Player Matchup

Hou Yi
Hou Yi
G0DxMuffin_70
Hou Yi
Level 122
God Stats
2W - 0L
1,707 SR
Queue Stats
75W - 79L
1,470 Elo+
Solo
Sol
Sol
MagicJad
Sol
Level 47
God Stats
2W - 3L
1,389 SR
Queue Stats
77W - 70L
1,467 Elo+
Party 2
Hercules
Hercules
QuickBunny7854
Hercules
Level 116
God Stats
5W - 2L
1,489 SR
Queue Stats
109W - 118L
1,465 Elo+
Party 1
Janus
Janus
Theomalous
Janus
Level 136
God Stats
3W - 1L
1,551 SR
Queue Stats
38W - 34L
1,509 Elo+
Party 2
Ullr
Ullr
sniffles8889
Ullr
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 41L
1,404 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,463 Elo+

VS

Team Averages
Level 110
1,451 SR
1,514 Elo+
Sol
Sol
FBBxTeej
Sol
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 36L
1,574 Elo+
Party 3
Apollo
Apollo
LeWildFarsan
Apollo
Level 101
God Stats
1W - 3L
1,387 SR
Queue Stats
367W - 361L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Zomnoah
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 75L
1,555 Elo+
Party 3
Heimdallr
Heimdallr
grace feel 1
Heimdallr
Level 127
God Stats
3W - 3L
1,478 SR
Queue Stats
291W - 294L
1,473 Elo+
Solo
Athena
Athena
locosmashto
Athena
Level 130
God Stats
0W - 6L
1,390 SR
Queue Stats
251W - 239L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
9,736
811
7,378
10,919
4,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 10
10,087
841
9,108
9,188
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
15
2 / 4 / 7
9,214
768
8,209
18,085
21,440
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
17
4 / 4 / 9
10,375
865
8,339
9,118
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 4 / 8
8,643
720
9,710
11,514
5,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 11
9,453
788
12,649
8,841
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
6 / 5 / 7
9,549
796
7,880
11,576
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Zomnoah
Xbalanque
17
7 / 4 / 6
9,942
829
14,209
9,499
5,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
grace feel 1
Heimdallr
7
0 / 2 / 2
7,055
588
0
2,287
940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
16
1 / 4 / 12
9,365
780
7,243
15,972
19,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
17
Kills
15
18
Deaths
17
44
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
2
11
3.25
W
4
4
10
2.25
L
Apollo
6
5
7
1.9
W
4
2
10
4.5
W
Hercules
2
4
7
1.38
W
Janus
4
4
9
2.13
L
Xbalanque
Zomnoah
Xbalanque
7
4
6
2.5
L
Heimdallr
grace feel 1
Heimdallr
0
2
2
0.5
L
Athena
1
4
12
1.75
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
41,981
58,824
Taken
48,175
39,960
Mitigated
36,221
15,414
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,649
1,617
706
3,619
8,841
4,261
1,451
2,345
6,320
29,840
0
W
7,378
2,939
186
1,818
10,919
4,853
1,668
3,208
7,711
0
20,842
L
Apollo
7,880
3,192
1,424
1,673
11,576
6,363
1,205
4,957
6,513
0
18,257
W
9,108
1,545
1,231
3,067
9,188
3,925
2,916
2,071
7,117
30,932
0
W
Hercules
8,209
1,406
820
2,538
18,085
21,440
189
7,078
11,007
0
11,085
W
Janus
8,339
823
737
739
9,118
4,435
1,382
3,842
5,276
27,360
0
L
Xbalanque
Zomnoah
Xbalanque
14,209
3,256
324
1,378
9,499
5,247
2,112
2,266
7,233
0
27,733
L
Heimdallr
grace feel 1
Heimdallr
0
0
0
0
2,287
940
0
368
1,877
0
0
L
Athena
7,243
501
1,287
2,984
15,972
19,410
226
6,942
8,785
10,671
0
W
9,710
2,411
2,792
1,486
11,514
5,307
1,753
3,693
7,821
0
17,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,055
Gold Earned
45,364
130
Minions Killed
96
0
Camps Cleared
0
1,099,014
Distance Traveled
906,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,453
788
37
3
0
210,424
0
W
Hou Yi
9,736
811
21
2
0
216,509
0
L
Apollo
9,549
796
22
2
0
202,475
0
W
Sol
10,087
841
41
3
0
218,190
0
W
Hercules
9,214
768
5
0
0
223,010
0
W
Janus
10,375
865
53
4
0
219,387
0
L
Xbalanque
9,942
829
29
2
0
210,209
0
L
Heimdallr
7,055
588
0
0
0
26,307
0
L
Athena
9,365
780
8
1
0
256,972
0
W
Ullr
8,643
720
10
1
0
221,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role