Player Matchup

Horus
Horus
BigDurdyD
Horus
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 101L
1,490 Elo+
Party 2
Sol
Sol
MemeCuisine
Sol
Level 80
God Stats
4W - 1L
1,731 SR
Queue Stats
40W - 31L
1,434 Elo+
Party 2
Anubis
Anubis
PeasantAbuser
Anubis
Level 87
God Stats
2W - 1L
1,223 SR
Queue Stats
102W - 76L
1,466 Elo+
Party 2
Pele
Pele
Predator732
Pele
Level 125
God Stats
9W - 4L
1,819 SR
Queue Stats
316W - 296L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Vaerton
Sun Wukong
Level 109
God Stats
17W - 7L
1,590 SR
Queue Stats
242W - 199L
1,541 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,489 Elo+

VS

Team Averages
Level 91
1,412 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
CLTX GUY
Morgan Le Fay
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
207W - 214L
1,478 Elo+
Solo
Nike
Nike
Dracoluis
Nike
Level 89
God Stats
0W - 2L
1,182 SR
Queue Stats
186W - 172L
1,491 Elo+
Solo
Bastet
Bastet
ThyTurk
Bastet
Level 47
God Stats
2W - 5L
1,434 SR
Queue Stats
118W - 157L
1,421 Elo+
Party 1
Ullr
Ullr
Tjstriker10
Ullr
Level 124
God Stats
5W - 7L
1,528 SR
Queue Stats
67W - 90L
1,445 Elo+
Party 1
Bacchus
Bacchus
UnholyAbductor
Bacchus
Level 69
God Stats
13W - 18L
1,417 SR
Queue Stats
79W - 114L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigDurdyD
Horus
6
0 / 0 / 1
4,075
679
1,645
4,445
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 1
4,331
722
3,057
2,766
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 2 / 1
4,277
713
1,942
5,311
2,170
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
4 / 1 / 3
4,792
799
3,004
4,456
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Vaerton
Sun Wukong
7
0 / 0 / 1
4,419
737
797
2,852
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CLTX GUY
Morgan Le Fay
8
0 / 2 / 2
4,200
700
1,486
3,213
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
4
0 / 1 / 0
3,342
557
381
2,470
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
ThyTurk
Bastet
6
2 / 1 / 0
4,007
668
3,037
3,794
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 1 / 0
3,285
548
2,930
4,354
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,696
616
2,614
5,759
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
BigDurdyD
Horus
0
0
1
0.5
L
Morgan Le Fay
CLTX GUY
Morgan Le Fay
0
2
2
0.5
L
Nike
0
1
0
0
W
2
0
1
2.5
W
1
2
1
0.75
W
4
1
3
5.5
L
Bastet
ThyTurk
Bastet
2
1
0
2
L
0
1
0
0
L
0
2
0
0
W
Sun Wukong
Vaerton
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
10,448
19,830
Taken
19,590
7,842
Mitigated
7,692
7,292
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BigDurdyD
Horus
1,645
851
297
1,915
4,445
2,299
0
1,400
3,045
0
9,311
L
Morgan Le Fay
CLTX GUY
Morgan Le Fay
1,486
599
0
500
3,213
934
0
723
2,490
26,002
0
L
Nike
381
0
0
0
2,470
1,269
0
0
2,470
0
11,864
W
3,057
1,260
0
1,292
2,766
908
0
1,214
1,552
26,716
0
W
1,942
97
0
2,113
5,311
2,170
0
1,195
4,116
29,104
0
W
3,004
1,038
0
791
4,456
1,343
0
291
4,165
0
24,209
L
Bastet
ThyTurk
Bastet
3,037
1,518
0
738
3,794
851
0
1,219
2,575
0
13,218
L
2,930
761
0
1,000
4,354
1,164
0
1,212
3,142
0
17,744
L
2,614
276
187
1,821
5,759
3,474
0
1,845
3,914
8,721
0
W
Sun Wukong
Vaerton
Sun Wukong
797
51
0
884
2,852
1,122
0
0
2,852
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,894
Gold Earned
18,530
209
Minions Killed
124
0
Camps Cleared
0
642,798
Distance Traveled
609,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,075
679
9
2
0
130,210
1
L
Morgan Le Fay
4,200
700
43
7
0
127,107
0
L
Nike
3,342
557
22
4
0
80,046
0
W
Sol
4,331
722
56
9
0
121,934
0
W
Anubis
4,277
713
51
9
0
117,100
1
W
Pele
4,792
799
48
8
0
149,759
0
L
Bastet
4,007
668
24
4
0
146,295
0
L
Ullr
3,285
548
25
4
0
127,329
0
L
Bacchus
3,696
616
10
2
0
128,706
0
W
Sun Wukong
4,419
737
45
8
0
123,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role