Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DaiSuki_MuZ
Arachne
Level 149
God Stats
27W - 19L
1,615 SR
Queue Stats
1,358W - 1,278L
1,495 Elo+
Solo
Kukulkan
Kukulkan
TCC Pathfinder
Kukulkan
Level 136
God Stats
4W - 2L
1,932 SR
Queue Stats
234W - 195L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
TheLastUkiyo
Sun Wukong
Level 122
God Stats
6W - 7L
1,524 SR
Queue Stats
224W - 207L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
berryeastbrush
Baron Samedi
Level 141
God Stats
76W - 76L
1,481 SR
Queue Stats
333W - 352L
1,403 Elo+
Solo
Team Averages
Level 130
1,610 SR
1,513 Elo+

VS

Team Averages
Level 122
1,533 SR
1,536 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DrSlimes
Merlin
Level 84
God Stats
4W - 8L
1,317 SR
Queue Stats
43W - 41L
1,494 Elo+
Solo
Janus
Janus
Sokaris_4
Janus
Level 97
God Stats
4W - 6L
1,454 SR
Queue Stats
76W - 67L
1,560 Elo+
Party 1
Anubis
Anubis
alexus2002
Anubis
Level 159
God Stats
18W - 17L
1,603 SR
Queue Stats
715W - 678L
1,601 Elo+
Party 1
Hachiman
Hachiman
xALAx40Toter
Hachiman
Level 172
God Stats
3W - 1L
1,791 SR
Queue Stats
255W - 240L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 0 / 6
8,384
838
8,491
7,792
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
DaiSuki_MuZ
Arachne
14
1 / 0 / 8
7,816
782
4,457
11,012
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
9 / 0 / 6
9,696
970
11,557
4,512
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheLastUkiyo
Sun Wukong
14
4 / 1 / 5
8,367
837
6,507
8,225
8,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
berryeastbrush
Baron Samedi
13
1 / 2 / 5
7,454
745
5,969
6,819
4,161
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 0
7,787
779
7,291
6,377
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
DrSlimes
Merlin
13
0 / 4 / 1
7,143
714
4,069
7,276
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Sokaris_4
Janus
13
0 / 5 / 0
7,496
750
6,428
8,513
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
alexus2002
Anubis
14
0 / 5 / 2
7,753
775
6,047
10,725
5,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
xALAx40Toter
Hachiman
14
0 / 1 / 1
7,361
736
5,317
7,359
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
6
4
L
Baron Samedi
 
Baron Samedi
3
1
0
3
W
Arachne
DaiSuki_MuZ
Arachne
1
0
8
5
L
Merlin
DrSlimes
Merlin
0
4
1
0.13
L
Janus
Sokaris_4
Janus
0
5
0
0
W
Kukulkan
9
0
6
12
W
Sun Wukong
TheLastUkiyo
Sun Wukong
4
1
5
6.5
L
Anubis
alexus2002
Anubis
0
5
2
0.2
W
Baron Samedi
berryeastbrush
Baron Samedi
1
2
5
1.75
L
Hachiman
xALAx40Toter
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
29,152
38,360
Taken
40,250
25,964
Mitigated
18,150
11,573
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,491
3,747
0
2,245
7,792
3,488
0
4,467
3,285
0
33,074
L
Baron Samedi
 
Baron Samedi
7,291
166
732
1,858
6,377
3,241
0
2,524
3,744
19,171
0
W
Arachne
DaiSuki_MuZ
Arachne
4,457
2,580
0
3,062
11,012
8,156
0
5,483
5,453
0
17,028
L
Merlin
DrSlimes
Merlin
4,069
294
0
525
7,276
2,978
0
2,182
5,053
14,745
0
L
Janus
Sokaris_4
Janus
6,428
278
0
702
8,513
3,484
0
4,729
3,736
23,424
0
W
Kukulkan
11,557
1,000
0
1,472
4,512
1,904
405
3,167
1,141
42,167
0
W
Sun Wukong
TheLastUkiyo
Sun Wukong
6,507
1,105
0
635
8,225
8,255
0
5,225
2,848
0
21,246
L
Anubis
alexus2002
Anubis
6,047
226
0
2,560
10,725
5,523
0
4,687
5,907
26,962
0
W
Baron Samedi
berryeastbrush
Baron Samedi
5,969
192
1,459
2,700
6,819
4,161
17
4,949
1,798
11,628
0
L
Hachiman
xALAx40Toter
Hachiman
5,317
2,397
0
1,119
7,359
2,924
0
3,404
3,955
0
18,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
37,540
215
Minions Killed
196
0
Camps Cleared
0
1,030,926
Distance Traveled
922,837
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,384
838
68
7
0
205,547
0
L
Baron Samedi
7,787
779
27
3
0
214,563
4
W
Arachne
7,816
782
31
3
0
215,377
0
L
Merlin
7,143
714
29
3
0
167,259
2
L
Janus
7,496
750
55
6
0
189,479
0
W
Kukulkan
9,696
970
86
9
0
211,981
0
W
Sun Wukong
8,367
837
22
2
0
203,223
0
L
Anubis
7,753
775
45
5
0
167,394
0
W
Baron Samedi
7,454
745
8
1
0
194,798
0
L
Hachiman
7,361
736
40
4
0
184,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role