Player Matchup

Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
HornyPriest
Chang'e
Level 61
God Stats
2W - 0L
1,298 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ishtar
Ishtar
MissPinky69
Ishtar
Level 141
God Stats
3W - 2L
1,781 SR
Queue Stats
38W - 32L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
allstarcooper
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,530 Elo+
Party 2
Nemesis
Nemesis
henrythejanitor
Nemesis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,487 Elo+
Party 2
Team Averages
Level 111
1,516 SR
1,501 Elo+

VS

Team Averages
Level 104
1,476 SR
1,522 Elo+
Geb
Geb
Glennoreilly552
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 246L
1,567 Elo+
Party 1
Sobek
Sobek
Mullcih1
Sobek
Level 122
God Stats
23W - 22L
1,536 SR
Queue Stats
1,003W - 972L
1,568 Elo+
Solo
Mulan
Mulan
Simontg23
Mulan
Level 51
God Stats
32W - 29L
1,503 SR
Queue Stats
127W - 144L
1,434 Elo+
Solo
Hachiman
Hachiman
StoneyLiam
Hachiman
Level 89
God Stats
1W - 4L
1,389 SR
Queue Stats
74W - 67L
1,550 Elo+
Party 1
Janus
Janus
sSs-TROJAN-III
Janus
Level 112
God Stats
25W - 34L
1,455 SR
Queue Stats
345W - 336L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 3
7,433
572
6,379
6,341
3,086
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
HornyPriest
Chang'e
13
0 / 1 / 2
7,985
614
6,148
9,007
4,427
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
14
10 / 0 / 7
9,473
729
9,309
6,645
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
12
2 / 1 / 14
8,489
653
6,175
8,111
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
11 / 0 / 3
9,457
727
12,310
11,622
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,075
467
5,068
14,801
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Mullcih1
Sobek
11
1 / 5 / 0
6,175
475
2,916
11,425
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Simontg23
Mulan
11
2 / 2 / 0
6,676
514
6,159
13,138
6,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
StoneyLiam
Hachiman
9
0 / 8 / 0
5,451
419
2,845
11,204
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
6,474
498
4,085
9,957
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
4
5
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
3
1.17
L
0
5
2
0.2
W
Chang'e
HornyPriest
Chang'e
0
1
2
1
W
Ishtar
10
0
7
13.5
L
Sobek
Mullcih1
Sobek
1
5
0
0.2
L
Mulan
Simontg23
Mulan
2
2
0
1
L
Hachiman
StoneyLiam
Hachiman
0
8
0
0
W
Cthulhu
2
1
14
9
W
11
0
3
12.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
21,073
41,726
Taken
60,525
22,860
Mitigated
26,485
14,590
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,379
76
0
1,470
6,341
3,086
929
4,636
1,581
50,067
0
L
5,068
1,143
0
3,892
14,801
5,756
0
2,223
12,578
40,559
0
W
Chang'e
HornyPriest
Chang'e
6,148
1,173
40
6,003
9,007
4,427
756
105
8,902
47,615
0
W
Ishtar
9,309
5,514
0
3,912
6,645
2,589
4,605
2,726
3,835
0
68,143
L
Sobek
Mullcih1
Sobek
2,916
142
0
3,104
11,425
8,465
0
2,807
8,618
20,708
0
L
Mulan
Simontg23
Mulan
6,159
291
0
2,915
13,138
6,520
0
7,072
6,066
105
36,616
L
Hachiman
StoneyLiam
Hachiman
2,845
1,981
0
1,111
11,204
3,267
0
2,364
8,840
0
23,641
W
Cthulhu
6,175
331
498
1,493
8,111
7,417
408
1,864
6,208
26,879
0
W
12,310
5,983
0
1,174
11,622
5,341
0
3,206
8,380
0
87,019
L
4,085
369
0
975
9,957
2,477
0
4,236
5,721
42,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,837
Gold Earned
30,851
406
Minions Killed
264
0
Camps Cleared
0
1,297,637
Distance Traveled
1,267,089
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,433
572
69
5
0
233,407
0
L
Geb
6,075
467
59
5
0
258,239
0
W
Chang'e
7,985
614
71
5
0
233,486
0
W
Ishtar
9,473
729
117
9
0
255,801
0
L
Sobek
6,175
475
26
2
0
267,810
0
L
Mulan
6,676
514
55
4
0
266,605
0
L
Hachiman
5,451
419
37
3
0
235,521
0
W
Cthulhu
8,489
653
35
3
0
253,095
1
W
Nemesis
9,457
727
114
9
0
321,848
0
L
Janus
6,474
498
87
7
0
238,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role