Player Matchup

Fenrir
Fenrir
DogeTheDinosaur
Fenrir
Level 89
God Stats
12W - 23L
1,340 SR
Queue Stats
75W - 80L
1,345 Elo+
Party 2
Discordia
Discordia
Rafael VQV
Discordia
Level 85
God Stats
38W - 35L
1,499 SR
Queue Stats
65W - 63L
1,439 Elo+
Solo
Chaac
Chaac
Ziggyz5486
Chaac
Level 107
God Stats
14W - 12L
1,536 SR
Queue Stats
115W - 113L
1,362 Elo+
Party 2
Team Averages
Level 94
1,458 SR
1,382 Elo+

VS

Team Averages
Level 112
1,538 SR
1,393 Elo+
Bastet
Bastet
Tookie-_-Knows
Bastet
Level 149
God Stats
19W - 8L
1,690 SR
Queue Stats
210W - 222L
1,461 Elo+
Solo
Thanatos
Thanatos
Tulkasmighty1
Thanatos
Level 65
God Stats
47W - 34L
1,491 SR
Queue Stats
353W - 435L
1,360 Elo+
Party 1
Yu Huang
Yu Huang
kybrdmn88
Yu Huang
Level 123
God Stats
206W - 272L
1,433 SR
Queue Stats
361W - 498L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 6
7,653
765
5,857
11,016
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Rafael VQV
Discordia
12
5 / 1 / 6
8,863
886
8,184
5,859
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
4 / 0 / 6
8,714
871
9,592
9,611
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 2
8,112
811
8,061
10,272
3,763
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
Tulkasmighty1
Thanatos
9
2 / 6 / 2
7,325
733
9,560
10,714
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
kybrdmn88
Yu Huang
10
0 / 3 / 3
7,453
745
4,190
7,543
2,472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
7
7
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Discordia
Rafael VQV
Discordia
5
1
6
8
W
5
3
2
2
W
Thanatos
Tulkasmighty1
Thanatos
2
6
2
0.5
L
Chaac
4
0
6
7
W
Yu Huang
kybrdmn88
Yu Huang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
21,811
26,486
Taken
28,529
12,848
Mitigated
9,817
6,291
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,857
3,106
46
2,752
11,016
4,625
0
1,428
9,588
0
10,982
L
Discordia
Rafael VQV
Discordia
8,184
261
0
250
5,859
1,648
0
1,111
4,748
24,586
0
W
8,061
2,601
0
2,549
10,272
3,763
0
2,471
7,801
0
22,224
W
Thanatos
Tulkasmighty1
Thanatos
9,560
2,641
136
3,920
10,714
3,582
0
3,463
7,251
0
18,499
L
Chaac
9,592
1,936
133
3,110
9,611
6,575
0
2,098
7,513
0
42,392
W
Yu Huang
kybrdmn88
Yu Huang
4,190
317
40
1,956
7,543
2,472
0
2,897
4,646
32,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
22,890
92
Minions Killed
79
0
Camps Cleared
0
555,468
Distance Traveled
570,663
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,653
765
7
1
0
140,445
0
L
Discordia
8,863
886
29
3
0
178,638
0
W
Bastet
8,112
811
17
2
0
205,981
2
W
Thanatos
7,325
733
15
2
0
192,641
3
L
Chaac
8,714
871
56
6
0
236,385
0
W
Yu Huang
7,453
745
47
5
0
172,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role