Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum I
Goliath25
Morgan Le Fay
Platinum I
Level 141
God Stats
7W - 7L
1,256 SR
Queue Stats
120W - 80L
1,768 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
NokopzBlazeIt
Erlang Shen
Platinum I
Level 109
God Stats
15W - 6L
1,926 SR
Queue Stats
120W - 80L
1,768 MMR
Party 1
Nike
Nike
Platinum I
jveps
Nike
Platinum I
Level 126
God Stats
7W - 5L
1,352 SR
Queue Stats
120W - 80L
1,768 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,511 SR
1,768 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,564 SR
1,581 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
Levoleo05
Raijin
Silver II
Level 67
God Stats
1W - 1L
1,692 SR
Queue Stats
14W - 12L
1,557 MMR
Party 2
Ullr
Ullr
Gold V
nikamen6
Ullr
Gold V
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,684 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Goliath25
Morgan Le Fay
16
15 / 2 / 5
13,370
955
25,043
14,318
6,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Erlang Shen
NokopzBlazeIt
Erlang Shen
13
2 / 2 / 15
11,347
811
13,268
19,410
19,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
jveps
Nike
14
3 / 3 / 15
11,464
819
13,734
14,144
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothZhong KuiBaba YagaChang'eDiscordia

VS

Bans
KuzenboAthenaHou YiAtlasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 8 / 3
9,593
685
7,118
22,233
26,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Raijin
Levoleo05
Raijin
12
4 / 5 / 3
10,618
758
14,347
14,338
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
2 / 7 / 3
10,629
759
13,128
19,848
8,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
20
Kills
7
7
Deaths
20
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
8
3
0.31
W
Morgan Le Fay
Goliath25
Morgan Le Fay
15
2
5
8.75
L
Raijin
Levoleo05
Raijin
4
5
3
1.1
W
Erlang Shen
NokopzBlazeIt
Erlang Shen
2
2
15
4.75
W
Nike
jveps
Nike
3
3
15
3.5
L
Ullr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,045
Damage
34,593
47,872
Taken
56,419
38,972
Mitigated
41,704
17,167
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,118
1,127
0
1,724
22,233
26,894
0
8,528
13,119
1,311
15,168
W
Morgan Le Fay
Goliath25
Morgan Le Fay
25,043
2,199
0
7,459
14,318
6,700
1,626
4,467
9,561
72,714
0
L
Raijin
Levoleo05
Raijin
14,347
2,397
0
250
14,338
6,082
0
7,504
6,620
30,865
0
W
Erlang Shen
NokopzBlazeIt
Erlang Shen
13,268
6,778
0
7,235
19,410
19,857
661
6,929
11,974
0
42,340
W
Nike
jveps
Nike
13,734
1,149
0
2,473
14,144
12,415
359
3,934
9,895
279
41,864
L
Ullr
13,128
3,248
0
765
19,848
8,728
0
9,115
10,269
0
40,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
30,840
165
Minions Killed
94
0
Camps Cleared
0
817,364
Distance Traveled
703,669
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,593
685
10
1
0
262,814
2
W
Morgan Le Fay
13,370
955
83
6
0
268,181
1
L
Raijin
10,618
758
42
3
0
199,813
0
W
Erlang Shen
11,347
811
37
3
0
262,957
6
W
Nike
11,464
819
45
3
0
286,226
2
L
Ullr
10,629
759
42
3
0
241,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role