Player Matchup

Neith
Neith
Dead4203103
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Nu Wa
Nu Wa
DweetusTheFetus
Nu Wa
Level 24
God Stats
2W - 3L
1,814 SR
Queue Stats
12W - 19L
1,448 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Thiccolerichard
Tsukuyomi
Level 18
God Stats
1W - 4L
1,466 SR
Queue Stats
17W - 24L
1,416 Elo+
Party 3
Amaterasu
Amaterasu
YuhiMad
Amaterasu
Level 118
God Stats
3W - 1L
1,805 SR
Queue Stats
61W - 64L
1,480 Elo+
Party 1
Ymir
Ymir
aperegrino
Ymir
Level 102
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 11L
1,341 Elo+
Party 1
Team Averages
Level 53
1,653 SR
1,374 Elo+

VS

Team Averages
Level 38
1,526 SR
1,371 Elo+
Janus
Janus
Asura118
Janus
Level 40
God Stats
7W - 5L
1,471 SR
Queue Stats
170W - 218L
1,339 Elo+
Party 2
Chaac
Chaac
BuenaPiroboo
Chaac
Level 37
God Stats
2W - 0L
1,834 SR
Queue Stats
23W - 45L
1,347 Elo+
Solo
Maman Brigitte
Maman Brigitte
HeathCliff9
Maman Brigitte
Level 30
God Stats
9W - 11L
1,403 SR
Queue Stats
149W - 190L
1,337 Elo+
Party 2
Medusa
Medusa
PoliceGirl907
Medusa
Level 41
God Stats
158W - 176L
1,433 SR
Queue Stats
216W - 261L
1,331 Elo+
Party 2
Mercury
Mercury
RetroVain78
Mercury
Level 43
God Stats
5W - 3L
1,489 SR
Queue Stats
119W - 137L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,681
668
1,760
8,560
3,350
14
1 / 3 / 1
7,780
778
8,114
7,698
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Thiccolerichard
Tsukuyomi
13
3 / 6 / 1
7,481
748
5,337
11,516
4,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
YuhiMad
Amaterasu
13
0 / 1 / 2
7,177
718
6,136
11,088
10,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 4 / 0
7,319
732
3,956
14,151
15,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asura118
Janus
14
2 / 1 / 4
8,155
816
7,941
6,199
2,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 6
8,415
842
9,051
10,162
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
HeathCliff9
Maman Brigitte
16
4 / 0 / 4
8,757
876
10,076
7,087
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 4
8,666
867
6,381
8,666
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RetroVain78
Mercury
16
5 / 0 / 10
9,250
925
11,305
4,469
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
19
19
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
Asura118
Janus
2
1
4
4
W
4
0
6
7
L
0
5
0
0
L
1
3
1
0.5
W
Maman Brigitte
HeathCliff9
Maman Brigitte
4
0
4
6
W
4
3
4
2
W
Mercury
RetroVain78
Mercury
5
0
10
10
L
Tsukuyomi
Thiccolerichard
Tsukuyomi
3
6
1
0.58
L
Amaterasu
YuhiMad
Amaterasu
0
1
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
44,754
53,013
Taken
36,583
37,109
Mitigated
17,350
3,209
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Asura118
Janus
7,941
714
0
403
6,199
2,154
844
1,268
4,931
26,617
0
W
9,051
1,757
0
5,011
10,162
6,563
437
5,029
5,133
0
22,121
L
1,760
927
0
287
8,560
3,350
0
1,243
7,039
0
7,205
L
8,114
1,930
0
235
7,698
2,984
77
3,086
4,376
26,139
0
W
Maman Brigitte
HeathCliff9
Maman Brigitte
10,076
692
0
0
7,087
2,812
1,090
2,374
4,713
34,414
0
W
6,381
2,515
0
0
8,666
3,311
2,487
1,309
7,357
0
22,816
W
Mercury
RetroVain78
Mercury
11,305
5,872
0
452
4,469
2,510
0
2,090
2,379
0
26,253
L
Tsukuyomi
Thiccolerichard
Tsukuyomi
5,337
1,168
0
467
11,516
4,994
0
3,399
7,906
0
12,124
L
Amaterasu
YuhiMad
Amaterasu
6,136
2,229
0
1,868
11,088
10,278
0
4,127
6,587
0
16,587
L
3,956
766
143
209
14,151
15,503
297
5,682
8,189
19,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
43,243
124
Minions Killed
223
0
Camps Cleared
0
790,224
Distance Traveled
1,100,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,155
816
55
6
0
197,444
0
W
Chaac
8,415
842
45
5
0
223,301
0
L
Neith
6,681
668
8
1
0
109,237
0
L
Nu Wa
7,780
778
41
4
0
179,554
0
W
Maman Brigitte
8,757
876
46
5
0
235,483
0
W
Medusa
8,666
867
35
4
0
212,438
0
W
Mercury
9,250
925
42
4
0
232,240
0
L
Tsukuyomi
7,481
748
15
2
0
164,891
0
L
Amaterasu
7,177
718
22
2
0
158,417
0
L
Ymir
7,319
732
38
4
0
178,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role