Player Matchup

He Bo
He Bo
FearlessReaper61
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 428L
1,312 Elo+
Party 1
King Arthur
King Arthur
Killshotz_03
King Arthur
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 197L
1,314 Elo+
Party 1
Loki
Loki
splashy_kazoo92
Loki
Level 21
God Stats
5W - 4L
1,756 SR
Queue Stats
263W - 289L
1,305 Elo+
Party 1
Team Averages
Level 62
1,585 SR
1,310 Elo+

VS

Team Averages
Level 53
1,368 SR
1,339 Elo+
Discordia
Discordia
 
Discordia
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GoGetchaSome
Artio
Level 40
God Stats
4W - 7L
1,261 SR
Queue Stats
52W - 80L
1,315 Elo+
Solo
Arachne
Arachne
NAngryiGingerk
Arachne
Level 60
God Stats
25W - 36L
1,344 SR
Queue Stats
130W - 169L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,957
723
6,196
8,592
2,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Killshotz_03
King Arthur
8
1 / 7 / 1
7,373
670
3,607
13,731
4,682
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 7 / 3
7,412
674
5,328
11,624
3,165
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
9 / 1 / 10
10,831
985
14,912
4,039
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 11
9,370
852
5,710
10,936
11,735
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
6 / 2 / 7
9,539
867
8,361
9,215
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
2
Kills
19
19
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
10
14
L
1
5
2
0.4
W
4
0
11
9.5
L
King Arthur
Killshotz_03
King Arthur
1
7
1
0.21
W
6
2
7
4.75
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
28,983
33,947
Taken
24,190
10,498
Mitigated
18,052
2,909
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,912
932
0
530
4,039
1,400
769
343
3,696
61,910
0
L
6,196
867
0
2,523
8,592
2,651
0
5,695
2,897
31,514
0
W
5,710
958
537
3,033
10,936
11,735
858
2,409
8,405
17,321
551
L
King Arthur
Killshotz_03
King Arthur
3,607
603
0
136
13,731
4,682
0
8,851
4,880
0
14,968
W
8,361
6,624
0
2,348
9,215
4,917
1,267
3,645
5,570
0
16,874
L
5,328
1,330
0
250
11,624
3,165
0
6,199
5,425
0
16,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
29,740
89
Minions Killed
98
0
Camps Cleared
0
557,917
Distance Traveled
616,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,831
985
66
6
0
200,278
0
L
He Bo
7,957
723
50
5
0
183,791
0
W
Artio
9,370
852
12
1
0
222,765
3
L
King Arthur
7,373
670
18
2
0
164,395
0
W
Arachne
9,539
867
20
2
0
192,959
0
L
Loki
7,412
674
21
2
0
209,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role