Player Matchup

Sun Wukong
Sun Wukong
HottGumbo
Sun Wukong
Level 56
God Stats
20W - 23L
1,346 SR
Queue Stats
230W - 243L
1,352 Elo+
Party 2
Surtr
Surtr
MemeLord0420769
Surtr
Level 84
God Stats
26W - 33L
1,351 SR
Queue Stats
553W - 586L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mousichist
Morgan Le Fay
Level 66
God Stats
3W - 2L
1,179 SR
Queue Stats
478W - 521L
1,317 Elo+
Solo
Team Averages
Level 69
1,292 SR
1,339 Elo+

VS

Team Averages
Level 71
1,385 SR
1,345 Elo+
Izanami
Izanami
BigFatPiggyBoi
Izanami
Level 76
God Stats
8W - 5L
1,517 SR
Queue Stats
9W - 7L
1,390 Elo+
Party 1
King Arthur
King Arthur
Wizlord2
King Arthur
Level 53
God Stats
0W - 6L
1,176 SR
Queue Stats
15W - 15L
1,310 Elo+
Solo
Persephone
Persephone
ZzzennedOUT
Persephone
Level 85
God Stats
15W - 17L
1,463 SR
Queue Stats
42W - 55L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HottGumbo
Sun Wukong
11
6 / 3 / 6
8,727
970
7,182
12,584
11,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 8
8,069
897
4,400
9,212
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Mousichist
Morgan Le Fay
12
4 / 0 / 5
8,695
966
11,009
5,990
2,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
7,166
796
4,474
6,025
1,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Wizlord2
King Arthur
9
1 / 2 / 3
6,760
751
4,899
11,082
7,567
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ZzzennedOUT
Persephone
9
2 / 6 / 1
7,218
802
5,000
8,532
2,663
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
5
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Sun Wukong
HottGumbo
Sun Wukong
6
3
6
3
W
2
2
8
3
W
Morgan Le Fay
Mousichist
Morgan Le Fay
4
0
5
6.5
L
King Arthur
Wizlord2
King Arthur
1
2
3
1.25
L
Persephone
ZzzennedOUT
Persephone
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
14,373
27,786
Taken
25,639
21,096
Mitigated
12,132
2,850
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,474
3,684
0
781
6,025
1,902
0
2,739
3,112
0
19,559
W
Sun Wukong
HottGumbo
Sun Wukong
7,182
1,068
0
1,422
12,584
11,900
232
2,596
9,786
0
16,047
W
4,400
1,694
0
1,219
9,212
6,596
478
2,176
6,952
581
22,619
W
Morgan Le Fay
Mousichist
Morgan Le Fay
11,009
2,098
0
209
5,990
2,600
976
1,518
4,404
38,496
0
L
King Arthur
Wizlord2
King Arthur
4,899
462
0
99
11,082
7,567
0
5,417
5,408
3,353
14,160
L
Persephone
ZzzennedOUT
Persephone
5,000
581
0
571
8,532
2,663
0
3,124
5,133
20,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
21,144
104
Minions Killed
76
0
Camps Cleared
0
562,593
Distance Traveled
413,954
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,166
796
34
4
0
99,742
0
W
Sun Wukong
8,727
970
21
2
0
191,197
0
W
Surtr
8,069
897
34
4
0
189,542
2
W
Morgan Le Fay
8,695
966
49
5
0
181,854
0
L
King Arthur
6,760
751
14
2
0
165,339
0
L
Persephone
7,218
802
28
3
0
148,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role