Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LordTobj
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,398 Elo+
Party 2
Hel
Hel
XxTaeexX0
Hel
Level 140
God Stats
12W - 7L
1,516 SR
Queue Stats
341W - 327L
1,485 Elo+
Solo
Bastet
Bastet
kind1500
Bastet
Level 145
God Stats
6W - 4L
1,667 SR
Queue Stats
540W - 538L
1,462 Elo+
Solo
Amaterasu
Amaterasu
public_enemy2325
Amaterasu
Level 122
God Stats
0W - 1L
1,672 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 2
Team Averages
Level 116
1,571 SR
1,473 Elo+

VS

Team Averages
Level 128
1,526 SR
1,506 Elo+
Yemoja
Yemoja
Chief KJF
Yemoja
Level 167
God Stats
16W - 13L
1,451 SR
Queue Stats
789W - 816L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
InfiniteAJ
Baba Yaga
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,536 Elo+
Party 1
Chiron
Chiron
PL4YB01_MEN4CE
Chiron
Level 97
God Stats
10W - 1L
1,702 SR
Queue Stats
377W - 342L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
TAYE78
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
adriandark1900
Jing Wei
Level 143
God Stats
6W - 8L
1,477 SR
Queue Stats
467W - 474L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 6 / 3
7,920
660
8,251
12,587
5,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
LordTobj
Hachiman
15
1 / 5 / 4
8,341
695
7,815
11,684
5,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 4 / 4
8,039
670
12,903
16,207
7,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
kind1500
Bastet
16
3 / 3 / 2
8,359
697
11,316
14,334
7,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
13
1 / 5 / 4
7,654
638
11,351
20,315
14,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chief KJF
Yemoja
14
0 / 2 / 14
9,161
763
3,345
11,948
10,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
InfiniteAJ
Baba Yaga
17
5 / 1 / 11
10,115
843
14,267
10,646
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 1 / 7
10,088
841
18,667
10,151
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
TAYE78
Sun Wukong
17
5 / 1 / 10
9,562
797
16,223
14,940
20,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
16
4 / 4 / 11
9,556
796
15,558
13,858
7,498
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
8
Kills
23
23
Deaths
9
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
3
0.58
W
Yemoja
Chief KJF
Yemoja
0
2
14
3.5
W
Baba Yaga
InfiniteAJ
Baba Yaga
5
1
11
10.5
L
Hachiman
LordTobj
Hachiman
1
5
4
0.6
W
9
1
7
12.5
W
Sun Wukong
TAYE78
Sun Wukong
5
1
10
10
L
1
4
4
0.75
W
Jing Wei
4
4
11
2.38
L
Bastet
kind1500
Bastet
3
3
2
1.33
L
Amaterasu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,636
Damage
68,060
75,127
Taken
61,543
40,825
Mitigated
50,079
30,546
Healing
36,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,251
3,968
0
334
12,587
5,622
20
2,977
9,335
0
20,125
W
Yemoja
Chief KJF
Yemoja
3,345
1,438
15,460
4,539
11,948
10,514
168
2,893
9,016
4,319
0
W
Baba Yaga
InfiniteAJ
Baba Yaga
14,267
850
0
1,993
10,646
5,913
783
1,977
8,585
31,054
0
L
Hachiman
LordTobj
Hachiman
7,815
2,689
463
316
11,684
5,289
0
5,074
6,394
0
20,235
W
18,667
5,554
3,780
2,242
10,151
5,954
528
1,981
8,079
0
33,561
W
Sun Wukong
TAYE78
Sun Wukong
16,223
2,581
2,380
4,375
14,940
20,200
0
3,175
11,394
0
18,662
L
12,903
341
7,539
9,194
16,207
7,933
0
4,459
11,415
22,779
0
W
Jing Wei
15,558
9,834
879
362
13,858
7,498
3,131
2,877
10,813
0
35,091
L
Bastet
kind1500
Bastet
11,316
2,295
892
5,449
14,334
7,270
0
2,241
11,952
0
23,731
L
Amaterasu
11,351
4,549
1,271
5,088
20,315
14,711
0
2,861
16,846
0
13,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
48,482
110
Minions Killed
159
0
Camps Cleared
0
1,078,965
Distance Traveled
1,156,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,920
660
24
2
0
193,530
0
W
Yemoja
9,161
763
12
1
0
213,847
0
W
Baba Yaga
10,115
843
42
4
0
262,968
0
L
Hachiman
8,341
695
31
3
0
208,729
0
W
Chiron
10,088
841
38
3
0
216,332
0
W
Sun Wukong
9,562
797
13
1
0
251,625
0
L
Hel
8,039
670
21
2
0
219,924
0
W
Jing Wei
9,556
796
54
5
0
211,391
0
L
Bastet
8,359
697
27
2
0
248,807
0
L
Amaterasu
7,654
638
7
1
0
207,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role