Player Matchup

Ullr
Ullr
DoggyThrasher69
Ullr
Level 63
God Stats
2W - 2L
1,312 SR
Queue Stats
82W - 78L
1,483 Elo+
Party 2
Janus
Janus
KOFLASH35
Janus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,691 Elo+
Party 2
Thanatos
Thanatos
MitchAnderson27
Thanatos
Level 64
God Stats
3W - 2L
1,282 SR
Queue Stats
54W - 47L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PainJustPain
Kumbhakarna
Level 108
God Stats
4W - 1L
1,652 SR
Queue Stats
155W - 153L
1,460 Elo+
Party 1
Hades
Hades
PiKoD-GaLLo
Hades
Level 82
God Stats
9W - 7L
1,454 SR
Queue Stats
38W - 38L
1,422 Elo+
Solo
Team Averages
Level 87
1,440 SR
1,514 Elo+

VS

Team Averages
Level 132
1,608 SR
1,491 Elo+
Artemis
Artemis
Chasing_ghostsaa
Artemis
Level 148
God Stats
10W - 6L
1,629 SR
Queue Stats
71W - 66L
1,505 Elo+
Party 3
Chang'e
Chang'e
Jakedidathing
Chang'e
Level 145
God Stats
16W - 13L
1,575 SR
Queue Stats
610W - 582L
1,488 Elo+
Solo
Charon
Charon
SilentOwl_Z
Charon
Level 129
God Stats
13W - 8L
1,640 SR
Queue Stats
65W - 58L
1,493 Elo+
Party 3
Baron Samedi
Baron Samedi
jordannaik
Baron Samedi
Level 84
God Stats
1W - 1L
1,337 SR
Queue Stats
64W - 73L
1,469 Elo+
Solo
Serqet
Serqet
sanfordjohnathan
Serqet
Level 156
God Stats
2W - 1L
1,860 SR
Queue Stats
193W - 167L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,481
524
7,478
14,784
5,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
KOFLASH35
Janus
20
11 / 2 / 8
14,208
710
20,421
12,303
5,474
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
17
14 / 2 / 6
12,180
609
16,395
19,573
9,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
PainJustPain
Kumbhakarna
14
2 / 2 / 15
9,959
498
6,325
18,720
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 1 / 6
11,017
551
8,558
17,934
11,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 0
9,270
464
11,925
16,898
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
9
0 / 4 / 1
7,256
363
4,530
7,875
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
11
1 / 7 / 6
8,731
437
10,235
19,081
13,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
jordannaik
Baron Samedi
16
1 / 6 / 0
10,120
506
10,730
17,605
9,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 11 / 3
9,376
469
8,133
21,178
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
33
Kills
11
11
Deaths
34
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
2
4
5
1.13
L
Chang'e
0
4
1
0.13
W
Janus
KOFLASH35
Janus
11
2
8
7.5
W
Thanatos
14
2
6
8.5
W
Kumbhakarna
PainJustPain
Kumbhakarna
2
2
15
4.75
W
4
1
6
7
L
Charon
1
7
6
0.57
L
Baron Samedi
jordannaik
Baron Samedi
1
6
0
0.17
L
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,177
Damage
45,553
83,314
Taken
82,637
50,844
Mitigated
40,659
36,444
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,925
4,662
159
5,240
16,898
6,667
14
5,612
11,286
0
60,969
W
7,478
3,294
0
4,938
14,784
5,860
2,930
2,794
11,546
0
84,818
L
Chang'e
4,530
298
56
1,659
7,875
2,175
0
3,333
4,542
29,090
0
W
Janus
KOFLASH35
Janus
20,421
2,741
0
850
12,303
5,474
505
2,250
9,379
157,572
0
W
Thanatos
16,395
3,582
277
17,144
19,573
9,137
1,574
7,047
12,356
0
80,153
W
Kumbhakarna
PainJustPain
Kumbhakarna
6,325
1,538
0
4,300
18,720
18,729
347
4,214
13,983
24,939
0
W
8,558
400
502
8,433
17,934
11,644
458
7,933
9,560
77,851
0
L
Charon
10,235
1,152
0
545
19,081
13,908
0
7,385
11,696
30,569
1,403
L
Baron Samedi
jordannaik
Baron Samedi
10,730
455
328
2,872
17,605
9,550
0
8,855
8,750
85,075
0
L
8,133
2,070
0
3,576
21,178
8,359
0
10,119
11,059
0
45,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,845
Gold Earned
44,753
594
Minions Killed
418
0
Camps Cleared
0
2,015,951
Distance Traveled
1,594,253
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,270
464
108
5
0
331,950
0
W
Ullr
10,481
524
111
6
0
366,297
3
L
Chang'e
7,256
363
52
3
0
178,754
0
W
Janus
14,208
710
229
11
0
451,463
2
W
Thanatos
12,180
609
89
4
0
416,621
0
W
Kumbhakarna
9,959
498
41
2
0
414,519
0
W
Hades
11,017
551
124
6
0
367,051
8
L
Charon
8,731
437
29
1
0
355,622
0
L
Baron Samedi
10,120
506
152
8
0
339,369
4
L
Serqet
9,376
469
77
4
0
388,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role