Player Matchup

Cerberus
Cerberus
Borbscreewav
Cerberus
Level 11
God Stats
0W - 4L
1,251 SR
Queue Stats
5W - 11L
1,408 Elo+
Party 1
Arachne
Arachne
CuttyRankss
Arachne
Level 142
God Stats
7W - 4L
1,681 SR
Queue Stats
650W - 634L
1,417 Elo+
Solo
The Morrigan
The Morrigan
LilGrump
The Morrigan
Level 144
God Stats
11W - 9L
1,704 SR
Queue Stats
72W - 54L
1,586 Elo+
Solo
Cernunnos
Cernunnos
Quinton44magnum
Cernunnos
Level 137
God Stats
1W - 3L
1,376 SR
Queue Stats
153W - 149L
1,430 Elo+
Party 1
Surtr
Surtr
coldoat
Surtr
Level 59
God Stats
2W - 5L
1,466 SR
Queue Stats
168W - 166L
1,521 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,472 Elo+

VS

Team Averages
Level 107
1,568 SR
1,464 Elo+
Arachne
Arachne
Azron230
Arachne
Level 162
God Stats
17W - 8L
1,582 SR
Queue Stats
433W - 407L
1,490 Elo+
Solo
Horus
Horus
CHAOS KINGzz
Horus
Level 125
God Stats
2W - 0L
1,752 SR
Queue Stats
78W - 98L
1,455 Elo+
Party 2
Apollo
Apollo
FriedrichMerzz
Apollo
Level 62
God Stats
9W - 6L
1,521 SR
Queue Stats
63W - 52L
1,514 Elo+
Solo
Ah Puch
Ah Puch
TudorGorila
Ah Puch
Level 67
God Stats
2W - 1L
1,481 SR
Queue Stats
47W - 48L
1,458 Elo+
Solo
Vulcan
Vulcan
zZzREAPERzZz
Vulcan
Level 121
God Stats
2W - 1L
1,506 SR
Queue Stats
74W - 110L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Borbscreewav
Cerberus
15
1 / 4 / 3
9,698
485
6,690
22,156
25,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
CuttyRankss
Arachne
18
5 / 5 / 3
11,251
563
8,008
17,700
9,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
LilGrump
The Morrigan
19
8 / 3 / 3
12,840
642
18,435
9,814
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Quinton44magnum
Cernunnos
16
1 / 3 / 2
10,464
523
8,870
16,931
7,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
coldoat
Surtr
13
4 / 4 / 2
9,874
494
8,323
17,787
12,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azron230
Arachne
19
10 / 5 / 3
12,117
606
17,965
19,014
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 8
9,741
487
4,542
16,629
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

19
3 / 3 / 3
11,419
571
14,428
18,358
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
TudorGorila
Ah Puch
8
1 / 4 / 0
7,307
365
1,633
6,058
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
17
5 / 4 / 7
11,010
551
15,174
17,509
13,211
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
19
Kills
19
19
Deaths
19
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azron230
Arachne
10
5
3
2.3
L
Cerberus
Borbscreewav
Cerberus
1
4
3
0.63
W
0
3
8
1.33
L
Arachne
CuttyRankss
Arachne
5
5
3
1.3
W
3
3
3
1.5
L
The Morrigan
LilGrump
The Morrigan
8
3
3
3.17
L
Cernunnos
Quinton44magnum
Cernunnos
1
3
2
0.67
W
Ah Puch
TudorGorila
Ah Puch
1
4
0
0.25
L
Surtr
coldoat
Surtr
4
4
2
1.25
W
Vulcan
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,326
Damage
53,742
84,388
Taken
77,568
59,770
Mitigated
47,588
24,490
Healing
25,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azron230
Arachne
17,965
12,067
0
4,423
19,014
8,581
683
5,001
13,875
0
105,435
L
Cerberus
Borbscreewav
Cerberus
6,690
247
0
4,548
22,156
25,469
0
2,844
19,312
40,962
0
W
4,542
2,072
884
4,954
16,629
16,468
121
4,573
11,970
0
43,729
L
Arachne
CuttyRankss
Arachne
8,008
4,929
0
7,104
17,700
9,509
85
3,671
14,029
0
100,618
W
14,428
9,306
0
8,093
18,358
7,551
1,111
3,247
15,077
0
127,510
L
The Morrigan
LilGrump
The Morrigan
18,435
4,092
0
1,436
9,814
5,278
0
1,809
8,005
104,857
8,592
L
Cernunnos
Quinton44magnum
Cernunnos
8,870
4,143
0
6,056
16,931
7,351
3,734
286
16,645
0
90,042
W
Ah Puch
TudorGorila
Ah Puch
1,633
302
0
1,645
6,058
1,777
0
1,711
4,099
22,148
0
L
Surtr
coldoat
Surtr
8,323
3,059
0
5,346
17,787
12,163
268
8,197
9,590
1,929
59,518
W
Vulcan
15,174
6,921
0
5,595
17,509
13,211
160
4,245
13,136
86,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,127
Gold Earned
51,594
674
Minions Killed
575
0
Camps Cleared
0
1,824,083
Distance Traveled
1,696,214
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,117
606
155
8
0
456,500
0
L
Cerberus
9,698
485
72
4
0
389,392
0
W
Horus
9,741
487
54
3
0
395,464
2
L
Arachne
11,251
563
143
7
0
462,555
0
W
Apollo
11,419
571
202
10
0
337,729
0
L
The Morrigan
12,840
642
210
11
0
354,492
7
L
Cernunnos
10,464
523
150
8
0
348,305
3
W
Ah Puch
7,307
365
47
2
0
126,386
0
L
Surtr
9,874
494
99
5
0
269,339
3
W
Vulcan
11,010
551
117
6
0
380,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role