Player Matchup

Anubis
Anubis
CLAPJAX
Anubis
Level 108
God Stats
106W - 50L
1,688 SR
Queue Stats
456W - 421L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
Cammnation
Kuzenbo
Level 81
God Stats
8W - 6L
1,625 SR
Queue Stats
198W - 199L
1,535 Elo+
Party 1
Raijin
Raijin
Jasonator132
Raijin
Level 69
God Stats
9W - 2L
1,812 SR
Queue Stats
265W - 212L
1,629 Elo+
Solo
Bastet
Bastet
Mick3yB
Bastet
Level 80
God Stats
5W - 3L
1,744 SR
Queue Stats
220W - 204L
1,464 Elo+
Party 1
Artemis
Artemis
diety100
Artemis
Level 83
God Stats
17W - 13L
1,620 SR
Queue Stats
199W - 182L
1,540 Elo+
Party 1
Team Averages
Level 84
1,697 SR
1,544 Elo+

VS

Team Averages
Level 108
1,481 SR
1,554 Elo+
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AnyAlbinoDinos
Tsukuyomi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 103L
1,556 Elo+
Party 2
Scylla
Scylla
KirkJustice
Scylla
Level 102
God Stats
2W - 4L
1,520 SR
Queue Stats
390W - 322L
1,581 Elo+
Solo
Anhur
Anhur
Kursed26
Anhur
Level 108
God Stats
12W - 14L
1,528 SR
Queue Stats
76W - 64L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
kvinchal
Sun Wukong
Level 83
God Stats
0W - 2L
1,357 SR
Queue Stats
74W - 50L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLAPJAX
Anubis
15
6 / 1 / 2
9,236
770
11,859
8,407
3,952
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Cammnation
Kuzenbo
10
1 / 0 / 4
6,396
533
3,944
7,763
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
12
4 / 1 / 4
7,501
625
12,958
8,123
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Mick3yB
Bastet
12
3 / 2 / 4
7,246
604
5,087
10,638
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
diety100
Artemis
13
1 / 2 / 0
7,526
627
3,528
6,911
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 3 / 4
6,500
542
4,853
15,453
15,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
AnyAlbinoDinos
Tsukuyomi
12
1 / 4 / 2
6,511
543
5,690
11,402
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
11
0 / 3 / 0
6,139
512
2,963
7,052
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Kursed26
Anhur
14
5 / 2 / 0
8,688
724
8,994
8,288
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
kvinchal
Sun Wukong
10
0 / 3 / 2
6,134
511
2,915
11,132
8,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
6
6
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
4
0.67
L
Tsukuyomi
AnyAlbinoDinos
Tsukuyomi
1
4
2
0.5
W
Anubis
CLAPJAX
Anubis
6
1
2
7
W
Kuzenbo
Cammnation
Kuzenbo
1
0
4
3
W
Raijin
4
1
4
6
L
Scylla
0
3
0
0
L
Anhur
Kursed26
Anhur
5
2
0
2.5
W
Bastet
Mick3yB
Bastet
3
2
4
2.5
W
Artemis
diety100
Artemis
1
2
0
0.5
L
Sun Wukong
kvinchal
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,376
Damage
25,415
41,842
Taken
53,327
19,647
Mitigated
33,353
14,480
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,853
1,610
0
5,213
15,453
15,358
0
9,349
5,742
22,271
0
L
Tsukuyomi
AnyAlbinoDinos
Tsukuyomi
5,690
979
0
649
11,402
4,101
0
5,860
5,323
0
47,054
W
Anubis
CLAPJAX
Anubis
11,859
556
0
5,445
8,407
3,952
150
62
8,345
77,882
0
W
Kuzenbo
Cammnation
Kuzenbo
3,944
2,074
0
2,135
7,763
7,044
0
3,148
4,615
11,843
0
W
Raijin
12,958
782
0
1,647
8,123
2,881
0
3,193
4,930
54,243
0
L
Scylla
2,963
295
0
924
7,052
2,152
0
3,684
3,154
51,759
0
L
Anhur
Kursed26
Anhur
8,994
4,980
0
2,791
8,288
2,991
375
1,750
6,538
0
63,666
W
Bastet
Mick3yB
Bastet
5,087
986
0
3,000
10,638
3,561
0
1,288
9,350
0
48,148
W
Artemis
diety100
Artemis
3,528
1,023
0
2,253
6,911
2,209
1,038
125
6,786
0
56,304
L
Sun Wukong
kvinchal
Sun Wukong
2,915
266
0
1,056
11,132
8,751
0
7,297
3,809
0
32,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
33,972
403
Minions Killed
369
0
Camps Cleared
0
1,201,295
Distance Traveled
1,267,530
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,500
542
18
2
0
247,482
0
L
Tsukuyomi
6,511
543
80
7
0
297,748
0
W
Anubis
9,236
770
128
11
0
215,964
0
W
Kuzenbo
6,396
533
24
2
0
277,580
5
W
Raijin
7,501
625
91
8
0
242,903
3
L
Scylla
6,139
512
98
8
0
238,842
0
L
Anhur
8,688
724
115
10
0
228,110
0
W
Bastet
7,246
604
68
6
0
267,254
0
W
Artemis
7,526
627
92
8
0
197,594
0
L
Sun Wukong
6,134
511
58
5
0
255,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role