Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AksallaskA
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
DefeatedByTwon
Apollo
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
20W - 22L
1,578 Elo+
Solo
Guan Yu
Guan Yu
ImNotAT
Guan Yu
Level 146
God Stats
0W - 2L
1,305 SR
Queue Stats
215W - 198L
1,562 Elo+
Solo
Chiron
Chiron
minoverodsy
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,161 Elo+
Party 2
Team Averages
Level 82
1,501 SR
1,460 Elo+

VS

Team Averages
Level 128
1,600 SR
1,538 Elo+
Sylvanus
Sylvanus
FurSuitWarriRawr
Sylvanus
Level 136
God Stats
2W - 1L
1,406 SR
Queue Stats
131W - 127L
1,520 Elo+
Solo
Cthulhu
Cthulhu
SirDabsAlot6013
Cthulhu
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
120W - 112L
1,479 Elo+
Solo
Athena
Athena
Slakarott
Athena
Level 149
God Stats
3W - 2L
1,635 SR
Queue Stats
241W - 177L
1,604 Elo+
Party 1
Ah Puch
Ah Puch
TropicalCoom
Ah Puch
Level 80
God Stats
4W - 0L
1,952 SR
Queue Stats
209W - 156L
1,562 Elo+
Party 1
Artemis
Artemis
dany50n07
Artemis
Level 126
God Stats
4W - 2L
1,724 SR
Queue Stats
286W - 274L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 7 / 5
6,978
872
7,924
10,709
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
AksallaskA
Ishtar
10
0 / 9 / 5
6,029
754
3,583
11,691
4,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 2 / 0
5,101
638
309
2,088
782
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
ImNotAT
Guan Yu
10
1 / 4 / 2
6,394
799
804
6,353
5,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
13
6 / 5 / 2
8,477
1,060
8,185
8,193
3,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 13
7,862
983
1,738
8,983
10,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 14
8,585
1,073
7,877
13,149
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Slakarott
Athena
13
4 / 2 / 17
8,443
1,055
4,283
12,935
16,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
TropicalCoom
Ah Puch
13
2 / 1 / 21
8,049
1,006
9,238
5,896
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
dany50n07
Artemis
15
13 / 1 / 10
9,139
1,142
12,979
7,291
4,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
8
Kills
27
27
Deaths
8
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
5
0.5
L
Ishtar
AksallaskA
Ishtar
0
9
5
0.28
L
0
2
0
0
W
2
2
13
4.25
L
Guan Yu
ImNotAT
Guan Yu
1
4
2
0.5
W
6
2
14
6.5
W
Athena
Slakarott
Athena
4
2
17
6.25
W
Ah Puch
TropicalCoom
Ah Puch
2
1
21
12.5
W
Artemis
dany50n07
Artemis
13
1
10
18
L
Chiron
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,805
Damage
36,115
39,034
Taken
48,254
19,588
Mitigated
48,363
1,827
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,924
3,303
0
336
10,709
5,108
0
7,158
3,551
0
22,302
L
Ishtar
AksallaskA
Ishtar
3,583
1,546
0
0
11,691
4,707
0
7,247
4,444
0
9,232
L
309
51
0
0
2,088
782
0
1,145
943
0
1,462
W
1,738
173
5,800
2,235
8,983
10,318
390
0
8,983
4,243
0
L
Guan Yu
ImNotAT
Guan Yu
804
161
20
662
6,353
5,232
0
3,028
3,325
0
1,600
W
7,877
321
920
2,987
13,149
14,104
578
0
13,106
17,577
0
W
Athena
Slakarott
Athena
4,283
1,062
1,790
2,359
12,935
16,251
1,048
0
12,884
8,512
0
W
Ah Puch
TropicalCoom
Ah Puch
9,238
448
461
1,501
5,896
3,252
1,668
0
5,896
23,676
0
W
Artemis
dany50n07
Artemis
12,979
6,393
0
1,191
7,291
4,438
3,526
0
7,208
0
28,128
L
Chiron
8,185
4,325
119
690
8,193
3,759
0
4,558
3,627
0
11,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
42,078
55
Minions Killed
73
0
Camps Cleared
0
318,352
Distance Traveled
719,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,978
872
29
4
0
76,109
0
L
Ishtar
6,029
754
14
2
0
84,876
0
L
Apollo
5,101
638
2
0
0
22,735
0
W
Sylvanus
7,862
983
4
1
0
142,967
0
L
Guan Yu
6,394
799
2
0
0
61,808
0
W
Cthulhu
8,585
1,073
22
3
0
139,545
0
W
Athena
8,443
1,055
3
0
0
170,417
0
W
Ah Puch
8,049
1,006
23
3
0
151,752
0
W
Artemis
9,139
1,142
21
3
0
114,770
0
L
Chiron
8,477
1,060
8
1
0
72,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role