Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Moonadoo
Scylla
Level 127
God Stats
5W - 1L
1,751 SR
Queue Stats
529W - 455L
1,558 Elo+
Solo
Ishtar
Ishtar
Suavy2
Ishtar
Level 66
God Stats
8W - 4L
1,588 SR
Queue Stats
203W - 154L
1,573 Elo+
Solo
Apollo
Apollo
USirHaveLost
Apollo
Level 155
God Stats
2W - 2L
1,582 SR
Queue Stats
259W - 242L
1,523 Elo+
Solo
Ymir
Ymir
VanillaZachyHead
Ymir
Level 126
God Stats
2W - 2L
1,485 SR
Queue Stats
304W - 280L
1,576 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,546 Elo+

VS

Team Averages
Level 137
1,668 SR
1,583 Elo+
Ix Chel
Ix Chel
AIexithymia
Ix Chel
Level 167
God Stats
18W - 17L
1,567 SR
Queue Stats
263W - 213L
1,627 Elo+
Party 1
Maui
Maui
Bxnnett
Maui
Level 128
God Stats
1W - 1L
1,799 SR
Queue Stats
164W - 140L
1,604 Elo+
Party 1
Ravana
Ravana
ElkpoGamer
Ravana
Level 124
God Stats
6W - 4L
1,630 SR
Queue Stats
268W - 221L
1,557 Elo+
Solo
Hou Yi
Hou Yi
LDAK Finn
Hou Yi
Level 159
God Stats
2W - 2L
1,683 SR
Queue Stats
498W - 425L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
ςunny
Zhong Kui
Level 108
God Stats
35W - 21L
1,663 SR
Queue Stats
161W - 134L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 2 / 1
6,951
695
7,557
10,361
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Moonadoo
Scylla
12
3 / 0 / 5
6,659
666
4,942
4,805
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Suavy2
Ishtar
12
1 / 2 / 0
6,817
682
4,729
6,117
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
11
1 / 4 / 1
6,609
661
2,846
10,410
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 2
5,977
598
483
3,944
2,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AIexithymia
Ix Chel
11
2 / 5 / 1
6,627
663
4,918
8,212
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
Bxnnett
Maui
4
0 / 1 / 1
4,178
418
0
2,405
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
ElkpoGamer
Ravana
11
1 / 4 / 4
6,294
629
7,230
8,928
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
LDAK Finn
Hou Yi
11
1 / 2 / 1
5,993
599
2,483
7,368
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ςunny
Zhong Kui
12
4 / 1 / 0
7,267
727
7,670
7,604
6,181
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
8
8
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
1
3.75
L
Ix Chel
AIexithymia
Ix Chel
2
5
1
0.5
L
Maui
Bxnnett
Maui
0
1
1
0.5
L
Ravana
ElkpoGamer
Ravana
1
4
4
0.75
L
Hou Yi
LDAK Finn
Hou Yi
1
2
1
0.75
W
Scylla
Moonadoo
Scylla
3
0
5
5.5
W
Ishtar
Suavy2
Ishtar
1
2
0
0.5
W
Apollo
1
4
1
0.38
W
1
0
2
2
L
Zhong Kui
ςunny
Zhong Kui
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
22,301
35,637
Taken
34,517
14,513
Mitigated
17,211
9,897
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,557
5,785
0
3,091
10,361
3,509
627
2,401
7,960
0
37,895
L
Ix Chel
AIexithymia
Ix Chel
4,918
302
300
1,661
8,212
3,229
0
4,518
3,694
48,833
0
L
Maui
Bxnnett
Maui
0
0
32
816
2,405
1,302
0
0
2,405
350
0
L
Ravana
ElkpoGamer
Ravana
7,230
1,708
0
2,382
8,928
3,870
0
907
8,021
0
48,762
L
Hou Yi
LDAK Finn
Hou Yi
2,483
1,128
0
2,147
7,368
2,629
0
0
7,368
0
40,619
W
Scylla
Moonadoo
Scylla
4,942
876
0
688
4,805
1,571
447
2,502
2,303
45,331
0
W
Ishtar
Suavy2
Ishtar
4,729
1,914
0
2,454
6,117
2,599
320
327
5,790
0
56,105
W
Apollo
2,846
1,720
0
3,297
10,410
4,108
0
6,710
3,700
0
41,373
W
483
136
0
367
3,944
2,726
0
648
3,296
23,030
0
L
Zhong Kui
ςunny
Zhong Kui
7,670
1,544
0
4,529
7,604
6,181
16
0
7,604
50,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
30,359
372
Minions Killed
324
0
Camps Cleared
0
971,442
Distance Traveled
862,163
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,951
695
57
6
0
228,373
0
L
Ix Chel
6,627
663
83
8
0
199,951
2
L
Maui
4,178
418
0
0
0
72,778
0
L
Ravana
6,294
629
82
8
0
239,917
0
L
Hou Yi
5,993
599
66
7
0
183,725
0
W
Scylla
6,659
666
84
8
0
216,655
0
W
Ishtar
6,817
682
104
10
0
197,583
2
W
Apollo
6,609
661
94
9
0
193,286
0
W
Ymir
5,977
598
33
3
0
135,545
1
L
Zhong Kui
7,267
727
93
9
0
165,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role