Player Matchup

Kumbhakarna
Kumbhakarna
Busty Elders
Kumbhakarna
Level 65
God Stats
3W - 1L
1,650 SR
Queue Stats
22W - 31L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
I AM POLYNIKES
Kukulkan
Level 158
God Stats
18W - 18L
1,523 SR
Queue Stats
720W - 721L
1,440 Elo+
Party 3
Sol
Sol
Jiancraft
Sol
Level 129
God Stats
12W - 7L
1,683 SR
Queue Stats
99W - 106L
1,521 Elo+
Party 2
Arachne
Arachne
RonRonMcDonDon
Arachne
Level 128
God Stats
2W - 3L
1,383 SR
Queue Stats
38W - 50L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
ThePrew17
Sun Wukong
Level 110
God Stats
7W - 2L
1,775 SR
Queue Stats
384W - 425L
1,508 Elo+
Party 3
Team Averages
Level 118
1,603 SR
1,470 Elo+

VS

Team Averages
Level 138
1,458 SR
1,528 Elo+
Ah Puch
Ah Puch
ARRIGUZ
Ah Puch
Level 134
God Stats
8W - 8L
1,597 SR
Queue Stats
82W - 94L
1,466 Elo+
Party 1
Charon
Charon
C4ptainCharisma
Charon
Level 158
God Stats
7W - 11L
1,330 SR
Queue Stats
147W - 127L
1,494 Elo+
Solo
Chaac
Chaac
ESPINBLACK
Chaac
Level 192
God Stats
10W - 15L
1,659 SR
Queue Stats
861W - 858L
1,536 Elo+
Party 1
Chernobog
Chernobog
Tsazorii
Chernobog
Level 98
God Stats
0W - 5L
1,375 SR
Queue Stats
52W - 49L
1,548 Elo+
Party 4
Arachne
Arachne
dmfb16
Arachne
Level 107
God Stats
1W - 4L
1,327 SR
Queue Stats
26W - 23L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Busty Elders
Kumbhakarna
10
1 / 2 / 4
6,901
460
1,561
8,995
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
15
3 / 0 / 1
9,023
602
7,755
6,273
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 0 / 4
9,146
610
15,274
10,276
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 2
8,438
563
8,805
14,344
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
ThePrew17
Sun Wukong
15
2 / 0 / 2
9,680
645
9,438
12,005
11,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARRIGUZ
Ah Puch
12
0 / 3 / 0
7,126
475
7,747
8,472
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
6,575
438
4,376
10,544
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
14
0 / 3 / 0
8,303
554
10,096
16,453
13,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Tsazorii
Chernobog
11
1 / 3 / 1
7,144
476
6,290
10,879
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
dmfb16
Arachne
10
2 / 4 / 0
6,526
435
6,339
15,330
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ARRIGUZ
Ah Puch
0
3
0
0
W
Kumbhakarna
Busty Elders
Kumbhakarna
1
2
4
1.5
L
0
2
2
0.5
L
Chaac
0
3
0
0
W
Kukulkan
3
0
1
3.5
W
5
0
4
7
W
4
1
2
5
W
Sun Wukong
ThePrew17
Sun Wukong
2
0
2
3
L
Chernobog
Tsazorii
Chernobog
1
3
1
0.5
L
Arachne
dmfb16
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
34,848
51,893
Taken
61,678
29,646
Mitigated
34,205
17,681
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ARRIGUZ
Ah Puch
7,747
348
0
1,935
8,472
2,952
0
4,541
3,931
66,131
0
W
Kumbhakarna
Busty Elders
Kumbhakarna
1,561
383
223
973
8,995
5,702
0
2,617
6,378
8,682
0
L
4,376
581
0
2,205
10,544
7,648
0
4,743
5,801
18,598
0
L
Chaac
10,096
2,115
0
6,326
16,453
13,180
0
588
15,865
207
81,418
W
Kukulkan
7,755
233
0
500
6,273
2,747
0
3,664
2,609
80,586
0
W
15,274
7,091
0
6,489
10,276
3,732
1,358
2,072
8,204
79,708
9,102
W
8,805
6,235
0
5,511
14,344
6,314
0
3,770
10,574
0
69,075
W
Sun Wukong
ThePrew17
Sun Wukong
9,438
2,681
0
3,985
12,005
11,151
0
116
11,889
652
86,715
L
Chernobog
Tsazorii
Chernobog
6,290
4,630
0
2,335
10,879
4,479
952
8,531
2,348
0
53,285
L
Arachne
dmfb16
Arachne
6,339
3,843
0
3,558
15,330
5,946
0
6,382
8,948
0
38,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
35,674
572
Minions Killed
432
0
Camps Cleared
0
1,490,851
Distance Traveled
1,397,164
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,126
475
114
8
0
273,628
0
W
Kumbhakarna
6,901
460
7
0
0
294,088
3
L
Charon
6,575
438
18
1
0
282,398
3
L
Chaac
8,303
554
149
10
0
274,440
2
W
Kukulkan
9,023
602
156
10
0
310,816
3
W
Sol
9,146
610
142
9
0
292,347
3
W
Arachne
8,438
563
101
7
0
360,981
0
W
Sun Wukong
9,680
645
166
11
0
232,619
0
L
Chernobog
7,144
476
96
6
0
264,237
2
L
Arachne
6,526
435
55
4
0
302,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role