Player Matchup

Bellona
Bellona
Baphometh_ExuBel
Bellona
Level 60
God Stats
2W - 11L
1,098 SR
Queue Stats
125W - 162L
1,413 Elo+
Party 2
Persephone
Persephone
IEnvy_CrAzy247
Persephone
Level 111
God Stats
8W - 9L
1,542 SR
Queue Stats
230W - 223L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
IIBunnyxZeeII
Aphrodite
Level 54
God Stats
21W - 23L
1,518 SR
Queue Stats
211W - 217L
1,391 Elo+
Party 1
Sol
Sol
ceccogumello
Sol
Level 53
God Stats
19W - 25L
994 SR
Queue Stats
169W - 184L
1,428 Elo+
Solo
Fenrir
Fenrir
dhon_wick
Fenrir
Level 62
God Stats
6W - 9L
1,439 SR
Queue Stats
165W - 188L
1,440 Elo+
Party 2
Team Averages
Level 68
1,318 SR
1,413 Elo+

VS

Team Averages
Level 104
1,640 SR
1,420 Elo+
Tyr
Tyr
DomJuanDelaNooch
Tyr
Level 85
God Stats
5W - 2L
1,779 SR
Queue Stats
145W - 147L
1,450 Elo+
Party 4
Poseidon
Poseidon
oxJokez
Poseidon
Level 137
God Stats
13W - 8L
1,658 SR
Queue Stats
225W - 237L
1,364 Elo+
Party 3
Anhur
Anhur
sweet_primer
Anhur
Level 124
God Stats
7W - 5L
1,709 SR
Queue Stats
1,323W - 1,354L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
xRisux6574
Zhong Kui
Level 66
God Stats
14W - 13L
1,510 SR
Queue Stats
77W - 92L
1,415 Elo+
Party 3
Charon
Charon
xXVagitoXx
Charon
Level 106
God Stats
26W - 25L
1,544 SR
Queue Stats
78W - 73L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,436
620
4,906
10,144
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
IEnvy_CrAzy247
Persephone
12
1 / 0 / 5
7,722
644
4,213
3,713
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
IIBunnyxZeeII
Aphrodite
10
0 / 0 / 5
6,468
539
1,532
7,881
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 0
6,815
568
6,281
7,576
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
dhon_wick
Fenrir
13
8 / 0 / 3
7,724
644
3,862
7,800
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,255
521
5,570
11,140
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
oxJokez
Poseidon
10
1 / 2 / 0
5,798
483
4,074
6,318
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,673
473
2,297
6,568
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
xRisux6574
Zhong Kui
9
1 / 5 / 0
5,137
428
4,758
7,061
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
xXVagitoXx
Charon
9
0 / 1 / 2
6,066
506
5,940
7,589
5,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
2
2
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
2
0
0
W
Persephone
IEnvy_CrAzy247
Persephone
1
0
5
3.5
W
Aphrodite
IIBunnyxZeeII
Aphrodite
0
0
5
2.5
W
3
2
0
1.5
W
Fenrir
dhon_wick
Fenrir
8
0
3
9.5
L
Poseidon
oxJokez
Poseidon
1
2
0
0.5
L
0
3
2
0.33
L
Zhong Kui
xRisux6574
Zhong Kui
1
5
0
0.2
L
Charon
xXVagitoXx
Charon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
22,639
37,114
Taken
38,676
20,325
Mitigated
26,547
15,346
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,906
1,947
0
3,828
10,144
9,575
530
739
8,499
0
51,025
L
5,570
665
0
5,891
11,140
11,407
0
0
11,140
0
39,171
W
Persephone
IEnvy_CrAzy247
Persephone
4,213
255
0
819
3,713
1,302
0
2,094
1,471
43,520
0
W
Aphrodite
IIBunnyxZeeII
Aphrodite
1,532
324
2,417
4,236
7,881
3,940
170
4,565
3,134
18,768
0
W
6,281
2,451
0
2,561
7,576
2,553
1,023
3,826
3,660
49,023
1,811
W
Fenrir
dhon_wick
Fenrir
3,862
492
0
1,485
7,800
2,955
488
2,832
4,770
0
43,396
L
Poseidon
oxJokez
Poseidon
4,074
711
0
375
6,318
1,816
64
515
5,775
41,725
0
L
2,297
794
50
1,121
6,568
2,645
0
3,685
2,841
0
32,831
L
Zhong Kui
xRisux6574
Zhong Kui
4,758
525
0
200
7,061
4,896
0
3,182
3,654
19,959
0
L
Charon
xXVagitoXx
Charon
5,940
711
0
1,397
7,589
5,783
0
4,279
3,240
26,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
28,929
334
Minions Killed
264
0
Camps Cleared
0
1,157,914
Distance Traveled
1,079,932
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,436
620
89
7
0
239,456
0
L
Tyr
6,255
521
78
7
0
250,685
0
W
Persephone
7,722
644
73
6
0
241,224
3
W
Aphrodite
6,468
539
26
2
0
223,033
4
W
Sol
6,815
568
78
7
0
208,773
0
W
Fenrir
7,724
644
68
6
0
245,428
0
L
Poseidon
5,798
483
64
5
0
245,290
0
L
Anhur
5,673
473
64
5
0
180,043
0
L
Zhong Kui
5,137
428
34
3
0
171,534
2
L
Charon
6,066
506
24
2
0
232,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role