Player Matchup

Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BluuClu
Anubis
Level 13
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 2
Zhong Kui
Zhong Kui
Vison_Dizzy
Zhong Kui
Level 42
God Stats
16W - 19L
1,461 SR
Queue Stats
19W - 32L
1,233 Elo+
Party 2
Team Averages
Level 40
1,548 SR
1,277 Elo+

VS

Team Averages
Level 50
1,523 SR
1,392 Elo+
Bacchus
Bacchus
GM0AT
Bacchus
Level 47
God Stats
9W - 7L
1,504 SR
Queue Stats
53W - 43L
1,413 Elo+
Party 1
Chaac
Chaac
MustyLoads
Chaac
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,330 Elo+
Party 1
Neith
Neith
SHEFFboyRDEE
Neith
Level 91
God Stats
8W - 4L
1,565 SR
Queue Stats
157W - 160L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 4 / 1
6,677
668
6,263
9,647
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
BluuClu
Anubis
9
0 / 5 / 0
6,575
658
3,210
9,102
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Vison_Dizzy
Zhong Kui
10
1 / 3 / 0
7,059
706
8,185
8,471
6,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GM0AT
Bacchus
11
1 / 0 / 10
8,184
818
3,925
8,445
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
11
4 / 1 / 7
8,505
851
7,427
10,742
11,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 0 / 5
9,439
944
11,768
7,037
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
L
Anubis
BluuClu
Anubis
0
5
0
0
W
Bacchus
GM0AT
Bacchus
1
0
10
6
W
Chaac
4
1
7
7.5
W
7
0
5
9.5
L
Zhong Kui
Vison_Dizzy
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,658
Damage
23,120
27,220
Taken
26,224
18,505
Mitigated
23,551
5,009
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,263
379
271
1,804
9,647
8,454
0
1,536
7,668
0
20,416
L
Anubis
BluuClu
Anubis
3,210
455
0
1,031
9,102
3,703
0
1,049
8,038
13,125
0
W
Bacchus
GM0AT
Bacchus
3,925
429
0
2,490
8,445
9,571
171
3,915
4,300
16,801
0
W
Chaac
7,427
2,251
0
2,392
10,742
11,329
264
5,598
4,963
0
20,682
W
11,768
4,018
0
3,467
7,037
2,651
2,036
2,473
4,410
0
44,559
L
Zhong Kui
Vison_Dizzy
Zhong Kui
8,185
1,768
380
1,523
8,471
6,348
0
1,142
7,285
25,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,311
Gold Earned
26,128
77
Minions Killed
101
0
Camps Cleared
0
428,196
Distance Traveled
520,910
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,677
668
21
2
0
133,269
0
L
Anubis
6,575
658
20
2
0
142,147
0
W
Bacchus
8,184
818
19
2
0
168,779
0
W
Chaac
8,505
851
21
2
0
174,974
0
W
Neith
9,439
944
61
6
0
177,157
0
L
Zhong Kui
7,059
706
36
4
0
152,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role