Player Matchup

Lancelot
Lancelot
Gold I
 
Lancelot
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
DeadlyGlacius
Chronos
Gold II
Level 124
God Stats
5W - 6L
1,562 SR
Queue Stats
278W - 276L
1,518 MMR
Solo
Chang'e
Chang'e
Gold III
fadetotauli
Chang'e
Gold III
Level 172
God Stats
3W - 4L
1,564 SR
Queue Stats
229W - 241L
1,514 MMR
Solo
Ares
Ares
Gold II
rural-sandll
Ares
Gold II
Level 89
God Stats
2W - 5L
1,415 SR
Queue Stats
116W - 107L
1,566 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,508 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,576 SR
1,529 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
MauroRachet
Hachiman
Silver I
Level 63
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 2L
1,601 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
NotPowPunch
Ratatoskr
Bronze III
Level 66
God Stats
1W - 0L
1,808 SR
Queue Stats
4W - 1L
1,539 MMR
Party 1
Hades
Hades
Gold I
RacistWeedSmoker
Hades
Gold I
Level 118
God Stats
1W - 1L
1,302 SR
Queue Stats
35W - 31L
1,525 MMR
Solo
Hercules
Hercules
Gold II
cozoah
Hercules
Gold II
Level 86
God Stats
20W - 19L
1,544 SR
Queue Stats
349W - 342L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 2 / 0
6,210
565
5,010
10,754
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
 
Cerberus
10
0 / 0 / 0
5,336
485
2,039
8,771
5,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
10
0 / 4 / 0
5,493
499
2,699
7,671
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
fadetotauli
Chang'e
9
0 / 3 / 1
5,249
477
6,430
7,393
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 1
5,343
486
4,550
9,788
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GaneshaPeleMorgan Le FayJanus

VS

Bans
Maman BrigitteThorArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 1
6,088
553
6,257
5,656
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MauroRachet
Hachiman
11
1 / 0 / 3
6,866
624
3,712
3,543
1,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
NotPowPunch
Ratatoskr
13
6 / 0 / 1
7,311
665
6,930
7,350
3,158
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 1
7,074
643
4,248
9,297
5,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
cozoah
Hercules
10
2 / 0 / 4
5,810
528
6,064
11,537
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
10
10
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
0
0.5
L
Cerberus
 
Cerberus
0
0
0
0
W
Ra
 
Ra
1
2
1
0.75
L
Chronos
0
4
0
0
W
Hachiman
MauroRachet
Hachiman
1
0
3
2.5
W
Ratatoskr
NotPowPunch
Ratatoskr
6
0
1
6.5
W
0
0
1
0.5
W
Hercules
cozoah
Hercules
2
0
4
4
L
Chang'e
fadetotauli
Chang'e
0
3
1
0.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
27,211
44,377
Taken
37,383
22,800
Mitigated
21,430
13,706
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,010
871
0
2,048
10,754
4,581
0
1,386
9,203
0
67,093
L
Cerberus
 
Cerberus
2,039
180
0
5,553
8,771
5,428
0
3,663
5,108
32,247
0
W
Ra
 
Ra
6,257
1,343
336
1,904
5,656
2,224
0
2,698
2,958
47,782
0
L
Chronos
2,699
730
0
1,095
7,671
2,645
0
0
7,496
42,126
0
W
Hachiman
MauroRachet
Hachiman
3,712
1,497
0
2,619
3,543
1,297
817
1,505
2,038
0
44,981
W
Ratatoskr
NotPowPunch
Ratatoskr
6,930
1,943
0
1,229
7,350
3,158
0
2,271
5,079
0
53,366
W
4,248
657
54
5,894
9,297
5,071
675
2,351
6,946
63,177
0
W
Hercules
cozoah
Hercules
6,064
2,314
0
6,514
11,537
9,680
0
6,893
4,644
0
13,718
L
Chang'e
fadetotauli
Chang'e
6,430
227
690
2,356
7,393
2,584
0
3,366
3,864
34,577
0
L
4,550
164
0
1,964
9,788
7,562
0
2,090
7,299
14,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
33,149
327
Minions Killed
341
0
Camps Cleared
0
1,116,827
Distance Traveled
1,119,249
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,210
565
95
9
0
254,063
0
L
Cerberus
5,336
485
70
6
0
201,319
1
W
Ra
6,088
553
79
7
0
216,539
3
L
Chronos
5,493
499
82
7
0
209,164
0
W
Hachiman
6,866
624
73
7
0
211,613
2
W
Ratatoskr
7,311
665
83
8
0
272,614
2
W
Hades
7,074
643
92
8
0
197,872
0
W
Hercules
5,810
528
14
1
0
220,611
2
L
Chang'e
5,249
477
60
5
0
217,556
3
L
Ares
5,343
486
20
2
0
234,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role