Player Matchup

Neith
Neith
SublimeSpy1788
Neith
Level 44
God Stats
9W - 7L
1,470 SR
Queue Stats
47W - 58L
1,318 Elo+
Party 1
Medusa
Medusa
XMercyAngelX
Medusa
Level 32
God Stats
6W - 7L
1,613 SR
Queue Stats
44W - 46L
1,313 Elo+
Party 1
Olorun
Olorun
viribus_invictus
Olorun
Level 54
God Stats
6W - 12L
1,170 SR
Queue Stats
90W - 126L
1,383 Elo+
Solo
Team Averages
Level 43
1,418 SR
1,338 Elo+

VS

Team Averages
Level 46
1,485 SR
1,138 Elo+
Merlin
Merlin
MysticPanini
Merlin
Level 38
God Stats
0W - 3L
1,146 SR
Queue Stats
5W - 14L
1,147 Elo+
Party 2
Surtr
Surtr
RaxAStrawhat
Surtr
Level 31
God Stats
0W - 3L
1,715 SR
Queue Stats
5W - 13L
959 Elo+
Party 2
Thanatos
Thanatos
Synthetic_Bulge
Thanatos
Level 69
God Stats
13W - 14L
1,593 SR
Queue Stats
146W - 144L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
10,955
913
17,195
9,547
3,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
12
6 / 4 / 5
9,998
833
8,526
12,191
3,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 10
10,191
849
7,554
12,125
3,433
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 5 / 4
9,458
788
13,898
8,575
4,031
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 4
8,700
725
6,150
16,284
14,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
4 / 6 / 0
8,920
743
7,151
13,620
6,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
8
8
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
5
4
0.8
L
2
5
4
0.8
W
7
0
8
11
L
Thanatos
4
6
0
0.67
W
Medusa
6
4
5
2.13
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
27,199
33,863
Taken
38,479
9,809
Mitigated
24,961
10,754
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,898
844
0
393
8,575
4,031
0
2,344
6,231
41,223
0
L
6,150
1,671
0
1,567
16,284
14,916
0
3,494
12,790
442
18,181
W
17,195
8,330
0
5,649
9,547
3,078
987
4,305
5,242
0
48,602
L
Thanatos
7,151
1,397
0
6,498
13,620
6,014
0
2,317
11,303
0
25,630
W
Medusa
8,526
4,503
0
1,324
12,191
3,298
750
4,096
8,095
0
28,175
W
7,554
3,560
1,072
2,709
12,125
3,433
591
5,897
6,228
25,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
27,078
135
Minions Killed
98
0
Camps Cleared
0
646,172
Distance Traveled
616,131
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,458
788
55
5
0
200,076
0
L
Surtr
8,700
725
9
1
0
211,997
2
W
Neith
10,955
913
61
5
0
223,160
0
L
Thanatos
8,920
743
34
3
0
204,058
1
W
Medusa
9,998
833
30
3
0
234,841
0
W
Olorun
10,191
849
44
4
0
188,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role