Player Matchup

Horus
Horus
Endermaël
Horus
Level 15
God Stats
15W - 3L
1,732 SR
Queue Stats
20W - 8L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hellderïn
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,717 SR
Queue Stats
25W - 12L
1,316 Elo+
Party 1
Bacchus
Bacchus
SmokeWeeD1998
Bacchus
Level 18
God Stats
21W - 4L
1,607 SR
Queue Stats
25W - 12L
1,316 Elo+
Party 1
Team Averages
Level 27
1,685 SR
1,372 Elo+

VS

Team Averages
Level 31
1,405 SR
1,335 Elo+
Fenrir
Fenrir
aveiste2b
Fenrir
Level 34
God Stats
6W - 13L
1,314 SR
Queue Stats
36W - 107L
1,215 Elo+
Party 2
Raijin
Raijin
drega3
Raijin
Level 57
God Stats
0W - 1L
1,400 SR
Queue Stats
23W - 38L
1,292 Elo+
Solo
Poseidon
Poseidon
willy2b2000
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 4 / 16
11,040
849
7,042
14,837
16,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Hellderïn
Ah Muzen Cab
14
13 / 1 / 8
12,412
955
24,554
12,867
6,365
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bacchus
13
4 / 3 / 15
10,824
833
7,515
14,474
16,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
aveiste2b
Fenrir
12
2 / 5 / 4
9,814
755
5,604
18,128
6,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
drega3
Raijin
14
4 / 6 / 2
11,206
862
10,911
15,029
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
willy2b2000
Poseidon
11
0 / 11 / 4
9,300
715
6,056
12,276
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
21
Kills
6
8
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
4
4
16
3
W
Ah Muzen Cab
Hellderïn
Ah Muzen Cab
13
1
8
17
W
Bacchus
4
3
15
3.83
L
Fenrir
aveiste2b
Fenrir
2
5
4
0.8
L
Raijin
drega3
Raijin
4
6
2
0.83
L
Poseidon
willy2b2000
Poseidon
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,111
Damage
22,571
42,178
Taken
45,433
38,978
Mitigated
15,070
11,115
Healing
788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,042
2,880
1,536
2,384
14,837
16,316
232
4,839
9,998
0
16,441
W
Ah Muzen Cab
Hellderïn
Ah Muzen Cab
24,554
12,893
0
3,414
12,867
6,365
2,692
6,219
6,648
0
77,965
W
Bacchus
7,515
1,065
0
3,781
14,474
16,297
247
7,400
5,936
24,016
0
L
Fenrir
aveiste2b
Fenrir
5,604
1,328
0
511
18,128
6,688
369
2,137
15,991
0
12,517
L
Raijin
drega3
Raijin
10,911
1,006
0
277
15,029
5,296
690
3,216
11,813
37,551
0
L
Poseidon
willy2b2000
Poseidon
6,056
1,384
0
0
12,276
3,086
390
2,491
9,785
33,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
30,320
106
Minions Killed
121
0
Camps Cleared
0
697,626
Distance Traveled
593,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,040
849
11
1
0
222,532
0
W
Ah Muzen Cab
12,412
955
74
6
0
229,082
0
W
Bacchus
10,824
833
21
2
0
246,012
0
L
Fenrir
9,814
755
16
1
0
232,688
0
L
Raijin
11,206
862
65
5
0
189,962
0
L
Poseidon
9,300
715
40
3
0
170,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role