Player Matchup

Charybdis
Charybdis
Darkman_1908
Charybdis
Level 78
God Stats
2W - 4L
1,365 SR
Queue Stats
319W - 326L
1,587 Elo+
Solo
Bakasura
Bakasura
GorillalliroG
Bakasura
Level 108
God Stats
0W - 1L
1,772 SR
Queue Stats
139W - 115L
1,592 Elo+
Party 2
Skadi
Skadi
MouthToiIet
Skadi
Level 128
God Stats
1W - 8L
1,375 SR
Queue Stats
311W - 281L
1,613 Elo+
Party 2
Cernunnos
Cernunnos
Rodherick
Cernunnos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
byinSaA
Neith
Level 26
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 97
1,506 SR
1,558 Elo+

VS

Team Averages
Level 136
1,497 SR
1,532 Elo+
Lancelot
Lancelot
 
Lancelot
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
AsianWinsThese
Rama
Level 109
God Stats
2W - 4L
1,240 SR
Queue Stats
124W - 124L
1,539 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MutatedNarwhal
Ah Muzen Cab
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 123L
1,514 Elo+
Party 3
Scylla
Scylla
Tohkr
Scylla
Level 159
God Stats
2W - 8L
1,477 SR
Queue Stats
345W - 325L
1,540 Elo+
Solo
Xing Tian
Xing Tian
burtonsniper
Xing Tian
Level 123
God Stats
4W - 0L
1,771 SR
Queue Stats
418W - 391L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkman_1908
Charybdis
13
1 / 2 / 4
6,861
686
3,903
4,450
1,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
GorillalliroG
Bakasura
10
0 / 5 / 2
6,014
601
827
8,183
3,832
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 4 / 1
7,982
798
10,027
8,976
3,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Rodherick
Cernunnos
14
0 / 3 / 5
6,872
687
2,944
7,542
3,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
byinSaA
Neith
12
1 / 6 / 0
6,909
691
1,424
8,761
3,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 13
8,067
807
6,935
6,874
7,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 13
9,203
920
4,507
5,624
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
MutatedNarwhal
Ah Muzen Cab
15
9 / 2 / 10
9,470
947
12,533
9,664
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Tohkr
Scylla
15
3 / 1 / 13
8,778
878
7,786
4,091
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
burtonsniper
Xing Tian
14
2 / 2 / 8
8,884
888
3,233
8,364
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
6
Kills
20
20
Deaths
7
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
13
4.25
W
4
0
13
10.5
L
Charybdis
Darkman_1908
Charybdis
1
2
4
1.5
L
Bakasura
GorillalliroG
Bakasura
0
5
2
0.2
L
4
4
1
1.13
W
Ah Muzen Cab
MutatedNarwhal
Ah Muzen Cab
9
2
10
7
L
Cernunnos
Rodherick
Cernunnos
0
3
5
0.83
W
Scylla
Tohkr
Scylla
3
1
13
9.5
W
Xing Tian
burtonsniper
Xing Tian
2
2
8
3
L
Neith
byinSaA
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,125
Damage
34,994
37,912
Taken
34,617
16,663
Mitigated
30,787
4,499
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,935
493
214
225
6,874
7,676
280
0
6,874
119
8,843
W
4,507
2,549
200
954
5,624
5,755
1,555
0
5,624
0
17,270
L
Charybdis
Darkman_1908
Charybdis
3,903
1,465
0
505
4,450
1,844
0
926
3,524
0
8,647
L
Bakasura
GorillalliroG
Bakasura
827
586
148
757
8,183
3,832
0
2,106
5,879
0
1,651
L
10,027
3,040
135
526
8,976
3,913
0
2,456
6,349
0
18,966
W
Ah Muzen Cab
MutatedNarwhal
Ah Muzen Cab
12,533
4,576
0
1,867
9,664
5,003
1,471
0
9,609
0
30,973
L
Cernunnos
Rodherick
Cernunnos
2,944
1,608
317
1,669
7,542
3,587
0
2,702
4,777
0
19,106
W
Scylla
Tohkr
Scylla
7,786
409
2,316
1,897
4,091
1,675
649
0
4,091
23,563
0
W
Xing Tian
burtonsniper
Xing Tian
3,233
94
267
1,608
8,364
10,678
103
0
8,364
4,798
0
L
Neith
byinSaA
Neith
1,424
247
136
306
8,761
3,487
0
2,842
5,682
0
5,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
44,402
89
Minions Killed
124
0
Camps Cleared
0
723,313
Distance Traveled
910,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,067
807
9
1
0
186,950
0
W
Rama
9,203
920
34
3
0
158,984
0
L
Charybdis
6,861
686
27
3
0
128,111
0
L
Bakasura
6,014
601
10
1
0
123,626
0
L
Skadi
7,982
798
9
1
0
164,939
0
W
Ah Muzen Cab
9,470
947
36
4
0
179,460
0
L
Cernunnos
6,872
687
24
2
0
180,416
0
W
Scylla
8,778
878
40
4
0
182,059
0
W
Xing Tian
8,884
888
5
1
0
202,926
0
L
Neith
6,909
691
19
2
0
126,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role