L
1,463 Elo+
Solo
Team Averages
Level 54
1,523 SR
1,469 Elo+

VS

Team Averages
Level 62
1,575 SR
1,422 Elo+
Arachne
Arachne
GIGACHAPP
Arachne
Level 103
God Stats
15W - 13L
1,593 SR
Queue Stats
388W - 322L
1,535 Elo+
Party 2
Neith
Neith
GennaWeeva
Neith
Level 3
God Stats
2W - 3L
1,213 SR
Queue Stats
4W - 5L
1,125 Elo+
Party 2
Sun Wukong
Sun Wukong
OT6born
Sun Wukong
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 272L
1,496 Elo+
Party 3
Ares
Ares
Quickshotz_Lee
Ares
Level 44
God Stats
0W - 1L
1,840 SR
Queue Stats
19W - 19L
1,479 Elo+
Solo
Nu Wa
Nu Wa
turn-buck
Nu Wa
Level 42
God Stats
4W - 2L
1,727 SR
Queue Stats
75W - 81L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LegendDusty
Kumbhakarna
13
0 / 1 / 10
9,171
483
4,278
17,082
18,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
NatsukiZac
Thanatos
20
10 / 2 / 3
11,884
625
14,293
19,664
8,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
OkazakiQuinn
Danzaburou
17
10 / 4 / 5
11,826
622
19,638
14,058
6,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
cocoQTpi
Cu Chulainn
19
3 / 1 / 1
12,160
640
15,529
19,699
25,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
e11 kvnut
Morgan Le Fay
19
7 / 2 / 4
12,176
641
11,207
8,517
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GIGACHAPP
Arachne
13
6 / 1 / 1
9,336
491
8,358
10,961
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
12
0 / 7 / 2
7,713
406
5,173
12,531
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OT6born
Sun Wukong
16
0 / 3 / 1
10,083
531
9,134
19,561
22,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 8 / 1
7,218
380
5,469
22,919
18,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
turn-buck
Nu Wa
16
3 / 11 / 0
9,913
522
9,780
18,072
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
30
Kills
10
10
Deaths
30
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
GIGACHAPP
Arachne
6
1
1
6.5
L
Neith
0
7
2
0.14
W
Kumbhakarna
LegendDusty
Kumbhakarna
0
1
10
5
W
Thanatos
NatsukiZac
Thanatos
10
2
3
5.75
L
Sun Wukong
OT6born
Sun Wukong
0
3
1
0.17
W
Danzaburou
OkazakiQuinn
Danzaburou
10
4
5
3.13
L
1
8
1
0.19
W
Cu Chulainn
cocoQTpi
Cu Chulainn
3
1
1
3.5
W
Morgan Le Fay
e11 kvnut
Morgan Le Fay
7
2
4
4.5
L
Nu Wa
turn-buck
Nu Wa
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,945
Damage
37,914
79,020
Taken
84,044
63,413
Mitigated
54,593
29,370
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GIGACHAPP
Arachne
8,358
6,337
0
2,582
10,961
4,068
120
1,922
9,039
0
55,403
L
Neith
5,173
2,339
0
317
12,531
3,940
0
2,958
9,573
0
40,254
W
Kumbhakarna
LegendDusty
Kumbhakarna
4,278
709
0
1,756
17,082
18,641
626
3,493
13,445
22,511
0
W
Thanatos
NatsukiZac
Thanatos
14,293
5,887
0
17,210
19,664
8,505
0
3,430
15,988
0
131,962
L
Sun Wukong
OT6born
Sun Wukong
9,134
1,145
0
8,197
19,561
22,546
0
1,405
18,156
0
86,495
W
Danzaburou
OkazakiQuinn
Danzaburou
19,638
13,910
0
6,320
14,058
6,499
2,820
4,549
9,349
0
92,761
L
5,469
509
0
2,989
22,919
18,845
0
2,369
20,550
25,154
0
W
Cu Chulainn
cocoQTpi
Cu Chulainn
15,529
1,861
0
3,218
19,699
25,797
115
971
18,598
2,943
108,916
W
Morgan Le Fay
e11 kvnut
Morgan Le Fay
11,207
1,175
0
866
8,517
3,971
0
2,526
5,881
113,382
0
L
Nu Wa
turn-buck
Nu Wa
9,780
2,626
0
625
18,072
5,194
71
8,369
9,703
68,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,217
Gold Earned
44,263
695
Minions Killed
485
0
Camps Cleared
0
1,856,987
Distance Traveled
1,509,772
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,336
491
96
5
0
296,741
0
L
Neith
7,713
406
71
4
0
241,915
0
W
Kumbhakarna
9,171
483
30
2
0
350,918
1
W
Thanatos
11,884
625
163
9
0
419,848
0
L
Sun Wukong
10,083
531
175
9
0
346,812
0
W
Danzaburou
11,826
622
134
7
0
322,277
0
L
Ares
7,218
380
19
1
0
322,345
0
W
Cu Chulainn
12,160
640
176
9
0
390,295
2
W
Morgan Le Fay
12,176
641
192
10
0
373,649
2
L
Nu Wa
9,913
522
124
7
0
301,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role