Player Matchup

Tiamat
Tiamat
BadDuck557
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 145L
1,441 Elo+
Party 1
Bacchus
Bacchus
DirectedEagle
Bacchus
Level 127
God Stats
4W - 1L
1,657 SR
Queue Stats
55W - 66L
1,410 Elo+
Party 1
Skadi
Skadi
ORPHANBREAKR
Skadi
Level 157
God Stats
1W - 1L
1,518 SR
Queue Stats
122W - 132L
1,447 Elo+
Party 1
Team Averages
Level 148
1,558 SR
1,433 Elo+

VS

Team Averages
Level 94
1,604 SR
1,420 Elo+
Aphrodite
Aphrodite
BudBuddaBiscit
Aphrodite
Level 66
God Stats
77W - 65L
1,630 SR
Queue Stats
93W - 93L
1,484 Elo+
Solo
Bastet
Bastet
II_CHAVA_II
Bastet
Level 88
God Stats
18W - 8L
1,652 SR
Queue Stats
60W - 58L
1,535 Elo+
Solo
Scylla
Scylla
Smerk_G
Scylla
Level 127
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BadDuck557
Tiamat
12
1 / 7 / 2
10,600
663
9,685
15,832
11,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
15
3 / 3 / 1
11,956
747
9,150
18,872
25,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 5 / 2
11,550
722
7,402
13,331
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BudBuddaBiscit
Aphrodite
15
2 / 1 / 11
12,025
752
5,761
8,668
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
16
6 / 1 / 9
12,979
811
21,417
14,577
6,615
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Smerk_G
Scylla
15
7 / 3 / 8
12,934
808
14,576
9,787
4,059
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
15
15
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BadDuck557
Tiamat
1
7
2
0.29
W
Aphrodite
BudBuddaBiscit
Aphrodite
2
1
11
7.5
L
Bacchus
3
3
1
1.17
W
Bastet
6
1
9
10.5
L
1
5
2
0.4
W
Scylla
Smerk_G
Scylla
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
41,754
48,035
Taken
33,032
41,158
Mitigated
16,511
5,024
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BadDuck557
Tiamat
9,685
502
0
766
15,832
11,952
0
4,213
11,619
46,002
0
W
Aphrodite
BudBuddaBiscit
Aphrodite
5,761
156
5,879
5,323
8,668
5,837
540
4,801
3,867
35,895
0
L
Bacchus
9,150
173
0
4,248
18,872
25,033
0
10,390
8,482
29,001
0
W
Bastet
21,417
7,072
0
2,059
14,577
6,615
1,490
8,204
6,373
0
53,858
L
7,402
2,981
0
10
13,331
4,173
0
6,301
7,030
0
49,026
W
Scylla
Smerk_G
Scylla
14,576
1,035
567
444
9,787
4,059
962
6,252
3,535
67,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
37,938
171
Minions Killed
179
0
Camps Cleared
0
817,634
Distance Traveled
901,852
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,600
663
63
4
0
250,411
2
W
Aphrodite
12,025
752
45
3
0
304,205
0
L
Bacchus
11,956
747
29
2
0
302,022
4
W
Bastet
12,979
811
66
4
0
324,796
1
L
Skadi
11,550
722
79
5
0
265,201
0
W
Scylla
12,934
808
68
4
0
272,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role