Player Matchup

Izanami
Izanami
ARchit3KT
Izanami
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 305L
1,480 Elo+
Solo
Hades
Hades
Kingstanni
Hades
Level 121
God Stats
25W - 24L
1,511 SR
Queue Stats
224W - 235L
1,486 Elo+
Solo
Nemesis
Nemesis
MAICONIGHT89
Nemesis
Level 203
God Stats
5W - 7L
1,421 SR
Queue Stats
1,564W - 1,526L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Vanistel69
Cthulhu
Level 133
God Stats
96W - 84L
1,540 SR
Queue Stats
229W - 224L
1,485 Elo+
Solo
Discordia
Discordia
torvus_1
Discordia
Level 87
God Stats
2W - 8L
1,259 SR
Queue Stats
41W - 106L
1,304 Elo+
Solo
Team Averages
Level 138
1,446 SR
1,453 Elo+

VS

Team Averages
Level 92
1,401 SR
1,476 Elo+
Osiris
Osiris
LowKeyPain
Osiris
Level 105
God Stats
0W - 9L
1,245 SR
Queue Stats
128W - 182L
1,533 Elo+
Party 1
Loki
Loki
UrLocalEuphoria
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 130L
1,415 Elo+
Party 1
Medusa
Medusa
bonkuninstallol
Medusa
Level 47
God Stats
14W - 16L
1,450 SR
Queue Stats
25W - 33L
1,442 Elo+
Party 1
Artio
Artio
tiptopgaming
Artio
Level 119
God Stats
0W - 3L
1,296 SR
Queue Stats
218W - 281L
1,532 Elo+
Party 1
Ix Chel
Ix Chel
ubeddarun
Ix Chel
Level 129
God Stats
4W - 7L
1,516 SR
Queue Stats
302W - 323L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARchit3KT
Izanami
7
0 / 2 / 0
3,998
571
1,062
3,657
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
9
0 / 1 / 0
4,792
685
2,036
6,343
3,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
MAICONIGHT89
Nemesis
10
4 / 0 / 0
5,127
732
2,503
5,654
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Vanistel69
Cthulhu
7
0 / 0 / 0
4,538
648
3,431
4,023
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
torvus_1
Discordia
10
1 / 0 / 4
5,446
778
4,450
3,579
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LowKeyPain
Osiris
9
1 / 0 / 0
5,028
718
3,173
4,354
3,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 0
4,088
584
1,877
5,783
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
2 / 0 / 0
4,421
632
2,254
3,056
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 2
4,676
668
1,982
7,141
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
ubeddarun
Ix Chel
5
0 / 2 / 0
3,567
510
1,100
2,839
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
ARchit3KT
Izanami
0
2
0
0
W
Hades
0
1
0
0
L
Osiris
LowKeyPain
Osiris
1
0
0
1
W
Nemesis
MAICONIGHT89
Nemesis
4
0
0
4
L
0
2
0
0
W
Cthulhu
Vanistel69
Cthulhu
0
0
0
0
L
2
0
0
2
L
0
1
2
1
W
Discordia
torvus_1
Discordia
1
0
4
3
L
Ix Chel
ubeddarun
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
10,386
23,256
Taken
23,173
10,675
Mitigated
11,702
7,114
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ARchit3KT
Izanami
1,062
876
0
480
3,657
1,052
87
858
2,799
0
18,766
W
Hades
2,036
51
40
3,852
6,343
3,794
0
0
6,343
27,278
0
L
Osiris
LowKeyPain
Osiris
3,173
1,350
0
2,223
4,354
3,690
0
2,036
2,318
0
28,993
W
Nemesis
MAICONIGHT89
Nemesis
2,503
1,016
0
650
5,654
1,822
0
588
5,066
0
35,145
L
1,877
478
0
2,483
5,783
1,883
0
1,835
3,948
0
18,597
W
Cthulhu
Vanistel69
Cthulhu
3,431
239
0
1,342
4,023
2,887
0
251
3,772
19,959
181
L
2,254
763
0
1,346
3,056
1,081
0
1,820
1,236
0
21,428
L
1,982
127
643
3,102
7,141
4,284
0
3,032
4,109
15,114
0
W
Discordia
torvus_1
Discordia
4,450
257
0
750
3,579
1,120
717
1,385
2,194
40,876
0
L
Ix Chel
ubeddarun
Ix Chel
1,100
40
0
800
2,839
764
0
1,013
1,826
14,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
21,780
256
Minions Killed
174
0
Camps Cleared
0
735,388
Distance Traveled
736,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,998
571
39
6
0
123,849
0
W
Hades
4,792
685
62
9
0
132,069
0
L
Osiris
5,028
718
47
7
0
148,971
0
W
Nemesis
5,127
732
57
8
0
186,094
0
L
Loki
4,088
584
36
5
0
180,984
0
W
Cthulhu
4,538
648
28
4
0
158,456
4
L
Medusa
4,421
632
35
5
0
175,066
3
L
Artio
4,676
668
26
4
0
159,673
2
W
Discordia
5,446
778
70
10
0
134,920
0
L
Ix Chel
3,567
510
30
4
0
71,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role