Player Matchup

Zeus
Zeus
DeusExitium405
Zeus
Level 63
God Stats
19W - 13L
1,645 SR
Queue Stats
194W - 193L
1,530 Elo+
Party 3
King Arthur
King Arthur
LoftyEnd386
King Arthur
Level 103
God Stats
6W - 6L
1,361 SR
Queue Stats
163W - 155L
1,440 Elo+
Solo
Skadi
Skadi
Wuba_LubaDubDub9
Skadi
Level 129
God Stats
50W - 45L
1,483 SR
Queue Stats
249W - 244L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
sagecoder
Baron Samedi
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 208L
1,494 Elo+
Solo
Thanatos
Thanatos
soulstar404
Thanatos
Level 86
God Stats
19W - 19L
1,488 SR
Queue Stats
537W - 529L
1,456 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,481 Elo+

VS

Team Averages
Level 104
1,486 SR
1,437 Elo+
Charon
Charon
DANX1211
Charon
Level 153
God Stats
0W - 2L
1,250 SR
Queue Stats
30W - 37L
1,440 Elo+
Party 2
Ix Chel
Ix Chel
HeavenYoss
Ix Chel
Level 144
God Stats
10W - 5L
1,526 SR
Queue Stats
30W - 31L
1,410 Elo+
Party 2
Izanami
Izanami
Mr E Shack
Izanami
Level 24
God Stats
1W - 3L
1,423 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 1
Athena
Athena
RedPenguin1220
Athena
Level 68
God Stats
30W - 16L
1,733 SR
Queue Stats
284W - 268L
1,464 Elo+
Party 1
Nike
Nike
Suh its Jeremy
Nike
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,360
566
6,952
4,179
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LoftyEnd386
King Arthur
12
1 / 3 / 2
7,356
566
8,974
16,078
13,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 1
7,459
574
3,552
4,828
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
sagecoder
Baron Samedi
11
1 / 1 / 2
7,160
551
4,257
8,452
7,489
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
soulstar404
Thanatos
15
2 / 0 / 2
8,143
626
4,268
11,450
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DANX1211
Charon
11
2 / 0 / 0
6,412
493
2,711
6,744
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
HeavenYoss
Ix Chel
12
0 / 0 / 2
6,670
513
3,550
5,506
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mr E Shack
Izanami
9
0 / 5 / 0
5,373
413
1,436
7,378
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 2
6,621
509
4,655
10,555
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
7,249
558
8,856
13,136
11,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
5
5
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
DANX1211
Charon
2
0
0
2
W
0
1
0
0
L
Ix Chel
HeavenYoss
Ix Chel
0
0
2
1
W
King Arthur
LoftyEnd386
King Arthur
1
3
2
0.67
L
Izanami
Mr E Shack
Izanami
0
5
0
0
L
2
0
2
3
L
1
3
2
0.67
W
4
0
1
4.5
W
Baron Samedi
sagecoder
Baron Samedi
1
1
2
2
W
Thanatos
soulstar404
Thanatos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
21,208
44,987
Taken
43,319
28,898
Mitigated
25,988
21,420
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DANX1211
Charon
2,711
543
0
1,599
6,744
5,088
0
2,982
3,762
23,844
0
W
6,952
305
0
847
4,179
1,501
0
1,638
2,541
59,499
0
L
Ix Chel
HeavenYoss
Ix Chel
3,550
404
200
1,784
5,506
2,166
0
4,183
1,323
48,942
0
W
King Arthur
LoftyEnd386
King Arthur
8,974
888
0
4,754
16,078
13,166
0
1,204
14,874
231
52,764
L
Izanami
Mr E Shack
Izanami
1,436
977
0
939
7,378
2,220
0
1,222
6,156
0
24,223
L
4,655
1,182
0
750
10,555
5,060
0
2,822
7,733
40,246
0
L
8,856
725
0
1,620
13,136
11,454
0
231
12,905
0
56,337
W
3,552
690
0
794
4,828
1,748
597
1,180
3,648
0
54,766
W
Baron Samedi
sagecoder
Baron Samedi
4,257
550
306
4,275
8,452
7,489
210
4,304
4,148
27,261
0
W
Thanatos
soulstar404
Thanatos
4,268
1,098
0
10,444
11,450
4,994
0
3,338
8,112
0
91,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
32,325
440
Minions Killed
308
0
Camps Cleared
0
1,306,808
Distance Traveled
1,297,232
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,412
493
26
2
0
227,615
0
W
Zeus
7,360
566
117
9
0
239,521
0
L
Ix Chel
6,670
513
81
6
0
285,040
6
W
King Arthur
7,356
566
79
6
0
251,112
1
L
Izanami
5,373
413
48
4
0
224,943
4
L
Athena
6,621
509
59
5
0
318,889
5
L
Nike
7,249
558
94
7
0
240,745
3
W
Skadi
7,459
574
88
7
0
256,164
0
W
Baron Samedi
7,160
551
31
2
0
237,028
0
W
Thanatos
8,143
626
125
10
0
322,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role