Player Matchup

Kumbhakarna
Kumbhakarna
EP_SACKBOY
Kumbhakarna
Level 113
God Stats
17W - 31L
1,367 SR
Queue Stats
274W - 269L
1,427 Elo+
Solo
Arachne
Arachne
Fabiopraxis
Arachne
Level 117
God Stats
16W - 8L
1,628 SR
Queue Stats
354W - 358L
1,422 Elo+
Party 1
King Arthur
King Arthur
FaceZero
King Arthur
Level 67
God Stats
6W - 3L
1,581 SR
Queue Stats
37W - 27L
1,499 Elo+
Solo
Ah Puch
Ah Puch
The_Grandioso
Ah Puch
Level 122
God Stats
14W - 15L
1,411 SR
Queue Stats
378W - 385L
1,427 Elo+
Party 1
Izanami
Izanami
TripleBiscuit77
Izanami
Level 109
God Stats
7W - 8L
1,461 SR
Queue Stats
51W - 70L
1,402 Elo+
Solo
Team Averages
Level 106
1,490 SR
1,435 Elo+

VS

Team Averages
Level 72
1,490 SR
1,455 Elo+
Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr_Death_117
Kumbhakarna
Level 82
God Stats
1W - 4L
1,410 SR
Queue Stats
96W - 100L
1,432 Elo+
Party 2
Cupid
Cupid
Reyavil
Cupid
Level 78
God Stats
1W - 1L
1,661 SR
Queue Stats
96W - 100L
1,432 Elo+
Party 2
Ix Chel
Ix Chel
VibeGuardian
Ix Chel
Level 78
God Stats
11W - 6L
1,549 SR
Queue Stats
336W - 340L
1,525 Elo+
Solo
He Bo
He Bo
deathslayer1927
He Bo
Level 58
God Stats
1W - 2L
1,329 SR
Queue Stats
96W - 118L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EP_SACKBOY
Kumbhakarna
8
2 / 2 / 4
5,320
484
3,580
7,508
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Fabiopraxis
Arachne
11
3 / 1 / 3
6,598
600
3,389
7,454
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
FaceZero
King Arthur
9
0 / 1 / 1
5,630
512
2,556
7,114
5,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
10
3 / 0 / 2
6,246
568
6,653
7,862
2,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
6 / 0 / 3
6,470
588
8,342
5,337
1,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 4 / 0
4,825
439
4,087
6,086
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Mr_Death_117
Kumbhakarna
8
0 / 3 / 3
5,308
483
2,366
10,241
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Reyavil
Cupid
7
0 / 5 / 1
4,463
406
2,656
8,433
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
VibeGuardian
Ix Chel
11
1 / 1 / 0
6,493
590
5,138
6,286
2,314
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

10
3 / 1 / 0
6,053
550
2,575
7,122
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
W
Kumbhakarna
EP_SACKBOY
Kumbhakarna
2
2
4
2
W
Arachne
Fabiopraxis
Arachne
3
1
3
4.5
W
King Arthur
FaceZero
King Arthur
0
1
1
0.5
L
Kumbhakarna
Mr_Death_117
Kumbhakarna
0
3
3
0.5
L
Cupid
Reyavil
Cupid
0
5
1
0.1
W
Ah Puch
3
0
2
4
W
6
0
3
7.5
L
Ix Chel
VibeGuardian
Ix Chel
1
1
0
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,520
Damage
16,822
35,275
Taken
38,168
17,640
Mitigated
16,219
8,881
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,087
743
0
210
6,086
2,163
0
3,396
2,690
23,488
0
W
Kumbhakarna
EP_SACKBOY
Kumbhakarna
3,580
415
74
248
7,508
5,288
187
2,889
4,619
12,860
0
W
Arachne
Fabiopraxis
Arachne
3,389
2,281
0
1,891
7,454
2,720
245
1,725
5,729
0
40,944
W
King Arthur
FaceZero
King Arthur
2,556
172
0
750
7,114
5,092
0
3,326
3,788
0
29,488
L
Kumbhakarna
Mr_Death_117
Kumbhakarna
2,366
375
0
2,474
10,241
7,176
0
3,623
6,618
17,398
0
L
Cupid
Reyavil
Cupid
2,656
1,654
111
2,596
8,433
2,429
0
1,145
7,288
0
13,925
W
Ah Puch
6,653
89
60
3,989
7,862
2,715
136
3,803
4,059
36,938
0
W
8,342
5,133
0
1,869
5,337
1,825
1,098
2,333
3,004
0
40,055
L
Ix Chel
VibeGuardian
Ix Chel
5,138
1,012
100
4,353
6,286
2,314
0
619
5,667
49,198
0
L
2,575
93
0
890
7,122
2,137
0
1,450
5,672
37,754
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
27,142
241
Minions Killed
247
0
Camps Cleared
0
1,021,682
Distance Traveled
1,017,125
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,825
439
52
5
0
204,053
1
W
Kumbhakarna
5,320
484
14
1
0
192,057
1
W
Arachne
6,598
600
78
7
0
207,525
2
W
King Arthur
5,630
512
38
3
0
207,915
1
L
Kumbhakarna
5,308
483
12
1
0
209,595
0
L
Cupid
4,463
406
32
3
0
165,700
0
W
Ah Puch
6,246
568
49
4
0
213,196
0
W
Izanami
6,470
588
62
6
0
200,989
0
L
Ix Chel
6,493
590
79
7
0
197,494
0
L
He Bo
6,053
550
72
7
0
240,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role