Player Matchup

Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Death strok 125
Cupid
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,434 Elo+
Party 1
King Arthur
King Arthur
IvyGP1
King Arthur
Level 119
God Stats
1W - 2L
1,130 SR
Queue Stats
23W - 26L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
MadMatt_04
Cthulhu
Level 98
God Stats
2W - 4L
1,220 SR
Queue Stats
201W - 176L
1,502 Elo+
Party 3
Bastet
Bastet
lord_Helix_421
Bastet
Level 157
God Stats
1W - 1L
1,601 SR
Queue Stats
420W - 491L
1,527 Elo+
Solo
Team Averages
Level 130
1,390 SR
1,484 Elo+

VS

Team Averages
Level 157
1,495 SR
1,505 Elo+
Mercury
Mercury
Dcastano
Mercury
Level 184
God Stats
1W - 4L
1,369 SR
Queue Stats
333W - 379L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
SunSunzi
Cu Chulainn
Level 190
God Stats
2W - 4L
1,342 SR
Queue Stats
331W - 287L
1,485 Elo+
Solo
Nu Wa
Nu Wa
opt1muspr1m3r1b
Nu Wa
Level 148
God Stats
0W - 2L
1,448 SR
Queue Stats
216W - 205L
1,443 Elo+
Solo
Ares
Ares
xxx Korin xxx
Ares
Level 126
God Stats
6W - 2L
1,742 SR
Queue Stats
62W - 58L
1,542 Elo+
Party 2
Hou Yi
Hou Yi
xxx m00s3 xxx
Hou Yi
Level 136
God Stats
2W - 1L
1,575 SR
Queue Stats
66W - 69L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 5
6,804
619
9,000
3,365
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 2
5,904
537
3,212
7,254
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
IvyGP1
King Arthur
12
3 / 1 / 1
7,077
643
5,088
9,282
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
MadMatt_04
Cthulhu
10
3 / 1 / 4
6,233
567
4,194
7,529
4,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 1 / 5
6,563
597
7,207
10,140
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dcastano
Mercury
11
1 / 2 / 0
6,035
549
2,423
9,839
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
SunSunzi
Cu Chulainn
11
0 / 3 / 1
6,375
580
5,103
8,672
8,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 0
5,678
516
4,286
7,831
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 2
5,885
535
5,082
12,061
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 1
6,300
573
5,992
7,232
2,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
5
5.5
L
Mercury
Dcastano
Mercury
1
2
0
0.5
W
1
1
2
2
W
King Arthur
IvyGP1
King Arthur
3
1
1
3.5
W
Cthulhu
MadMatt_04
Cthulhu
3
1
4
5
L
Cu Chulainn
SunSunzi
Cu Chulainn
0
3
1
0.17
W
4
1
5
6.5
L
0
4
0
0
L
1
3
2
0.67
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
22,886
37,570
Taken
45,635
21,163
Mitigated
27,001
13,679
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,000
879
0
850
3,365
1,289
0
1,246
2,119
60,467
0
L
Mercury
Dcastano
Mercury
2,423
878
0
1,938
9,839
3,823
0
2,888
6,951
0
52,636
W
3,212
1,565
216
3,082
7,254
2,586
0
1,594
5,660
0
32,880
W
King Arthur
IvyGP1
King Arthur
5,088
982
0
904
9,282
8,590
0
335
8,947
0
47,679
W
Cthulhu
MadMatt_04
Cthulhu
4,194
382
1,452
2,174
7,529
4,776
0
3,079
4,450
16,787
0
L
Cu Chulainn
SunSunzi
Cu Chulainn
5,103
984
0
2,357
8,672
8,900
0
334
8,338
0
50,018
W
7,207
1,683
0
5,001
10,140
3,922
0
3,114
7,026
0
38,577
L
4,286
431
0
1,379
7,831
2,605
0
3,880
3,951
45,983
0
L
5,082
202
0
3,811
12,061
9,212
0
3,939
8,122
22,334
0
L
5,992
2,038
0
2,481
7,232
2,461
171
2,153
5,079
0
39,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
30,273
334
Minions Killed
344
0
Camps Cleared
0
1,116,041
Distance Traveled
1,122,733
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,804
619
99
9
0
237,515
3
L
Mercury
6,035
549
87
8
0
274,206
0
W
Cupid
5,904
537
55
5
0
190,237
1
W
King Arthur
7,077
643
84
8
0
197,934
5
W
Cthulhu
6,233
567
27
2
0
237,523
2
L
Cu Chulainn
6,375
580
95
9
0
213,761
3
W
Bastet
6,563
597
69
6
0
252,832
0
L
Nu Wa
5,678
516
80
7
0
200,302
2
L
Ares
5,885
535
23
2
0
229,183
0
L
Hou Yi
6,300
573
59
5
0
205,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role