Player Matchup

He Bo
He Bo
Nemo832
He Bo
Level 186
God Stats
1W - 3L
1,409 SR
Queue Stats
280W - 297L
1,502 Elo+
Solo
Heimdallr
Heimdallr
Srapydoo
Heimdallr
Level 47
God Stats
3W - 1L
1,884 SR
Queue Stats
108W - 114L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
blazionmonkee
Sun Wukong
Level 118
God Stats
1W - 2L
1,521 SR
Queue Stats
108W - 106L
1,561 Elo+
Solo
Kali
Kali
mactheday
Kali
Level 159
God Stats
2W - 7L
1,341 SR
Queue Stats
523W - 520L
1,558 Elo+
Solo
Fenrir
Fenrir
pablo31300
Fenrir
Level 109
God Stats
2W - 3L
1,462 SR
Queue Stats
109W - 118L
1,515 Elo+
Party 2
Team Averages
Level 124
1,524 SR
1,531 Elo+

VS

Team Averages
Level 123
1,499 SR
1,552 Elo+
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
InfiniteAJ
Merlin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
SaveSarahConnor
Zhong Kui
Level 107
God Stats
10W - 4L
1,615 SR
Queue Stats
435W - 446L
1,536 Elo+
Solo
Odin
Odin
TAYE78
Odin
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,608 Elo+
Party 1
Fafnir
Fafnir
TeamGnG
Fafnir
Level 139
God Stats
7W - 4L
1,382 SR
Queue Stats
585W - 590L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nemo832
He Bo
15
0 / 1 / 5
7,306
731
8,775
4,952
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Srapydoo
Heimdallr
12
0 / 6 / 4
6,624
662
5,058
9,992
4,032
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
blazionmonkee
Sun Wukong
14
4 / 4 / 3
7,699
770
8,047
12,758
15,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
14
2 / 2 / 5
7,593
759
4,038
10,556
6,976
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
pablo31300
Fenrir
11
1 / 5 / 6
6,839
684
4,003
8,467
3,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 0 / 11
8,876
888
9,406
8,468
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
InfiniteAJ
Merlin
15
5 / 1 / 7
8,548
855
12,009
3,307
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SaveSarahConnor
Zhong Kui
13
4 / 5 / 10
8,088
809
9,191
9,290
6,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
TAYE78
Odin
14
2 / 1 / 13
7,888
789
8,740
7,502
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
TeamGnG
Fafnir
15
2 / 0 / 14
8,542
854
3,721
6,459
7,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
7
Kills
18
18
Deaths
7
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
11
10.5
W
Merlin
InfiniteAJ
Merlin
5
1
7
8.5
L
He Bo
Nemo832
He Bo
0
1
5
2.5
W
Zhong Kui
SaveSarahConnor
Zhong Kui
4
5
10
1.8
L
Heimdallr
Srapydoo
Heimdallr
0
6
4
0.33
W
Odin
TAYE78
Odin
2
1
13
8.5
W
Fafnir
TeamGnG
Fafnir
2
0
14
9
L
Sun Wukong
blazionmonkee
Sun Wukong
4
4
3
1.38
L
Kali
2
2
5
2.25
L
Fenrir
pablo31300
Fenrir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,921
Damage
43,067
46,725
Taken
35,026
32,741
Mitigated
30,947
11,886
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,406
7,880
2,581
3,805
8,468
6,626
126
2,161
6,307
0
18,407
W
Merlin
InfiniteAJ
Merlin
12,009
543
178
164
3,307
1,629
0
1,015
2,292
32,125
0
L
He Bo
Nemo832
He Bo
8,775
386
0
1,250
4,952
1,969
0
2,427
2,349
32,178
0
W
Zhong Kui
SaveSarahConnor
Zhong Kui
9,191
729
0
968
9,290
6,658
0
1,527
7,763
16,948
0
L
Heimdallr
Srapydoo
Heimdallr
5,058
1,377
1,712
820
9,992
4,032
0
5,620
3,894
0
16,553
W
Odin
TAYE78
Odin
8,740
1,055
1,579
2,546
7,502
8,138
31
2,613
4,889
0
9,564
W
Fafnir
TeamGnG
Fafnir
3,721
867
842
2,214
6,459
7,896
311
1,459
5,000
12,779
0
L
Sun Wukong
blazionmonkee
Sun Wukong
8,047
1,120
302
1,231
12,758
15,831
0
6,974
5,413
0
23,593
L
Kali
4,038
1,532
1,462
3,836
10,556
6,976
0
5,089
5,050
0
15,242
L
Fenrir
pablo31300
Fenrir
4,003
578
923
350
8,467
3,933
0
4,811
3,362
0
5,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
41,942
152
Minions Killed
119
0
Camps Cleared
0
895,355
Distance Traveled
1,163,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,876
888
27
3
0
250,806
0
W
Merlin
8,548
855
44
4
0
215,449
0
L
He Bo
7,306
731
66
7
0
175,712
0
W
Zhong Kui
8,088
809
27
3
0
157,922
0
L
Heimdallr
6,624
662
24
2
0
166,298
0
W
Odin
7,888
789
3
0
0
283,357
0
W
Fafnir
8,542
854
18
2
0
256,388
0
L
Sun Wukong
7,699
770
34
3
0
178,654
0
L
Kali
7,593
759
25
3
0
189,134
0
L
Fenrir
6,839
684
3
0
0
185,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role