Player Matchup

Charybdis
Charybdis
BornOnVenus_
Charybdis
Level 200
God Stats
4W - 4L
1,571 SR
Queue Stats
446W - 464L
1,503 Elo+
Party 1
Terra
Terra
KnightOfExodus4
Terra
Level 89
God Stats
0W - 1L
1,434 SR
Queue Stats
5W - 13L
1,361 Elo+
Party 1
Poseidon
Poseidon
ShaggyShway
Poseidon
Level 157
God Stats
4W - 3L
1,621 SR
Queue Stats
225W - 251L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
Spydah_Cintron27
Jormungandr
Level 174
God Stats
9W - 5L
1,708 SR
Queue Stats
793W - 815L
1,479 Elo+
Party 1
Khepri
Khepri
XBad_SushiX
Khepri
Level 184
God Stats
19W - 16L
1,551 SR
Queue Stats
692W - 715L
1,500 Elo+
Party 1
Team Averages
Level 161
1,577 SR
1,460 Elo+

VS

Team Averages
Level 153
1,538 SR
1,514 Elo+
Nike
Nike
Got-Em_050
Nike
Level 137
God Stats
24W - 13L
1,681 SR
Queue Stats
476W - 446L
1,456 Elo+
Solo
Ishtar
Ishtar
KenpashyZarack
Ishtar
Level 218
God Stats
3W - 3L
1,468 SR
Queue Stats
606W - 644L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Pwnzjuu21
Sylvanus
Level 147
God Stats
4W - 2L
1,549 SR
Queue Stats
152W - 150L
1,457 Elo+
Solo
Hades
Hades
SpritelyAlonso7
Hades
Level 155
God Stats
5W - 2L
1,685 SR
Queue Stats
226W - 218L
1,548 Elo+
Solo
Martichoras
Martichoras
cheesebfeedin
Martichoras
Level 108
God Stats
1W - 1L
1,307 SR
Queue Stats
299W - 284L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BornOnVenus_
Charybdis
16
2 / 3 / 8
9,478
632
14,967
10,556
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 5 / 9
9,000
600
16,891
18,349
22,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
ShaggyShway
Poseidon
16
3 / 4 / 5
9,615
641
8,806
10,135
4,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Spydah_Cintron27
Jormungandr
19
7 / 2 / 4
10,847
723
22,334
16,934
17,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
15
0 / 5 / 6
8,737
582
9,428
13,045
16,478
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
11,792
786
12,238
20,476
21,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 11
9,205
614
8,922
16,171
7,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Pwnzjuu21
Sylvanus
17
2 / 2 / 8
10,927
728
9,797
22,315
24,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
7 / 3 / 6
12,597
840
17,561
21,104
20,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
cheesebfeedin
Martichoras
17
3 / 2 / 6
10,399
693
15,177
15,687
8,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
14
Kills
19
19
Deaths
14
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BornOnVenus_
Charybdis
2
3
8
2
W
7
2
7
5.25
W
0
5
11
1.1
L
2
5
9
1.3
W
Sylvanus
Pwnzjuu21
Sylvanus
2
2
8
3
L
Poseidon
ShaggyShway
Poseidon
3
4
5
1.38
W
7
3
6
3.33
L
Jormungandr
Spydah_Cintron27
Jormungandr
7
2
4
4.5
L
Khepri
0
5
6
0.6
W
Martichoras
cheesebfeedin
Martichoras
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,426
Damage
63,695
69,019
Taken
95,753
66,364
Mitigated
82,360
17,354
Healing
54,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BornOnVenus_
Charybdis
14,967
6,227
1,915
2,456
10,556
5,030
214
4,585
5,971
0
32,852
W
12,238
645
2,542
6,293
20,476
21,984
174
7,439
12,384
0
24,966
W
8,922
4,767
757
3,026
16,171
7,809
868
11,004
4,434
0
16,192
L
16,891
794
2,443
2,029
18,349
22,413
0
6,030
12,319
18,659
2,347
W
Sylvanus
Pwnzjuu21
Sylvanus
9,797
1,369
14,219
12,784
22,315
24,324
1,077
9,953
11,855
12,730
0
L
Poseidon
ShaggyShway
Poseidon
8,806
766
1,947
817
10,135
4,548
0
4,668
5,467
24,508
0
W
17,561
1,855
1,747
8,672
21,104
20,025
875
9,390
10,723
49,401
0
L
Jormungandr
Spydah_Cintron27
Jormungandr
22,334
3,819
1,354
3,349
16,934
17,895
0
6,179
10,755
27,741
2,295
L
Khepri
9,428
119
634
410
13,045
16,478
172
5,896
7,149
26,129
0
W
Martichoras
cheesebfeedin
Martichoras
15,177
3,353
1,148
3,292
15,687
8,218
1,205
11,626
3,540
0
31,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
54,920
162
Minions Killed
165
0
Camps Cleared
0
1,253,816
Distance Traveled
1,283,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,478
632
61
4
0
243,236
0
W
Nike
11,792
786
12
1
0
300,993
0
W
Ishtar
9,205
614
8
1
0
223,827
0
L
Terra
9,000
600
5
0
0
260,671
0
W
Sylvanus
10,927
728
2
0
0
262,277
0
L
Poseidon
9,615
641
49
3
0
241,172
0
W
Hades
12,597
840
99
7
0
250,598
0
L
Jormungandr
10,847
723
23
2
0
265,038
0
L
Khepri
8,737
582
24
2
0
243,699
0
W
Martichoras
10,399
693
44
3
0
246,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role