Player Matchup

Susano
Susano
IBabyNeptune
Susano
Level 153
God Stats
15W - 8L
1,698 SR
Queue Stats
521W - 459L
1,603 Elo+
Party 1
Anubis
Anubis
StrapSeason
Anubis
Level 39
God Stats
2W - 1L
1,501 SR
Queue Stats
107W - 120L
1,462 Elo+
Party 2
Skadi
Skadi
WestNileReptile
Skadi
Level 159
God Stats
40W - 38L
1,529 SR
Queue Stats
388W - 351L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 347
God Stats
400W - 396L
1,502 SR
Queue Stats
1,243W - 1,222L
1,501 Elo+
Party 2
Thanatos
Thanatos
xPkSparks
Thanatos
Level 184
God Stats
5W - 4L
1,566 SR
Queue Stats
353W - 324L
1,542 Elo+
Party 1
Team Averages
Level 176
1,559 SR
1,539 Elo+

VS

Team Averages
Level 141
1,536 SR
1,509 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AncientOx
Rama
Level 157
God Stats
6W - 5L
1,543 SR
Queue Stats
416W - 401L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
SphericCellar90
Baron Samedi
Level 134
God Stats
9W - 6L
1,665 SR
Queue Stats
455W - 413L
1,500 Elo+
Solo
Horus
Horus
Vangara
Horus
Level 112
God Stats
1W - 1L
1,649 SR
Queue Stats
240W - 217L
1,461 Elo+
Party 3
Ravana
Ravana
Βrandon
Ravana
Level 159
God Stats
0W - 2L
1,324 SR
Queue Stats
241W - 218L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 0 / 2
7,422
619
6,905
8,974
4,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
12
6 / 0 / 3
7,614
635
7,663
4,525
2,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 2
7,012
584
4,711
4,513
1,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
pfeiff17
Sylvanus
11
0 / 1 / 4
6,537
545
2,328
6,648
3,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
xPkSparks
Thanatos
13
7 / 0 / 4
7,702
642
6,096
8,169
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 5 / 0
5,747
479
4,748
11,926
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
10
1 / 3 / 1
6,212
518
2,338
7,955
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SphericCellar90
Baron Samedi
10
0 / 5 / 0
5,668
472
2,056
7,995
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vangara
Horus
9
0 / 2 / 1
5,875
490
2,242
8,920
5,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Βrandon
Ravana
12
1 / 2 / 1
6,345
529
5,081
7,212
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
2
2
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
0
0
L
Rama
1
3
1
0.5
W
Susano
3
0
2
4
L
Baron Samedi
SphericCellar90
Baron Samedi
0
5
0
0
W
Anubis
6
0
3
7.5
L
Horus
Vangara
Horus
0
2
1
0.25
W
1
1
2
2
W
Sylvanus
pfeiff17
Sylvanus
0
1
4
2
W
Thanatos
xPkSparks
Thanatos
7
0
4
9
L
Ravana
Βrandon
Ravana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
16,465
32,829
Taken
44,008
15,115
Mitigated
19,763
21,485
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,748
518
0
2,788
11,926
7,263
0
0
11,926
36,288
4,736
L
Rama
2,338
1,886
0
2,482
7,955
2,352
0
435
7,520
0
42,928
W
Susano
6,905
772
0
2,847
8,974
4,519
0
4,635
4,339
0
50,486
L
Baron Samedi
SphericCellar90
Baron Samedi
2,056
188
47
1,911
7,995
2,781
0
4,206
3,789
42,845
0
W
Anubis
7,663
168
0
2,707
4,525
2,042
114
939
3,586
62,007
0
L
Horus
Vangara
Horus
2,242
876
550
2,319
8,920
5,067
0
3,029
5,891
0
13,707
W
4,711
2,835
0
1,853
4,513
1,449
723
0
4,513
0
54,651
W
Sylvanus
pfeiff17
Sylvanus
2,328
866
1,140
3,674
6,648
3,959
0
563
6,085
19,444
0
W
Thanatos
xPkSparks
Thanatos
6,096
1,213
0
9,264
8,169
3,146
568
554
7,615
0
61,870
L
Ravana
Βrandon
Ravana
5,081
1,504
0
1,809
7,212
2,300
0
2,321
4,891
0
52,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
29,847
409
Minions Killed
338
0
Camps Cleared
0
1,208,682
Distance Traveled
1,154,100
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,747
479
57
5
0
197,208
0
L
Rama
6,212
518
85
7
0
199,406
0
W
Susano
7,422
619
85
7
0
256,807
0
L
Baron Samedi
5,668
472
93
8
0
216,907
0
W
Anubis
7,614
635
94
8
0
242,247
2
L
Horus
5,875
490
23
2
0
257,818
0
W
Skadi
7,012
584
103
9
0
211,354
0
W
Sylvanus
6,537
545
33
3
0
227,740
1
W
Thanatos
7,702
642
94
8
0
270,534
0
L
Ravana
6,345
529
80
7
0
282,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role