Player Matchup

Vamana
Vamana
Gold I
 
Vamana
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
FlashyFlood
Artemis
Gold I
Level 107
God Stats
6W - 4L
1,640 SR
Queue Stats
71W - 69L
1,703 MMR
Solo
Nemesis
Nemesis
Gold II
Jwatt
Nemesis
Gold II
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 160L
1,710 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
SethrinSpire
Kuzenbo
Gold III
Level 66
God Stats
1W - 2L
1,539 SR
Queue Stats
156W - 173L
1,566 MMR
Party 2
Nu Wa
Nu Wa
Platinum I
iLoveMagesAlot
Nu Wa
Platinum I
Level 67
God Stats
41W - 23L
1,747 SR
Queue Stats
157W - 159L
1,953 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,585 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,421 SR
1,712 MMR
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum II
DJTigby
Baron Samedi
Platinum II
Level 146
God Stats
3W - 2L
1,579 SR
Queue Stats
80W - 59L
1,877 MMR
Party 3
Tiamat
Tiamat
Gold I
Royal_D_Kells
Tiamat
Gold I
Level 164
God Stats
2W - 4L
1,280 SR
Queue Stats
628W - 621L
1,682 MMR
Solo
Danzaburou
Danzaburou
Gold II
SrTheFuzzyBunny
Danzaburou
Gold II
Level 118
God Stats
3W - 7L
1,245 SR
Queue Stats
50W - 43L
1,665 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
pаradise
Erlang Shen
Gold II
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 6L
1,836 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 0 / 0
5,180
740
2,889
5,495
4,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
FlashyFlood
Artemis
8
0 / 1 / 0
4,420
631
1,965
3,847
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Jwatt
Nemesis
6
0 / 2 / 2
3,842
549
2,253
5,225
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
SethrinSpire
Kuzenbo
6
0 / 3 / 1
3,612
516
2,045
6,669
3,811
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
4,806
687
2,759
4,007
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaRaijinMaman BrigitteIzanami

VS

Bans
Ao KuangThanatosBastetHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 0 / 2
4,840
691
2,254
6,419
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
DJTigby
Baron Samedi
9
2 / 1 / 3
5,330
761
4,927
4,010
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
4,909
701
2,622
5,599
2,894
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SrTheFuzzyBunny
Danzaburou
8
0 / 0 / 1
4,824
689
2,184
2,357
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
pаradise
Erlang Shen
9
3 / 0 / 3
5,214
745
3,751
7,885
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
7
7
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
0
1
W
Ares
 
Ares
2
0
2
3
W
Baron Samedi
DJTigby
Baron Samedi
2
1
3
3.5
L
Artemis
FlashyFlood
Artemis
0
1
0
0
L
Nemesis
Jwatt
Nemesis
0
2
2
0.5
W
0
1
0
0
L
Kuzenbo
SethrinSpire
Kuzenbo
0
3
1
0.17
W
Danzaburou
SrTheFuzzyBunny
Danzaburou
0
0
1
0.5
L
1
1
0
1
W
Erlang Shen
pаradise
Erlang Shen
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,911
Damage
15,738
25,243
Taken
26,270
12,809
Mitigated
12,405
5,932
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,889
1,876
0
1,723
5,495
4,931
0
2,622
2,873
0
32,525
W
Ares
 
Ares
2,254
108
0
2,669
6,419
3,494
0
2,066
4,299
12,826
0
W
Baron Samedi
DJTigby
Baron Samedi
4,927
596
64
1,498
4,010
1,803
0
1,191
2,777
39,872
0
L
Artemis
FlashyFlood
Artemis
1,965
693
0
1,270
3,847
1,164
0
723
3,124
0
25,749
L
Nemesis
Jwatt
Nemesis
2,253
1,205
0
426
5,225
1,532
0
903
4,322
0
15,572
W
2,622
185
0
3,405
5,599
2,894
19
98
5,493
33,643
0
L
Kuzenbo
SethrinSpire
Kuzenbo
2,045
847
0
1,121
6,669
3,811
0
2,845
3,824
8,813
0
W
Danzaburou
SrTheFuzzyBunny
Danzaburou
2,184
1,137
0
1,824
2,357
820
0
217
2,132
0
36,377
L
2,759
737
100
1,292
4,007
1,371
0
2,710
1,297
31,451
0
W
Erlang Shen
pаradise
Erlang Shen
3,751
2,368
0
3,628
7,885
3,394
0
999
6,765
0
41,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,860
Gold Earned
25,117
244
Minions Killed
299
0
Camps Cleared
0
725,142
Distance Traveled
776,466
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,180
740
74
11
0
154,917
2
W
Ares
4,840
691
27
4
0
161,387
2
W
Baron Samedi
5,330
761
69
10
0
159,499
1
L
Artemis
4,420
631
63
9
0
129,755
0
L
Nemesis
3,842
549
29
4
0
134,808
0
W
Tiamat
4,909
701
74
11
0
132,253
4
L
Kuzenbo
3,612
516
11
2
0
155,383
0
W
Danzaburou
4,824
689
65
9
0
134,337
0
L
Nu Wa
4,806
687
67
10
0
150,279
4
W
Erlang Shen
5,214
745
64
9
0
188,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role