Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Nostalgic_Salt
Athena
Level 86
God Stats
0W - 1L
1,555 SR
Queue Stats
26W - 33L
1,403 Elo+
Party 1
Da Ji
Da Ji
Tuxah Slip
Da Ji
Level 147
God Stats
6W - 14L
1,298 SR
Queue Stats
155W - 173L
1,325 Elo+
Solo
Cu Chulainn
Cu Chulainn
czarb23
Cu Chulainn
Level 128
God Stats
74W - 51L
1,616 SR
Queue Stats
433W - 434L
1,414 Elo+
Solo
Poseidon
Poseidon
gouthamgtm1
Poseidon
Level 124
God Stats
17W - 23L
1,465 SR
Queue Stats
163W - 149L
1,432 Elo+
Solo
Team Averages
Level 109
1,487 SR
1,415 Elo+

VS

Team Averages
Level 117
1,554 SR
1,449 Elo+
Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Better_Thn_Larry
Danzaburou
Level 75
God Stats
8W - 5L
1,400 SR
Queue Stats
71W - 77L
1,378 Elo+
Solo
Merlin
Merlin
PakoCoolOn
Merlin
Level 126
God Stats
16W - 12L
1,562 SR
Queue Stats
312W - 310L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 123
God Stats
580W - 610L
1,469 SR
Queue Stats
581W - 612L
1,405 Elo+
Solo
Da Ji
Da Ji
thelautycrak59
Da Ji
Level 103
God Stats
6W - 1L
1,840 SR
Queue Stats
106W - 99L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 5 / 2
5,106
511
7,028
8,838
2,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 3 / 1
4,882
488
2,462
10,806
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
8
1 / 4 / 0
4,981
498
2,934
8,124
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
czarb23
Cu Chulainn
9
1 / 3 / 1
5,358
536
2,774
8,861
5,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
gouthamgtm1
Poseidon
9
0 / 7 / 0
4,963
496
2,097
8,219
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 1 / 7
6,187
619
2,331
8,511
5,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Better_Thn_Larry
Danzaburou
10
3 / 2 / 3
6,256
626
5,978
5,900
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
PakoCoolOn
Merlin
11
5 / 1 / 2
7,185
719
5,265
4,157
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
lil jorgerap
Ao Kuang
11
4 / 1 / 1
6,783
678
8,158
9,001
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
9 / 1 / 3
7,331
733
7,806
10,363
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
22
22
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
2
0.4
W
Maui
 
Maui
1
1
7
4.5
W
Danzaburou
Better_Thn_Larry
Danzaburou
3
2
3
2.25
L
1
3
1
0.5
W
Merlin
PakoCoolOn
Merlin
5
1
2
6
L
Da Ji
1
4
0
0.25
L
Cu Chulainn
czarb23
Cu Chulainn
1
3
1
0.5
L
Poseidon
gouthamgtm1
Poseidon
0
7
0
0
W
Ao Kuang
lil jorgerap
Ao Kuang
4
1
1
4.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,295
Damage
29,538
44,848
Taken
37,932
18,903
Mitigated
16,738
6,797
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,028
3,878
0
492
8,838
2,919
0
1,258
7,580
0
30,014
W
Maui
 
Maui
2,331
1,352
1,125
2,631
8,511
5,155
0
801
7,708
17,610
0
W
Danzaburou
Better_Thn_Larry
Danzaburou
5,978
2,291
0
1,773
5,900
2,159
976
1,211
4,689
0
33,227
L
2,462
1,258
219
1,295
10,806
5,810
0
2,618
8,164
15,992
0
W
Merlin
PakoCoolOn
Merlin
5,265
332
0
500
4,157
1,384
681
1,595
2,412
42,356
0
L
Da Ji
2,934
317
193
769
8,124
2,638
0
1,711
6,371
0
26,139
L
Cu Chulainn
czarb23
Cu Chulainn
2,774
1,063
0
2,334
8,861
5,188
0
5,488
3,373
0
25,506
L
Poseidon
gouthamgtm1
Poseidon
2,097
192
0
1,495
8,219
2,348
0
4,235
3,606
30,240
0
W
Ao Kuang
lil jorgerap
Ao Kuang
8,158
3,144
0
5,853
9,001
3,299
665
634
8,367
45,054
0
W
7,806
1,608
195
2,278
10,363
4,741
0
130
10,197
0
48,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
33,742
199
Minions Killed
275
0
Camps Cleared
0
943,068
Distance Traveled
965,733
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,106
511
42
4
0
190,015
0
W
Maui
6,187
619
25
3
0
206,577
5
W
Danzaburou
6,256
626
49
5
0
161,010
0
L
Athena
4,882
488
16
2
0
196,936
2
W
Merlin
7,185
719
71
7
0
175,564
0
L
Da Ji
4,981
498
46
5
0
207,525
0
L
Cu Chulainn
5,358
536
39
4
0
175,502
1
L
Poseidon
4,963
496
56
6
0
173,090
0
W
Ao Kuang
6,783
678
57
6
0
192,725
0
W
Da Ji
7,331
733
73
7
0
229,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role