Player Matchup

Sylvanus
Sylvanus
ElpericoMatador
Sylvanus
Level 34
God Stats
2W - 0L
1,708 SR
Queue Stats
79W - 91L
1,282 Elo+
Solo
Mulan
Mulan
EthanLAD13
Mulan
Level 106
God Stats
7W - 4L
1,585 SR
Queue Stats
335W - 298L
1,441 Elo+
Solo
Janus
Janus
GodlikeVenom
Janus
Level 84
God Stats
12W - 11L
1,431 SR
Queue Stats
95W - 98L
1,424 Elo+
Party 1
Rama
Rama
JawadKayal1738
Rama
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,410 Elo+
Party 1
Thanatos
Thanatos
NX_marshall
Thanatos
Level 45
God Stats
2W - 1L
1,501 SR
Queue Stats
52W - 53L
1,416 Elo+
Party 1
Team Averages
Level 62
1,545 SR
1,395 Elo+

VS

Team Averages
Level 56
1,636 SR
1,434 Elo+
Thanatos
Thanatos
DEAD_LEFT7
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DeathNote-ALG
Cabrakan
Level 122
God Stats
4W - 3L
1,938 SR
Queue Stats
78W - 86L
1,424 Elo+
Party 2
Bacchus
Bacchus
DeathSurgeon-ALG
Bacchus
Level 88
God Stats
4W - 4L
1,864 SR
Queue Stats
71W - 79L
1,483 Elo+
Party 2
Sol
Sol
Rafik-dz-
Sol
Level 15
God Stats
4W - 7L
1,365 SR
Queue Stats
16W - 38L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
Xx_Hatem_Du_16xX
Kukulkan
Level 6
God Stats
3W - 8L
1,515 SR
Queue Stats
4W - 14L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 2 / 4
6,464
539
4,050
11,857
9,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
13
7 / 1 / 1
8,689
724
9,874
12,614
8,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 0
7,248
604
3,599
2,967
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 1 / 1
6,451
538
9,965
11,746
4,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
NX_marshall
Thanatos
11
3 / 2 / 1
6,416
535
2,539
12,097
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEAD_LEFT7
Thanatos
6
0 / 5 / 0
4,595
383
1,904
5,807
1,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
DeathNote-ALG
Cabrakan
12
6 / 2 / 0
6,927
577
6,823
10,578
8,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 1
5,941
495
5,450
10,531
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 2
5,397
450
10,964
10,598
3,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,789
482
1,846
4,729
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
15
Kills
7
7
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DEAD_LEFT7
Thanatos
0
5
0
0
L
Cabrakan
DeathNote-ALG
Cabrakan
6
2
0
3
L
1
4
1
0.38
W
Sylvanus
0
2
4
1
W
Mulan
7
1
1
7.5
W
1
1
0
1
W
4
1
1
4.5
W
Thanatos
NX_marshall
Thanatos
3
2
1
1.75
L
0
4
2
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
26,987
51,281
Taken
42,243
29,156
Mitigated
24,060
23,065
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DEAD_LEFT7
Thanatos
1,904
526
0
1,861
5,807
1,565
89
0
5,807
0
10,836
L
Cabrakan
DeathNote-ALG
Cabrakan
6,823
1,473
0
2,022
10,578
8,148
0
1,043
9,535
35,816
0
L
5,450
428
0
2,974
10,531
9,496
0
2,072
8,459
18,600
0
W
Sylvanus
4,050
1,949
2,211
3,125
11,857
9,126
0
7,925
3,932
27,105
0
W
Mulan
9,874
1,368
0
4,394
12,614
8,228
747
4,201
8,335
0
58,859
W
3,599
181
0
814
2,967
1,088
368
1,061
1,858
51,819
0
W
9,965
8,193
0
2,309
11,746
4,994
0
7,284
4,462
0
37,768
W
Thanatos
NX_marshall
Thanatos
2,539
575
0
10,212
12,097
5,720
0
4,202
7,771
0
39,771
L
10,964
4,475
0
5,225
10,598
3,089
0
2,433
8,165
37,396
1,753
L
1,846
126
0
375
4,729
1,762
0
2,101
2,628
32,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
28,649
352
Minions Killed
219
0
Camps Cleared
0
1,144,470
Distance Traveled
1,112,904
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,595
383
16
1
0
149,561
0
L
Cabrakan
6,927
577
48
4
0
253,654
0
L
Bacchus
5,941
495
18
2
0
268,957
2
W
Sylvanus
6,464
539
39
3
0
201,941
2
W
Mulan
8,689
724
82
7
0
230,282
1
W
Janus
7,248
604
119
10
0
257,005
0
W
Rama
6,451
538
55
5
0
221,372
0
W
Thanatos
6,416
535
57
5
0
233,870
0
L
Sol
5,397
450
65
5
0
219,566
0
L
Kukulkan
5,789
482
72
6
0
221,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role