Player Matchup

Scylla
Scylla
DrDoinkYa
Scylla
Level 105
God Stats
8W - 9L
1,504 SR
Queue Stats
124W - 128L
1,408 Elo+
Solo
Serqet
Serqet
Dustysgaming74
Serqet
Level 127
God Stats
16W - 18L
1,421 SR
Queue Stats
226W - 239L
1,423 Elo+
Party 2
Skadi
Skadi
MaBoshiii
Skadi
Level 117
God Stats
78W - 60L
1,596 SR
Queue Stats
126W - 122L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpecialSpork787
Cu Chulainn
Level 150
God Stats
4W - 4L
1,393 SR
Queue Stats
337W - 349L
1,444 Elo+
Party 2
Geb
Geb
vic04224
Geb
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 119L
1,451 Elo+
Solo
Team Averages
Level 123
1,483 SR
1,447 Elo+

VS

Team Averages
Level 72
1,505 SR
1,388 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
IamBright
Da Ji
Level 44
God Stats
2W - 5L
1,709 SR
Queue Stats
105W - 109L
1,451 Elo+
Party 1
Cerberus
Cerberus
JackyDerMeister
Cerberus
Level 25
God Stats
0W - 2L
1,340 SR
Queue Stats
1W - 5L
1,140 Elo+
Party 1
Mulan
Mulan
PrincessParfo
Mulan
Level 18
God Stats
10W - 13L
1,316 SR
Queue Stats
33W - 45L
1,357 Elo+
Party 1
Freya
Freya
ohhekate
Freya
Level 147
God Stats
20W - 11L
1,662 SR
Queue Stats
98W - 88L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrDoinkYa
Scylla
14
2 / 0 / 4
8,334
595
3,483
4,420
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 1
7,983
570
5,748
9,540
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
MaBoshiii
Skadi
12
1 / 4 / 0
7,627
545
5,956
9,291
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
SpecialSpork787
Cu Chulainn
15
6 / 0 / 4
9,796
700
11,385
9,525
10,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 8
7,882
563
3,282
10,123
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 2 / 0
6,560
469
3,227
7,327
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
IamBright
Da Ji
10
0 / 4 / 0
5,981
427
3,492
10,963
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
8
0 / 4 / 1
5,982
427
2,426
11,074
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,386
456
1,724
11,002
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
ohhekate
Freya
14
4 / 1 / 0
8,376
598
9,115
9,362
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
5
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Scylla
DrDoinkYa
Scylla
2
0
4
4
W
5
0
1
5.5
L
Da Ji
IamBright
Da Ji
0
4
0
0
L
Cerberus
0
4
1
0.13
W
Skadi
MaBoshiii
Skadi
1
4
0
0.25
L
0
4
0
0
W
Cu Chulainn
SpecialSpork787
Cu Chulainn
6
0
4
8
L
Freya
ohhekate
Freya
4
1
0
4
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
19,984
42,899
Taken
49,728
27,910
Mitigated
25,423
10,682
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,227
597
0
968
7,327
2,889
0
543
6,544
0
50,129
W
Scylla
DrDoinkYa
Scylla
3,483
576
0
1,215
4,420
1,493
1,567
1,277
3,121
51,311
0
W
5,748
1,022
0
1,935
9,540
4,392
0
346
9,194
0
69,136
L
Da Ji
IamBright
Da Ji
3,492
673
0
1,005
10,963
3,975
0
1,316
9,165
0
35,977
L
Cerberus
2,426
183
0
2,072
11,074
7,696
0
3,749
7,209
17,293
0
W
Skadi
MaBoshiii
Skadi
5,956
2,662
34
1,430
9,291
3,775
0
6,265
2,769
0
54,943
L
1,724
41
0
1,156
11,002
6,182
0
1,151
9,851
0
37,002
W
Cu Chulainn
SpecialSpork787
Cu Chulainn
11,385
821
0
3,101
9,525
10,396
0
496
9,029
9,468
72,992
L
Freya
ohhekate
Freya
9,115
2,988
0
4,613
9,362
4,681
0
1,530
7,752
62,365
4,106
W
3,282
455
0
2,967
10,123
7,854
0
2,669
7,336
28,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
33,285
451
Minions Killed
364
0
Camps Cleared
0
1,476,256
Distance Traveled
1,344,110
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,560
469
81
6
0
258,674
2
W
Scylla
8,334
595
113
8
0
304,837
0
W
Serqet
7,983
570
91
7
0
355,619
4
L
Da Ji
5,981
427
63
5
0
256,524
0
L
Cerberus
5,982
427
45
3
0
267,812
0
W
Skadi
7,627
545
90
6
0
242,815
0
L
Mulan
6,386
456
61
4
0
277,893
0
W
Cu Chulainn
9,796
700
125
9
0
267,202
2
L
Freya
8,376
598
114
8
0
283,207
6
W
Geb
7,882
563
32
2
0
305,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role