Player Matchup

Arachne
Arachne
An4n4s
Arachne
Level 150
God Stats
15W - 13L
1,960 SR
Queue Stats
445W - 435L
1,668 Elo+
Party 1
Hachiman
Hachiman
ChillyGBR
Hachiman
Level 123
God Stats
6W - 2L
1,705 SR
Queue Stats
82W - 65L
1,537 Elo+
Solo
Zeus
Zeus
Nocsan
Zeus
Level 159
God Stats
2W - 2L
1,550 SR
Queue Stats
249W - 322L
1,551 Elo+
Party 1
Geb
Geb
trustworthy_sale
Geb
Level 69
God Stats
11W - 5L
1,902 SR
Queue Stats
202W - 249L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ÐerHenker
Ah Muzen Cab
Level 262
God Stats
14W - 7L
1,828 SR
Queue Stats
519W - 424L
1,622 Elo+
Party 1
Team Averages
Level 153
1,789 SR
1,584 Elo+

VS

Team Averages
Level 153
1,442 SR
1,567 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ameer1337
Zeus
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
126W - 89L
1,652 Elo+
Party 2
Horus
Horus
Safi1337
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 91L
1,673 Elo+
Party 2
Rama
Rama
Spykoko69
Rama
Level 137
God Stats
2W - 4L
1,425 SR
Queue Stats
207W - 181L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
An4n4s
Arachne
9
1 / 1 / 0
5,124
569
2,431
7,927
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
ChillyGBR
Hachiman
10
0 / 2 / 1
5,370
597
2,776
5,845
1,550
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Nocsan
Zeus
10
0 / 2 / 0
5,300
589
1,647
4,600
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
5,118
569
2,183
4,996
3,206
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ah Muzen Cab
ÐerHenker
Ah Muzen Cab
9
1 / 3 / 0
5,338
593
3,963
7,683
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 1 / 0
6,433
715
4,818
9,026
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
 
Da Ji
10
3 / 0 / 0
5,751
639
6,376
6,284
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
11
2 / 0 / 0
5,896
655
2,999
2,884
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Safi1337
Horus
9
0 / 0 / 3
5,245
583
3,017
5,496
3,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
6
1 / 1 / 2
4,288
476
2,268
3,881
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
9
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
1
0
3
L
Da Ji
 
Da Ji
3
0
0
3
L
Zeus
2
0
0
2
W
Arachne
An4n4s
Arachne
1
1
0
1
W
Hachiman
ChillyGBR
Hachiman
0
2
1
0.25
W
Zeus
Nocsan
Zeus
0
2
0
0
L
Horus
Safi1337
Horus
0
0
3
1.5
L
Rama
1
1
2
2
W
0
1
0
0
W
Ah Muzen Cab
ÐerHenker
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
19,478
31,051
Taken
27,571
11,268
Mitigated
11,917
8,142
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,818
459
0
5,809
9,026
3,726
0
0
9,026
40,621
0
L
Da Ji
 
Da Ji
6,376
2,216
0
2,971
6,284
2,396
0
822
5,372
0
39,695
L
Zeus
2,999
603
0
664
2,884
965
0
877
1,979
53,288
0
W
Arachne
An4n4s
Arachne
2,431
1,704
0
1,580
7,927
2,418
0
514
7,413
0
31,309
W
Hachiman
ChillyGBR
Hachiman
2,776
1,529
0
2,736
5,845
1,550
0
0
5,845
0
39,562
W
Zeus
Nocsan
Zeus
1,647
317
0
1,000
4,600
1,700
0
2,308
2,292
39,871
0
L
Horus
Safi1337
Horus
3,017
931
428
2,443
5,496
3,730
0
1,581
3,903
0
8,803
L
Rama
2,268
1,809
0
2,002
3,881
1,100
0
420
3,461
0
17,035
W
2,183
226
0
1,872
4,996
3,206
0
530
4,466
13,692
0
W
Ah Muzen Cab
ÐerHenker
Ah Muzen Cab
3,963
1,686
0
954
7,683
2,394
0
4,465
3,218
0
32,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
27,613
292
Minions Killed
289
0
Camps Cleared
0
1,001,199
Distance Traveled
907,496
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,433
715
82
9
0
217,229
1
L
Da Ji
5,751
639
68
8
0
221,489
0
L
Zeus
5,896
655
103
11
0
180,275
0
W
Arachne
5,124
569
58
6
0
221,419
3
W
Hachiman
5,370
597
68
8
0
177,594
0
W
Zeus
5,300
589
94
10
0
174,177
1
L
Horus
5,245
583
8
1
0
186,938
0
L
Rama
4,288
476
28
3
0
101,565
0
W
Geb
5,118
569
10
1
0
231,186
2
W
Ah Muzen Cab
5,338
593
62
7
0
196,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role