Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
EternalAge
Horus
Level 67
God Stats
3W - 0L
1,894 SR
Queue Stats
25W - 18L
1,551 Elo+
Party 1
Set
Set
PegLegPhill
Set
Level 144
God Stats
1W - 0L
1,216 SR
Queue Stats
424W - 400L
1,569 Elo+
Party 2
Hachiman
Hachiman
SCUTTLEBUTTJOE
Hachiman
Level 111
God Stats
33W - 21L
1,639 SR
Queue Stats
591W - 582L
1,542 Elo+
Party 2
Awilix
Awilix
urlocalbackpack
Awilix
Level 181
God Stats
2W - 1L
1,703 SR
Queue Stats
153W - 164L
1,588 Elo+
Solo
Team Averages
Level 122
1,590 SR
1,550 Elo+

VS

Team Averages
Level 150
1,542 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CT-5756
Xbalanque
Level 109
God Stats
6W - 6L
1,702 SR
Queue Stats
316W - 306L
1,482 Elo+
Solo
Ix Chel
Ix Chel
Knightmare_Omen4
Ix Chel
Level 183
God Stats
2W - 1L
1,506 SR
Queue Stats
430W - 397L
1,595 Elo+
Solo
Horus
Horus
TheSoleGamer
Horus
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 28L
1,548 Elo+
Solo
Bacchus
Bacchus
Zebonite
Bacchus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 0 / 2
5,660
629
4,107
3,365
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
8
0 / 0 / 5
5,046
561
2,576
6,883
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 0
5,040
560
3,247
7,670
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
10
5 / 0 / 0
6,164
685
4,103
4,101
1,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 6
5,841
649
4,235
4,348
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 1 / 0
4,626
514
1,208
5,736
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
CT-5756
Xbalanque
6
0 / 4 / 0
4,223
469
3,061
5,033
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,033
559
3,475
5,229
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,821
647
4,630
5,656
3,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Zebonite
Bacchus
8
0 / 2 / 0
4,843
538
2,887
7,183
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
2
4
L
Arachne
 
Arachne
1
1
0
1
L
Xbalanque
CT-5756
Xbalanque
0
4
0
0
W
Horus
0
0
5
2.5
L
0
3
0
0
W
0
2
0
0
W
Hachiman
5
0
0
5
L
1
0
1
1.5
L
Bacchus
Zebonite
Bacchus
0
2
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,268
Damage
15,261
26,367
Taken
28,837
11,606
Mitigated
13,042
9,658
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,107
531
0
1,000
3,365
1,152
0
2,032
1,333
35,892
0
L
Arachne
 
Arachne
1,208
696
0
1,220
5,736
1,856
0
1,198
4,538
0
25,944
L
Xbalanque
CT-5756
Xbalanque
3,061
1,287
0
340
5,033
1,482
0
0
5,033
0
21,865
W
Horus
2,576
1,126
500
2,783
6,883
5,042
0
2,966
3,917
0
14,844
L
3,475
575
200
1,468
5,229
1,803
0
2,587
2,642
34,237
0
W
3,247
1,393
0
1,965
7,670
2,648
0
0
7,377
0
32,931
W
Hachiman
4,103
1,971
0
2,845
4,101
1,250
815
528
3,573
0
44,691
L
4,630
2,357
0
2,747
5,656
3,150
34
0
5,656
0
38,764
L
Bacchus
Zebonite
Bacchus
2,887
413
0
1,708
7,183
4,751
0
322
6,861
14,504
0
W
4,235
1,711
0
565
4,348
1,514
0
836
3,512
0
40,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
24,546
307
Minions Killed
240
0
Camps Cleared
0
884,222
Distance Traveled
880,310
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,660
629
64
7
0
191,000
1
L
Arachne
4,626
514
40
4
0
205,543
0
L
Xbalanque
4,223
469
41
5
0
127,922
0
W
Horus
5,046
561
25
3
0
160,678
1
L
Ix Chel
5,033
559
75
8
0
163,942
0
W
Set
5,040
560
68
8
0
159,902
0
W
Hachiman
6,164
685
82
9
0
161,438
3
L
Horus
5,821
647
67
7
0
190,367
0
L
Bacchus
4,843
538
17
2
0
192,536
2
W
Awilix
5,841
649
68
8
0
211,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role