Player Matchup

Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
AstroApe2333
Fenrir
Gold III
Level 145
God Stats
1W - 1L
1,529 SR
Queue Stats
146W - 153L
1,623 MMR
Solo
Maui
Maui
Gold II
Dr_Frowny
Maui
Gold II
Level 149
God Stats
0W - 4L
1,602 SR
Queue Stats
184W - 182L
1,536 MMR
Solo
Hel
Hel
Platinum V
PepperoniusJeff
Hel
Platinum V
Level 211
God Stats
0W - 2L
1,704 SR
Queue Stats
228W - 218L
1,402 MMR
Solo
Sol
Sol
Gold V
lil_C_jr
Sol
Gold V
Level 109
God Stats
5W - 12L
1,480 SR
Queue Stats
41W - 49L
1,464 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,563 SR
1,505 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,633 SR
1,537 MMR
Chernobog
Chernobog
Gold IV
AdoboBoyz-
Chernobog
Gold IV
Level 82
God Stats
14W - 8L
1,635 SR
Queue Stats
108W - 109L
1,367 MMR
Solo
Ra
Ra
Platinum V
BigOlPayne
Ra
Platinum V
Level 140
God Stats
16W - 14L
1,622 SR
Queue Stats
79W - 70L
1,677 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Nops
Zhong Kui
Gold V
Level 122
God Stats
20W - 19L
1,602 SR
Queue Stats
77W - 72L
1,496 MMR
Solo
Ganesha
Ganesha
Gold III
OGButtBandit
Ganesha
Gold III
Level 157
God Stats
27W - 17L
1,606 SR
Queue Stats
528W - 539L
1,463 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum V
Victor0132
Maman Brigitte
Platinum V
Level 129
God Stats
20W - 10L
1,699 SR
Queue Stats
694W - 683L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 5 / 6
7,342
489
11,319
11,725
4,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
5 / 5 / 2
8,186
546
8,625
14,642
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
12
4 / 3 / 4
7,742
516
5,997
13,934
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 0
8,482
565
10,963
17,639
10,825
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 1 / 1
9,053
604
7,438
8,178
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ApolloThanatosAthenaSurtr

VS

Bans
PoseidonAnhurAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AdoboBoyz-
Chernobog
13
0 / 3 / 8
7,918
528
8,044
11,652
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 4
9,736
649
6,456
7,711
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Nops
Zhong Kui
13
0 / 0 / 2
8,282
552
11,078
14,490
12,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
OGButtBandit
Ganesha
11
0 / 6 / 6
7,699
513
4,580
15,516
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Victor0132
Maman Brigitte
17
15 / 0 / 2
11,096
740
18,240
16,082
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
17
17
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
6
0.8
W
Chernobog
AdoboBoyz-
Chernobog
0
3
8
1.33
L
Fenrir
5
5
2
1.2
W
2
1
4
4
L
Maui
4
3
4
2
W
Zhong Kui
Nops
Zhong Kui
0
0
2
1
W
Ganesha
OGButtBandit
Ganesha
0
6
6
0.5
L
0
3
0
0
W
Maman Brigitte
Victor0132
Maman Brigitte
15
0
2
16
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,342
Damage
48,398
66,118
Taken
65,451
35,304
Mitigated
41,962
23,069
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,319
3,728
0
1,851
11,725
4,645
0
6,159
5,566
0
54,578
W
Chernobog
AdoboBoyz-
Chernobog
8,044
5,056
0
4,368
11,652
3,890
468
1,441
10,211
0
61,662
L
Fenrir
8,625
3,137
0
2,438
14,642
6,068
0
8,465
6,133
0
51,112
W
6,456
559
712
3,730
7,711
3,345
583
3,479
4,232
89,707
0
L
Maui
5,997
1,234
0
2,487
13,934
10,886
0
7,603
6,331
16,672
0
W
Zhong Kui
Nops
Zhong Kui
11,078
2,432
0
10,751
14,490
12,478
908
9,331
5,159
65,049
0
W
Ganesha
OGButtBandit
Ganesha
4,580
449
0
3,779
15,516
15,152
80
5,173
10,343
25,243
187
L
10,963
1,141
34
11,099
17,639
10,825
105
13,241
4,398
76,947
0
W
Maman Brigitte
Victor0132
Maman Brigitte
18,240
2,261
0
9,232
16,082
7,097
0
5,339
10,743
97,069
2,884
L
7,438
2,287
0
5,160
8,178
2,880
1,183
3,736
4,442
90,543
5,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
44,731
459
Minions Killed
511
0
Camps Cleared
0
1,492,537
Distance Traveled
1,632,817
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,342
489
86
6
0
270,462
3
W
Chernobog
7,918
528
123
8
0
297,967
0
L
Fenrir
8,186
546
63
4
0
309,629
0
W
Ra
9,736
649
156
10
0
343,899
2
L
Maui
7,742
516
26
2
0
308,261
2
W
Zhong Kui
8,282
552
103
7
0
295,026
0
W
Ganesha
7,699
513
9
1
0
303,694
3
L
Hel
8,482
565
122
8
0
284,081
1
W
Maman Brigitte
11,096
740
120
8
0
392,231
2
L
Sol
9,053
604
162
11
0
320,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role