Player Matchup

Set
Set
 
Set
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SheepMaser9000
Kukulkan
Level 106
God Stats
19W - 14L
1,503 SR
Queue Stats
254W - 278L
1,483 Elo+
Party 2
Rama
Rama
Turkeymaser9000
Rama
Level 99
God Stats
5W - 7L
1,383 SR
Queue Stats
513W - 473L
1,561 Elo+
Party 2
Maman Brigitte
Maman Brigitte
jflint12
Maman Brigitte
Level 129
God Stats
16W - 20L
1,244 SR
Queue Stats
362W - 336L
1,489 Elo+
Party 1
Maui
Maui
rawbatzz
Maui
Level 127
God Stats
4W - 8L
1,465 SR
Queue Stats
115W - 106L
1,540 Elo+
Party 1
Team Averages
Level 130
1,419 SR
1,515 Elo+

VS

Team Averages
Level 121
1,466 SR
1,489 Elo+
Jormungandr
Jormungandr
DosAvocados
Jormungandr
Level 127
God Stats
23W - 13L
1,602 SR
Queue Stats
231W - 218L
1,463 Elo+
Solo
Nemesis
Nemesis
ENC_IceMan
Nemesis
Level 126
God Stats
51W - 27L
1,751 SR
Queue Stats
448W - 423L
1,565 Elo+
Solo
Danzaburou
Danzaburou
I Live To C4
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,399 Elo+
Solo
Sobek
Sobek
Lactating2DGirls
Sobek
Level 129
God Stats
1W - 2L
1,357 SR
Queue Stats
48W - 50L
1,477 Elo+
Solo
Olorun
Olorun
Melmac909
Olorun
Level 158
God Stats
2W - 1L
1,118 SR
Queue Stats
290W - 263L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 2 / 0
5,613
561
3,314
7,312
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
10
0 / 3 / 0
5,528
553
777
4,642
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 2 / 0
5,830
583
4,798
6,339
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
jflint12
Maman Brigitte
9
0 / 4 / 1
5,246
525
3,623
9,545
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
8
0 / 3 / 0
5,079
508
2,950
12,622
8,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DosAvocados
Jormungandr
11
1 / 1 / 1
6,893
689
3,630
6,658
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
ENC_IceMan
Nemesis
12
5 / 0 / 2
7,171
717
2,895
6,695
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
I Live To C4
Danzaburou
10
1 / 2 / 1
6,352
635
4,317
6,700
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 5
6,703
670
4,753
6,770
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Melmac909
Olorun
11
2 / 0 / 7
7,078
708
8,143
4,595
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
W
Jormungandr
DosAvocados
Jormungandr
1
1
1
1.5
W
Nemesis
ENC_IceMan
Nemesis
5
0
2
6
W
Danzaburou
I Live To C4
Danzaburou
1
2
1
0.75
W
5
0
5
7.5
W
Olorun
Melmac909
Olorun
2
0
7
5.5
L
Kukulkan
0
3
0
0
L
2
2
0
1
L
Maman Brigitte
jflint12
Maman Brigitte
0
4
1
0.13
L
Maui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,462
Damage
23,738
40,460
Taken
31,418
18,409
Mitigated
16,088
10,257
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,314
1,096
0
1,817
7,312
3,039
0
3,695
3,617
0
36,703
W
Jormungandr
DosAvocados
Jormungandr
3,630
1,072
0
929
6,658
3,350
686
253
6,405
49,361
0
W
Nemesis
ENC_IceMan
Nemesis
2,895
1,111
0
1,051
6,695
2,492
0
1,112
5,583
0
53,772
W
Danzaburou
I Live To C4
Danzaburou
4,317
2,247
0
2,735
6,700
2,508
0
780
5,920
0
41,919
W
4,753
489
0
3,155
6,770
5,560
140
2,210
4,560
17,332
0
W
Olorun
Melmac909
Olorun
8,143
4,165
426
2,073
4,595
2,178
820
2,995
1,600
44,801
0
L
Kukulkan
777
0
0
500
4,642
1,751
0
2,171
2,471
41,835
0
L
4,798
4,065
0
1,736
6,339
2,098
0
682
5,657
0
35,331
L
Maman Brigitte
jflint12
Maman Brigitte
3,623
38
0
3,389
9,545
3,280
0
3,657
5,888
38,302
0
L
Maui
2,950
384
0
2,815
12,622
8,241
0
6,321
6,301
15,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
34,197
318
Minions Killed
341
0
Camps Cleared
0
1,007,581
Distance Traveled
1,064,527
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,613
561
70
7
0
177,545
0
W
Jormungandr
6,893
689
95
10
0
186,295
0
W
Nemesis
7,171
717
84
8
0
258,475
1
W
Danzaburou
6,352
635
63
6
0
184,197
3
W
Sobek
6,703
670
23
2
0
239,587
1
W
Olorun
7,078
708
76
8
0
195,973
3
L
Kukulkan
5,528
553
82
8
0
173,441
0
L
Rama
5,830
583
75
8
0
211,521
0
L
Maman Brigitte
5,246
525
69
7
0
221,347
0
L
Maui
5,079
508
22
2
0
223,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role